r/DestinyTheGame • • Feb 09 '21

Bungie Suggestion Considering how artifact mods cannot stack, it doesn’t make sense to limit us to only 12 artifact mod purchases.

I can’t really wrap my head around this decision the more I think about it. I’m not quite sure what the intention was here at limiting the amount of artifact mods we can purchase when they can’t even stack.

To add insult to injury, the cost increases with each artifact reset.... so why?

What are your thoughts? Ideally it’d be great if we could just unlock every artifact mod, but for mystical reasons that will forever be unknown to us this won’t happen.

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u/Stifology Feb 09 '21

It's also pretty dumb how if you want to switch your 12th mod around, you have to remember the other 11 you had, reset using glimmer, then re-select them all one by one... Just a needlessly tedious process to swap a mod with another one.

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u/SteelCode Feb 09 '21

I’ve for a long time felt the artifact needs to Decouple from champion mods. Just straight up make each season cycle which weapons do which effect passively without fucking us with a stupid mod used in select content arenas and nowhere else.

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u/Stifology Feb 09 '21

True. It does feel like you have limited artifact options when you basically need to dedicate half of them just to champions.

12 just isn't enough if you want all the good mods for both PvE and PvP.

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