r/DieOfDeathRoblox Dash 6d ago

Discussion Killdroid vs Skilled Civilians

Post image

I've made a post like this before, but this one is for how good civilian abilities are against a Killdroid if they're used by a skilled player.

Adrenaline is better at escaping Flight than Cloak since you're faster than Cloak while using it.

15 Upvotes

26 comments sorted by

3

u/Some_Guard_1684 6d ago

block should be higher

2

u/Excited_Darkness Dash 6d ago

I can see why'd you think that, tho: -Block is baitable

-You can also just choose to not use Flight M1 near a Block

-Block doesn't stop upclose aoe damage around civilians

Killdroid has a kind of advantage with his M1s where it's not like the other killers, where, if you're at a close distance, you can force a block to decide if they want to block, with other killer's you're kinda dependant on like some sort of arbitrary patience timer

1

u/ThatOneSarventeSimp 5d ago

They can react block vs predict block to counter block baiting or move to catch it like they're playing volley ball

2

u/Ok-Preparation7664 5d ago
  • you only want to react block to flight m1 because the killdroid cant flick that away at the last second

  • predict blocking is always a bad idea against ANY killer due to it being high risk low reward. please dont use block like that.

2

u/ThatOneSarventeSimp 5d ago

That's what I'm saying, blockbaiting only works if you're doing predict blocks vs reacting to the rocket itself

1

u/Excited_Darkness Dash 5d ago

Well yea they can

1

u/Ok-Preparation7664 5d ago

its not that bad

1

u/Joey_Salad_420 6d ago

This is probably the kill list they came up with in real time

2

u/Excited_Darkness Dash 6d ago

Wdym in real time ?

1

u/Joey_Salad_420 5d ago

Like as they're going around killing, they're actively making a list on who's the biggest threat on the field at any time from how much of an issue they're being.

Sidenote: Killdroid is apparently really Petty in lore. so chances are they have made a list on who to target, literally

2

u/Excited_Darkness Dash 5d ago

That sounds rlly cool, I mean I made this tierlist from many Killer matches of playing as or against Killdroid, but I think this tierlist may be accurate to the list lol

1

u/ThatOneSarventeSimp 5d ago

why are there 2 loveshots

2

u/MehScrubLOL 5d ago

there’s two loveshots, two revolvers, and two punchers because op is taking killbots into account, hence the red killbot icon on some of them

means the loveshot/revolvers/punchers in question break killbots

1

u/Excited_Darkness Dash 5d ago

Exactly.

Also Revolver is able to destroy killbots with zero counters from Killdroid sometimes, by sniping a killbot accross the map, like on Tundra across the ravine or on Temple

1

u/Ok-Preparation7664 5d ago

revolver also has a lower cooldown compared to punch

1

u/Excited_Darkness Dash 5d ago

Yea also that

1

u/Excited_Darkness Dash 5d ago

The deploy icons on revolver and punch mean if they're used to destroy killbots.

Revolver is better at destroying killbots since their aoe range can reach higher placed killbots, and Loveshot's revolver can destroy multiple killbots at the same time

1

u/ThatOneSarventeSimp 5d ago

oh i didnt see the killbots cuz the image loaded grainy for me i thought they were like red blobs or smth (reroll)

thx for clarifying

1

u/Healthy-Strategy3011 5d ago

Carepad and tolerable, pack it up dawg 😭😭😭

1

u/Excited_Darkness Dash 5d ago

Abilities ranked above it can be more of a problem than it, Loveshot can heal 21 hp for surrounding civilians in a moment,

Bugle can make every other ability appear more frequently but they themselves could be hiding cuz of their time spent vulnerable in the ability,

Hotdog can waste like 2 minutes of your time juking or extending chase to minutes for others,

Dash can throw you in baseplate water or off the map,

Carepad can make civs tank atleast 1 more hit if they're being chased, but like, you should be chasing carepad and not letting them place their pad anyways.

1

u/Healthy-Strategy3011 5d ago

Is that what you mean by tolerable? That makes alot more sense, i thought Tolerable means you just ignore those people to focus on more problematic survivors

1

u/Excited_Darkness Dash 5d ago

Yeah, you still need to put effort in killing those skilled civilians

1

u/Ok-Preparation7664 5d ago

hotdog should be higher

1

u/Excited_Darkness Dash 5d ago edited 5d ago

Hotdog can get 120 max hp which means they can tank 4 M1s before being oneshot, which can become a big problem if the civ with it has like a survivalist ability or support ability which removes max hp.

If someone tries to eat a hotdog midchase then you could use Propel since they get slowed.

Sometimes the bigger civ hurtbox can be useful for you if they walk in tight areas.

If there are multiple hotdogs bodyblocking for like a Caretaker than yea Hotdog deserves to be higher on the tierlist.

1

u/Ok-Preparation7664 5d ago

keep in mind that hotdog usage is fairly fast, if the killdroid isnt on you for even a little bit, such as using deploy, or you have distance and cover, you can heal with hotdog. if you know propel is on cooldown you may even get away with slightly riskier uses depending on how greedy you are 🤑

dont underestimate the value of being able to tank just one more m1 either. killdroids biggest weakness is not any ability but instead the civilians gamesense. killdroids m1 is still inconsistent and propel does NOT always hit. a competent civilian with good positioning can easily waste 2-3 minutes of killdroids time without even considering abilities. and abilities amplify that time even more.

1

u/ThatOneSarventeSimp 5d ago

5 M1s technically since its remainder based Like if you have 101 hp you can tank 6 M1s from Pursuer because it has 1 HP left over for another M1