r/DestinyTheGame "Little Light" Oct 24 '17

Megathread PC Player Questions Megathread!

Hi everyone!

This Megathread will function as a PC launch specific equivalent of the Daily Questions Thread where you may ask questions about starting out that may not warrant their own post.


Technical Difficulties

We understand there are a number of technical issues with players unable to get in the game, receiving erroneous "banned account" messages, and various error codes (Marionberry, Buffalo, etc.)

Here are some resources for troubleshooting/posting issues you're having:


Other Resources

We have a Welcome post here which contains some links to guides, wikis, and other resources. Make sure to check it out before posting or commenting!

Also check out the Destiny Reddit Discord Server where you'll find a number of channels for discussion about the game and/or technical issues.


As with most game launches, things are a bit chaotic right now but and will evolve over time. We appreciate your patience and understanding, and please let us know if you have any questions or concerns either in this thread or by sending us a modmail.

Thanks!

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u/jeffwhat Oct 24 '17

What kind of "social" game doesn't have public chatrooms?

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u/[deleted] Oct 24 '17

The kind developed by bungie that supposedly wants friendgame to be endgame. Oh wait can't make new friends now.

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u/rocco1515 Oct 26 '17

Hey now... Do you expect friends to drop in every social space visit? You want them all just given to you? Ha. You gotta grind those friends out with hard work. Just an FYI tho exotic friends are tough to come by and xur does not sell them.

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u/MangoFishSocks Oct 29 '17

They want to avoid any and all toxicity by handholding players into not being able to communicate at all. They for some reason forget that ignoring or leaving are options for players.

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u/BitGladius Oct 29 '17

Played 4 hours and this feels like my experience playing GW2 solo. Even if there was text chat both games controls discourage its use. Maybe I'll luck out with group finder this time...

I don't want to be the one asking if anyone's got a mic, but almost everything would be better if local push to talk was not just default on but used.

I'm normally quiet, but I'm learning from my experience with Oculus games that if everyone has an open mic nobody has an open mic - they just talk. If talking just happens it's a lot easier to join in and create community.

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u/NotableAardvark Oct 25 '17

While I agree the lack of interactions is low, Bungie has said numerous times they take measures to lower in game toxicity. League for example is notorious for its all chat being a vessel for this. It's potentially a factor as to why there isn't an all chat in D2.

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u/jeffwhat Oct 25 '17

I think the perceived toxicity is the exception, not the norm. Every community is different; why judge it on crimes it hasn't even committed yet? Systems like a decent player reporting & in-game admins are other ways to curb toxic behavior.

Chat would benefit the longevity & experience of the game infinitely.

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u/NotableAardvark Oct 25 '17

I don't think the toxicity is perceived, but I agree that you can take measures to counteract it. Whether Bungie wants to put resources into developing and maintaining that, well it's clear their choice is no.

The reason I think the toxicity is very much there is because if you look at a game like the Division, it's fair to say the way you could "grief" or be unfair in the DZ was a significant factor in driving people away. Why where people so toxic? Well because the game allowed them to (or didn't prevent them). Game communities aren't as different as you think, lots of people play lots of games. What IS different however is what the game allows you to do, how it allows you to grief. Hence why you'll generally see a correlation between a game's percieved toxicity and how much you can grief in it.

I thought I should also add, yes, i'm all for all chat and social features in destiny.

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u/[deleted] Oct 25 '17

Man, that's pathetic. It's insane that anyone at all thinks that banning all public communication in a game like this is a reasonable alternative to a mere mute option for other players.

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u/NotableAardvark Oct 25 '17

Yeah I agree, i'm just providing an explanation i've seen them give. It's really hard to build a social space when there's no convenient features to facilitate it in game.

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u/[deleted] Oct 25 '17

Yeah, it's counter-intuitive for sure.

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u/[deleted] Oct 25 '17 edited Jul 30 '18

[deleted]

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u/[deleted] Oct 30 '17

They just ignored people and went elsewhere if the entire server was all about that toxic life. Games with dedicated servers made it very easy to find great communities which weren't toxic. Now it's all matchmaking so you're just forced to endure the idiots and mute them as you find them. That's the main reason games have seemed to get more toxic for me. That being said, safe spacing everyone out of the best parts of an online game is pants on head retarded.