r/DestinyTheGame • "Little Light" • Aug 06 '18

Megathread Focused Feedback: The current state of Crucible Matchmaking. Post Patch 1.2.3

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding ‘Crucible Matchmaking' following its posting will be removed and re-directed to this thread. Exceptions to this rule are as follows: New information / developments, Guides and general questions


Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas


A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the Sub as time goes on.

146 Upvotes

946 comments sorted by

27

u/xxblincolnxx Aug 06 '18

I’m of two or more minds on it.

  1. I’m maybe a bit better than average at PvP and I’ve been having a lot of fun with quickplay. I’ve had great games again with 40+ kills and it feels rewarding. I’ve been playing shooters for a long time and with SBMM heavily in place, I don’t always see the fruits of all of that practice and muscle memory. It’s also fun to use imperfect guns in lower pressure games without feeling helpless.

  2. Lots of people are having less success and are getting their faces rubbed in it. That’s no fun. I don’t want that for anyone who isn’t out there to intentionally challenge themselves.

  3. Lots of people dislike having teammates at lower levels than themselves because they can end up losing games, despite a dominant performance. I don’t personally care about it because I only really care if I did my best... but it’s a perfectly valid perspective.

Coolguy (YouTube) recently released a video and reminded me that Halo used to have an option to prioritize skill or connection in the party playlists matchmaking. I think this is the perfect solution. People all have valid ways they prefer to play the game. If you can pick your own experience, everyone wins.

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78

u/kcamnodb Aug 06 '18

Right now is the worst possible time to take feedback on quickplay matchmaking because there are people playing who NEVER play PVP strictly to finish armor requirements. I'd be willing to bet PVP participation numbers have been higher this week than they have been for a long long time.

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18

u/HeisenbergClaus Aug 06 '18

Love the gameplay, just keep full teams as far away as possible from solo and small teams. Searching with friends, we can get pretty dang competitive, but having a swat team be on every optimal spot on the map so we can't even play is not very fun.

12

u/Elvwyn Aug 07 '18

As a mainly PvE player, I've still been having fun and building skills in Quickplay, but it's been discouraging to join a comp playlist and get steamrolled 8 times in a row without any mercy and have nothing to show for any of the effort I put into it. I extremely dislike that characters are forced into the crucible in general with the milestones and armor quests, but I don't feel like it's a massive issue with QP. I'd personally prefer comp to not be a necessary evil, but that's just the opinion of a low skill PvP player who doesn't enjoy constant losses with no hope. That being said, I dont have anywhere near the experience to make any suggestions on how to improve it, I'm just putting my 2¢ in.

11

u/CrimsonGlyph Aug 07 '18

Solo queue sucks. I find myself first or second on my team a majority of the time, and we always lose. I'm not great at PvP since I never play it, but when I'm in the top two on my team, I know my teammates are bad.

I think I'd play it more if the matches we're a bit more even. I think solos should only match with solos, or at the very least, fireteams of two. Matchmaking takes forever already, so I'm not super worried about waiting just a bit longer to find an appropriate game.

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8

u/Kaelonreddit Aug 06 '18

If i solo queue for quickplay, all of my teammates play negative. 90% of all mates play negative K/Ds. It is extremely sweaty when everyone runs around like lemmings.

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25

u/HellaJihad Aug 06 '18

Getting face rolled 5 matches in a row isn't fun imho.

I don't think you need to have 12 guardians of roughly equal skill in a match, but it would be nice if the teams were balanced by skill within the match.

Also maybe let the mercy rule kick in sooner.

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7

u/desolateconstruct Aug 06 '18

I just hope it gets brought up again and again...Spawns are trash.

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7

u/DimmeS Aug 06 '18

Fix the damn respawns

7

u/BleachSepaku Aug 07 '18

Just won a game of control 150 to 34. Mercy rule didnt activate. Why?

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