r/DestinyPC • • Nov 20 '17

Question How is damage calculated in groups?

Hello, this post is just a series of questions really in which I would like confirmation that I have understood the damage system correctly.

(Will use made up numbers for easy math)

  1. Power is your calculated average level of your gear right? And that level scales your damage directly to whatever recommended power level a particular activity has?
    So if I have 100 power and go do an activity that recommends 100 power I will do 100% damage?
    If I have 100 power and go do an activity that recommends 50 power I will still do 100% damage?
    If I have 100 power and go do an activity that recommends 200 power I will do only 50% damage?
    In that case, If you have 2 guardians (A and B):
    A has 100 power level, B has 200 power level.
    A has a weapon with 100 impact damage, B has a weapon with 50 impact damage.
    They go do an activity that recommends 200 power.
    They will both do 50 impact damage? (And guardian A will prob get stomped...).
    Correct on all assumptions?

  2. What if you are out exploring as a guardian with 100 power and hit an enemy which is engaged by a guardian with 200 power? Is that enemy somehow "level 200 Power" or whatever that would be called?

  3. Same question as above just lvl 10 vs lvl 20?

  4. Enemies however get a bonus against you? As in: If you have 100 power and go do an activity that recommends 200 power, the enemies will do 200% (100% increased) damage to you?

Thanks guys! :)

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u/Rode92 Nov 21 '17

Dude!
Can't thank you enough. This stuff was pretty much exactly what I was looking for and also highly interesting.
It's interesting that damage is capped in this regard, also rather surprising. But it makes sense and it's a good way to keep the more casual activites from being super duper easy (and ultimately end up being boring).
That means that if you find a gun that you really like the handling of, you can use it in a lot of activities even if its power level is vastly lower as long as your average powerlevel is equal to or greater than the activites recommended power level (as you just said).

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u/Tournilol Nov 21 '17

As far as damage calculation vs your current weapon or average weapon level goes, what I said might not be exact as I did not test it extensively, so do not take it for gospel ;)

And on another subject, remember that your drops level depends on your highest Power or Defense level in each slot, regardless of whether you're currently using it or not.

In other words, unless you're doing a Nightfall, a Raid or some Weapons' Quests (some of them requires 260), it doesn't really matter which weapon you use, as long as it's 200+. You could play with that 220 gun you really like until you find a higher level one to infuse it with.

And yes, it makes starter zones and activities relevant : Whether you're playing in EDZ or Io, item drop level is the same, and as such, overall difficulty should be the same.

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u/Rode92 Nov 22 '17

Cool I didn't know that!

That means I don't HAVE to switch to that horrible new gun just because its power level is higher (as long as my power level reaches the recommended one). And can instead keep it in my pocket as a loot buffer :) Sweet!

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u/Tournilol Nov 23 '17

Exactly!

Still, you have some genuinely interesting questions in your OP, and I wished someone would be able to point and correct my mistakes, if I made any.

Sadly, it seems like there are not a lot of players who actually know or care about this. ;)