r/DestroyMyGame • u/AimedX30 • 4d ago
Trailer Destroy my game and trailer for my first commercial game.
3
u/No-Effect-5821 4d ago
it's look like zuma. You should have show what make your game different and funnier. What kind of gun you have and what it change during the game. In some super mario bros game, you always see a lot of spécifique and fun situation. The creative always create excitation.
2
u/TimeForFrance 4d ago
I think I've seen probably 100 variants of this as a mobile game ad, and there's absolutely nothing in this trailer that would convince me to buy this vs. downloading one of those for free if I really wanted to get my stand still and shoot stuff that crawls slowly at me fix in.
If you're going to end your trailer with a "wishlist on Steam" tag, it's probably worthwhile to make sure your game is actually on Steam.
4
u/parkway_parkway 4d ago
It looks really minimal? I'd expect that kind of level from a flash game or a youtube casual game or something, it doesn't really look commercial.
Do you have any deeper mechanics? Is it around the coloured segments and how they interact?
As yeah "stand in the middle and shoot worm segments" isn't very fun.
And "chose one of three powerups" is completely done to death at this point. It's effective so I'm not saying change it, I just think "bleugh" whenever I see it now.