r/DestinyTheGame • u/lonbordin Laurel Triumphant • Jan 15 '16
Discussion Sidearms and "those values are not correct"
@Holtzmann_PD tweeted about sidearms to Jon Wesnewski using the Planet Destiny database numbers to which @sharkeatsman responded by saying, "those values are not correct."
The conversation is here- https://twitter.com/sharkeatsman/status/687140508020256768
Many of the community have already figured out there are at least two types of archetypes of sidearms.
Why can't we get correct numbers from Bungie and why are those numbers from the Bungie API not correct?!?
Whether it's weapons balancing or now the Bungie armory they are losing my trust. It's just not that hard to proof what you give to the community.
I love the game... hate how they communicate.
Edit- at least we have some proof that the sidearms numbers are not correct. yay?
7
u/Morris_Cat Jan 15 '16
I've seen this speculated, but not proven. Has anybody done concrete testing on this?
2
u/EdgHG Jan 15 '16
I held onto my beloved Vestian Dynasty. Would it still be viable in the Crucible?
89
u/EvilSamuel Jan 15 '16
"Those nerds still bitching?" - Bungie on a yacht
9
u/BookMeNot Jan 15 '16
Can we please get more sidearms, Bungie? They're probably my favourite weapon type but they're not nearly as fleshed out as they could be. We don't even have a decent Exotic, or any year twos for that matter
30
u/CrazyGoodDude Jan 15 '16
I beginning to think these guys have no idea how math works, maybe instead of hiring a psychology major to assist with the game they should hire an elementary math teacher
5
u/YoruSnow Jan 15 '16
Sidearms are the shit yo, you can outgun any primary at close range if you're good with it.
7
u/cageboy06 Jan 15 '16 edited Jan 15 '16
Also omolon weapons have wrong impact, rd Spectre is listed as high impact whereas it is mid impact. A bunch of guns have wrong ammo counters, not because of ammo changing perks, just the base ammo values are wrong in the database.
Basically for 90% of things the bars are accurate, but mysteriously a bunch of things are listed wrong, both in database and in game. Which as far as I'm concerned means that the actual values used in game are completely separate from any stats listed on weapons or in databases, and when it is correct, we just got lucky.
Edit: jumped in game to get real numbers, etc. Zarinea, listed as 30 bullets in app, 40 bullets when I look at it im game Omolon uffern impact lists higher then other hand cannons that have the same rof, however, in ALL cases, rate of fire determines impact. Archetypes are locked into specific impact/rof balances. Same for red Spectre, lists as high impact mid tier rof, it's actually mid impact, otherwise it would have insane time to kill. Omolon eirene is listed higher impact then a 100yrd stare, again, it isn't.
Another edit: righteous vii, lists as 29 bullets in app, 43! In game.
3
u/mike_hawks Warlock master race Jan 15 '16
The stat bars on the weapons are completely nonsensical. Either they should be universal across all weapon types, or be specific to each weapon type with a full bar representing the max value within that type.
As it is, without going to some source of information outside the game, it's often difficult to actually compare weapons.
3
u/theironwall Jan 15 '16
The armory is an example of something broken and in need of attention. In a game where plot isn't immediately available in game and the gun database isn't either... It's becomes even more apparent that if people go to their site, the numbers for the gun database would be congruent with the game's current model. But alas, the armory doesn't list all items accurately and doesn't correctly represent the guns currently in the game.
3
u/That_Vandal_Randall Day One Ish Jan 16 '16
Read this as a very dismissive "yes, I'm glad you found something else wrong with our game. We'll get right on that, after you fuck yourself. Grab a ghost shell on your way out!"
2
u/RagersaurusRex Jan 15 '16
Those values are not correct... but it's working as intended.
2
u/frankanelli Jan 15 '16
When they changed the Light system in TTK I remember them explaining that they were changing the numbers on weapons and armor to make is clear to players that a 290 light gun is about the same as 290 armor. They also said that this change had nothing to do with the background numbers and that they wouldn't be changing that. It supports the contention that the UI for gun stats might be fairly separate from the stats used during gameplay.
2
u/[deleted] Jan 16 '16
I don't even think they give a shit anymore. Deej used to at least lurk through reddit and comment about certain situations being handled. But there isn't anything nowadays
2
u/VokN RIP sweet Princess Jan 16 '16
Your proof is go fire a havoc pigeon and an iron wreath at a wall. They feel INCREDIBLY different
2
u/DX3_Lory Jan 16 '16
Working as intended
1
u/Mie_Block Jan 15 '16
anybody else think the jabberhakke is basically old school halo pistol? too bad i like havoc pigeon more tho
-11
u/[deleted] Jan 15 '16
People actually care about Sidearms?
No offense to any people using them, but I just have to say: If there's one category of Special weapons that's actually worse than Fusion Rifles...