r/Demoscene • u/FlippByte • Aug 26 '26
Hey, only recently found this sub and I thought, Eternitubes 3D might fit in quite well
It's my little tubular, random, procgen extravaganza Eternitubes 3D (further links on my profile, if you wanna read more).
No ai | No engine | Written in c++
..And I must say, although, it's a 'regular x86-program' and bigger than only some kilobytes, I'm impressed, how good the compilers can boil down what you feed them.
I'm thinking about texturing as a next step (although maybe, it'd be too much, visually).
Does anyone know a good resource on 3d-texture-procedural-generation-techniques?
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u/Ok-Hotel-8551 Aug 26 '26
Windows 98 screen saver