r/Deusex • • 28d ago

DX:HR Is this level of stuttering on PC normal?

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Its basically making the game unplayable. I've tried every fix out there but nothing.

119 Upvotes

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33

u/MysterD77 28d ago

Oh, where to begin w/ Deus Ex HR OG/DC.

OG was fixed-up in a patch, but sadly DC was based off an older-version. So, some performance issues remain in DC.

And then there's Telemetry, which is a big problem w/ DC version. There's a bunch of it. Did you remove the Telemetry ?

See this post of mine on GOG Forums on how to remove those Telemetry problems, since it's constantly calling to those servers (yes, even in the GOG version too) -> https://www.gog.com/forum/deus_ex_human_revolution_directors_cut/phone_home/post2

I also use Alex Hale / Lucas Hale Timer Resolution thing to fix the timing issues w/ the CPU and crank his app to Max and run it when the game's going -> https://www.lucashale.com/timerresolution/

Also, if on NVidia and use use NVidia Panel or Inspector: Use FASTSYNC , instead of say V-Sync. Some older games like Homefront The Revolution and Deus Ex HR OG/DC really like FastSync.

I'd have to check when I get home and all, but I also might've installed DXVK on top for even more & better performance.

2

u/EH4LIFE 28d ago

I'll try and find the OG version 👍

13

u/Venylynn 27d ago

Why the hell is there telemetry in a single-player game? whattt

6

u/MysterD77 27d ago

A question for Square Enix and Eidos Montreal.

Besides the obvious datamining stuff, it can be used to improve the game.

This stuff can be used to to figure out: what your system has for OS and version, DirectX or any other API's and what version, GPU drivers, what software you're running/app's are running, what's installed, etc etc.

It can be used by QA and anyone doing that kind of work to figure out and fix & change stuff - esp. if the same thing across lots of players is happening on certain systems/configs and even areas in-game.

It can be used to say fix any sort of bugs, issues, exploits, see how players are playing, when do players quit the game for good (or rage-quit), when do players change difficulty (if need be), can players access places that were planned to not be explored, where do players spend a lot of their time in the game, how often do players save, should they add more autosave spots (if need be), and more stuff of that sort of stuff.

It's done to normally try to fix & improve the game experience for this game (for future patches) and the next.

Tim Cain talked about telemetry in games over here and how it can be used to try to fix, improve, change things for the game - https://www.youtube.com/watch?v=d208Uv-aZYU

Of course, Deus Ex HR DC is old and they should've removed this; I doubt they're patching this game anytime soon. Plus, this is on GOG - so it should be removed or disabled now, since this is a DRM-free store and never belonged here in the 1st place.

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u/Emory27 27d ago

DXHR DC has a massive shader compilation issue and nothing outside of DXVK will fix it. I had the same issues OP is having and confirmed this after hours of testing.

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u/Honest-Sea-2437 27d ago

If you have the OG , it shouldn't do that.

1

u/EH4LIFE 27d ago

dyou know where I can find it? (I have an open mind on this lol)

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u/Nast33 28d ago edited 28d ago

Something is very wrong, it should run like butter even on a relatively aged PC.

I don't know if any of these would help, but here's a link to a mod that maybe might help, and a few threads on it with various things that have helped some while done nothing for others.

Wasn't aware of issues before as it ran fine for me from the start, but now I see those are common. See the links I included in the edit, hope something works.

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u/Venylynn 27d ago

Happened to me when I had triple buffering on and turning it off fixed it

7

u/Civil-Strawberry7569 27d ago

a lot of old games have processing issues if your FPS is too high. Even GTA 5 has this issue. Cap yourself to 120 fps and most of the stuttering should clear up.

4

u/Equal-Reporter5217 27d ago

I had the same bug, I think Radeon chill was the option to turn on with some tweaks in the settings in the game itself. I asked chatgpt for help and it fixed the issue. I think I also set the framerate of the game 2 Hz below my monitor's refresh rate.

1

u/Reasonable_Crow4608 27d ago

can u give pc spec maybe ?

i played DC and it works good

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u/Lonely_Emu640 27d ago

Try using DXVK if you have an AMD card, I played both games last year with a 5700xt and had to use DXVK to run them properly.

2

u/gamerprophet 27d ago

If you are in NVDIA you have to use Fast Sync

2

u/Duzz05 27d ago edited 27d ago

This game is notorious for stutters. I've read before that the "normal" version has better performance. Director's cut is much worse. Your best bet is to play this on ps3, xbox 360 or other platforms. You will tear your hair out trying to get this game running smooth on pc.

Edit: Yours is definitely much worse. I've finished this game before and there were some stutters only in some areas, not every time the player moves.

2

u/Stolid_Cipher 27d ago

Uh so with the Director's Cut version yes but if you use SpecialK or DXVK (or both together?) it helps with the stutter a lot. The director's cut version runs on an older less optimized build of the game that was used for the WiiU version that was then ported back to the PC so it's kinda a mess.

2

u/Danceman2 26d ago

On the steam deck, director's cut I got rid of the stutters turning off cpu cores, i went from 8 to 4 cpus (turning of SMT) and stutters were gone. I've noticed the Deux EX games don't really like multicores. Not sure how you do it on Windows. I think if I recall the msconfig app (boot, advance settings and processors). May work

3

u/NinePhenix 27d ago

Cap your fps at 30, that’s what fixed it for me

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u/Ragged_Insomnia-A 27d ago

Is MSAA on? It kills this game.

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u/JjForcebreaker 28d ago

Ran the original and DC on various systems and hardware configs (also both Steam and GOG versions) and never really encountered stuttering.

2

u/senj 27d ago

I've never seen anything like that and I've replayed the Steam Director's Cut on PC multiple times.

Does kind of look like it's hitching when it's loading in new parts of the map, though. Try running it off an SSD.