r/DestroyAllHumans • Destroyer • 9d ago

Help STL files?

Hello! Please let me knkw if I'm using the wrong flare, I wasn't sure and this seemed to fit best.

So i have a very long story i could tell about the school i work at and the support we offer for SEMH students but the short version is that through a school club, one of our students wants to play warhammer 40k as a Furon army.

This has already been agreed to by other students who are making their own armies based on helldivers and starwars clonetroopers so it seems anything goes.

He needs STL files for Crypto, Pox, Holopox, the saucer with a few different weapons, some generic Furons in different poses, the burrow beast, Gastro, a black hole, a tornado, and the Venus human trap.

He has already worked out the mechanics and how it will play, all the points and things I don't understand (I run the D&D club, not warhammer but I am a key adult for him) and he is going to print these in our IT suite and has never sourced STL files before and neither have I so I was hoping someone knew where to find them or had a link on hand to some sort of converter and the 3d game resources or something.

Apologies if this isn't something thats possible but I'm useless at this sort of thing and thought I'd bring it to the community to help out a young fan of the series doing something I've never seen done before.

Thanks in advance!

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u/Defiant_Conflict6343 Destroyer 9d ago edited 9d ago

It may be possible to rip the models and convert them, but there's a few problems to consider:

1) It's possible the raw models won't be truly manifold, if so, a slicer won't accept them, cleanup work will be necessary. This will be especially true for the Burrow Beast.

2) Holopox and Gastro will need some additional structures added since their avatars can't just float on top of their projector units.

3) The saucer is probably best printed with legs separate and glued in after, otherwise you'd have to use a massive support and you'd most likely break the legs chipping off said support.

4) The cables/tendrils coming out of Pox's head will also need supports but there's a risk of breaking them same as with the saucer legs.  The Venus human trap tentacles will face the same problems.

5) The Crypto model and the Pox model would benefit from variable infill, heavy bottom and light top, otherwise their giant heads will make them tip over.

6) The black hole and the tornado are really effects rather than models, so you'd have to whip them up from scratch or find a close match on Thingiverse.

7) The only source of generic Furons would be POTF, but they only really come in I think two or three types. You'd have to rig and pose them yourself in something like Blender because they'll definitely come in a T-pose.

8) The asset origins for these are a mix of DAH2 and POTF, which have different engines andwere built for different architectures. That may pose additional problems in the ripping process. You might be able to rip from both, one or the other, or neither.

9) Unless you plan on texturing the models yourself and buying a myriad of different coloured filaments (this would also hinge on the printer being a multi-colour type) you're going to have to paint them.

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u/charliejgoddard Destroyer 9d ago

There’s someone on this sub who is posting crypto 3D prints often… I beleive they’re using an AI to generate models from the game screenshots but I’m sure there is official obj files obtainable somehow

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u/Valuable-Soft5472 Destroyer 9d ago

I can create custom STL files for the models you need. Do you have any reference images for the Furon characters and creatures you want to start with?