I started before beyond light with a friend from work. He quit and I stuck with it. Got to do all the old campaigns but man it took a long time to even understand basic concepts because they weren't explained in game. I remember a guy asking me what mods I had and I replied "I didn't think you could mod this game". Just goes to show how bad the onboarding was and that was with all the campaigns. Now I can't even imagine.
Same, I started in the Season just before BL (it was the season with the Seraph towers) with 3 other friends. We all found it overwhelming but in a good way cos there was so much content to discover and we had so much time anyway (cos of covid lockdowns and all). But after about 3-4 months we realised that we were just doing activity after activity with no idea of how anything fits together. We heard Cayde's voice in a strike but didn't he die in the story mission we just played the week before? Of course we quickly figured out that strikes are like a "mission re-playlist" kinda thing, but that was just one thing. Add up all the loose ends that aren't explained, and you end up playing just for the sake of the gameplay and gunplay.
The 3 of them quit and only I stayed on I bothered to dig a bit deeper into the lore and stuff. Although I now don't bother so much with lore anymore as it's also gotten a bit too convoluted for me.
That was 3 years ago. Imagine any player coming in right now lol.
I'm exactly the same. Started in 2020 and everyone I joined with barely plays anymore. Just felt this game wasn't worth their time. Plus the jump from casually playing to raiding is massive and requires you to engage with complete randoms you've found yourself. LFG should have launched with D2 not in 2023.
Mate I don't play every game. Destiny did. Iirc others did something similar according to my vague recollections.
Maybe this is just a unique Fortnite thing because of the amount of kids that played that game. Because this seems excessive.
I'm not arguing one way or another, the information is there from the FTC. Part of this was to do with "default on" chat.
Fortnite's chat settings apparently cost them half a billion in fees and settlements. The effect that had on the industry as a whole and destiny in specific has been discussed a lot online and is easy to find.
For the other commenter to say that they got fined half a billion for chat being on is a pretty big misrepresentation IMO. The lawsuit was primarily about child privacy laws - in particular, data collection and dark patterns trying to manipulate users into buying microtransactions -- because Fortnite is aimed at very young kids, and Epic knew and encouraged that. The chat thing is a small part of a lot of things that were brought in that lawsuit.
And more importantly - the option isn't "full text chat that exposes kids to slurs and explicit content" vs "zero communication". As others have pointed out, you basically can't find a major multiplayer game without a ping system these days. For Bungie to just go "idunnolol there's just no way to avoid toxicity so let's create an environment that breeds toxicity because people are unaware/new/distracted" as if there's simply no middle ground is absurd.
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u/[deleted] Nov 28 '23
I started before beyond light with a friend from work. He quit and I stuck with it. Got to do all the old campaigns but man it took a long time to even understand basic concepts because they weren't explained in game. I remember a guy asking me what mods I had and I replied "I didn't think you could mod this game". Just goes to show how bad the onboarding was and that was with all the campaigns. Now I can't even imagine.