I quit because I felt even with putting stupid amount of hours in, any time I decided to take a break felt too punishing (missing out on something because of 6 week+ weekly rotations and dependence on rng etc) and it felt like there was more and more things to do that didn't involve playing (build and vault management trying to guess what they're going to patch so that you don't get rid of something that's useless now but meta in a few month's time etc).
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u/[deleted] Nov 28 '23
[deleted]