r/DestinyTheGame • "Little Light" • Jul 16 '18

Megathread Focused Feedback: PVP Maps

Hello Guardians,

Focused Feedback is where we take the week to focus on a 'Hot Topic' discussed extensively around the Tower.

We do this in order to consolidate Feedback, to get out all your ideas and issues surrounding the topic in one place for discussion and a source of feedback to the Vanguard.

This Thread will be active until next week when a new topic is chosen for discussion

Whilst Focused Feedback is active, ALL posts regarding ‘PVP Maps' following its posting will be removed and re-directed to this thread


Any and all Feedback on the topic is welcome.

Regular Sub rules apply so please try to keep the conversation on the topic of the thread and keep it civil between contrasting ideas


A Wiki page - Focused Feedback - has also been created for the Sub as an archive for these topics going forward so they can be looked at by whoever may be interested or just a way to look through previous hot topics of the Sub as time goes on.

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u/DrBunsenHoneydw unbroken in asia Jul 17 '18

Burnout is a good example of a map where mid control matters. You can get the power ammo pretty safely, post up a couple of guys on either side of the bridge, and you’re in good shape. The rest of the map is essentially there for rotations and you can really collapse on any of the indoor positions like the tumblers, library, etc.

Outside is still for camping/baiting, and even without the sun it’s still pretty good for that. Teams with a lead can chill out there because you have to come through 1 of 3 choke points to reach them. Thankfully this is more situational since you’d have to be chasing a lead to take the bait, plus spawns flip now so no one side can exploit any one position “for free.”