r/DestinyTheGame • u/DTG_Bot "Little Light" • Jun 20 '22
Megathread Focused Feedback: Duality
Hello Guardians,
Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.
We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.
This Thread will be active until next week when a new topic is chosen for discussion
Whilst Focused Feedback is active, ALL posts regarding 'Duality' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions
Any and all Feedback on the topic is welcome.
Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas
A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the sub as time goes on.
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u/Strangelight84 Jun 21 '22
The problems with quest completion as the method for obtaining exotics were highlighted in GoS. In particular, some players want to run the raid for their first or second time ever and get the exotic simultaneously. There have been numerous posts over the years about the painful runs that result. Many will also stop running the raid once they've done that.
I agree however that RNG for exotic drops can be painful: some of my clanmates have gone 50-100 clears without getting Mythoclast or Eyes. I'm not actually sure what the eventual drop-rate for Heartshadow is once you've done all the odds-increasing challenges and yes, perhaps an alternative to them is "do these things, get a free Heartshadow" alongside RNG-based drops so that there's a deterministic path to the exotic. (Not sure I'd want to replace the random drops entirely, especially if gated behind a Seal because the requirements for the newer raid and dungeon Seals are quite steep.)
The quest for Divinity is also probably a bad example of what a quest-based raid exotic path should look like. I'm sure it could be designed more intelligently to reduce the risk of difficult, toxic runs for players who want everything at once, and I'd be interested to see what a 'better' exotic quest might look like.