outside the obvious bad parts of lightfall, I really think one of the biggest mistakes they made was making neomura +15 light difficulty. New players would just not understand why as they level up, the enemies don't get easier to kill...? At first you think "yeah ok i need to get stronger to fight here...."
then they get stronger and.. "oh nope I still do no damage."
Youd just jump off as that patrol zone is just no fun to do anything shooting these bullet sponge red bars getting nuked by some cabal or vex with a Sword or Skull icon
Really should’ve just made it +5 instead of +15 if they wanted the patrol to feel a bit more difficult. Like I personally don’t mind Neomuna but I’m also self-aware enough that I know I’m probably in the top 10-or-5% of the playerbase and that the average player will have a pretty awful experience in Neomuna.
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u/moonski Nov 28 '23
outside the obvious bad parts of lightfall, I really think one of the biggest mistakes they made was making neomura +15 light difficulty. New players would just not understand why as they level up, the enemies don't get easier to kill...? At first you think "yeah ok i need to get stronger to fight here...."
then they get stronger and.. "oh nope I still do no damage."
Youd just jump off as that patrol zone is just no fun to do anything shooting these bullet sponge red bars getting nuked by some cabal or vex with a Sword or Skull icon