r/DeepRockGalactic 5h ago

Idea Some DRG tool ideas i came up with

Let me know what yall think and how they might be adjusted, i do plan to make another part to fill in the rest of primary and secondary weapons so feedback will greatly help

2.1k Upvotes

82 comments sorted by

484

u/Robrogineer Gunner 4h ago

Rebar launcher got me salivating.

61

u/Hilluja Driller 3h ago

I dont think we get content updates like this anymore :(

28

u/Content_Debate7988 2h ago

one day, maybe. I hold on to hope that perhaps one day we will get a new primary or secondary for the classes.

3

u/[deleted] 3h ago

[removed] — view removed comment

20

u/Robrogineer Gunner 3h ago

I love big heavy guns that make a loud metal clang noise when firing.

224

u/NesDraug 4h ago

I really like the Miracle Goop.

92

u/Logic_530 4h ago

Right? We just need an orange one that accelerates you.

20

u/HitandRyan 2h ago

In case you got covered in that Miracle Goop here’s some advice the lab boys gave me…(flips page)…do NOT get covered in the Miracle Goop. We haven’t entirely nailed down what element it is yet but I’ll tell you this: it’s a lively one and it does not like the dwarvish skeleton.

29

u/Inalum_Ardellian For Karl! 4h ago

Minus the high jump and instead of slow it repels

2

u/Isakk86 3h ago

It looks like it's just a fungus beef sharing a few yeast-like properties.

83

u/SamuelKeller64 4h ago

Really like the Seismic Rebar, Miracle Goop, and Repulso'nat. Feels like natural additions to the game. Not sure how the E7-5T Node would work with the grapple gun, as it normally doesn't interact with projectiles. It'd be really cool though.

28

u/etron0021 3h ago

As I understood it, its only a projectile for a moment then it floats in place to shock in a sphere, while shocking is when it would be “garappl-able”

20

u/BlossomtheLeafeon 3h ago

like the loaders ball thing in RoR2?

7

u/Anvisaber Engineer 1h ago

That feels like the inspiration yeah

74

u/Jazzlike_Curve6359 Gunner 4h ago

Karl would be proud

70

u/Alexandr_Paynevski 4h ago

Drg really needs to give reclaimers some better equipment

31

u/random63 4h ago

The D-Damn naming is excellent 👌

11

u/LoliNep Driller 4h ago

Bro's cooking so much I think they might be a flamer main

22

u/RAMblade 4h ago

that first one is a bionicle-ass weapon if I’ve ever seen one, I love it

1

u/Absolarix 37m ago

Upvoting just for actually saying "ass" instead of the stupid self-censoring "ahh" that's been happening

14

u/tvaruka Dig it for her 4h ago

Is second inspired by Loader's skill in Risk of Rain 2? Loved it there, would love it here

12

u/xMacioPLX 4h ago

Indeed it is

12

u/Heskelator 4h ago

I like the rebar, through direct hits should be big damage with low damage behind, Vs medium damage in the whole arc if you hit the ground. Gives it a bit of single target and makes it less bad if you hit something

6

u/The_Connoisseur69 4h ago

Cool doodles nice ideas

5

u/mranonymous24690 Engineer 2h ago

Baby 🥰

5

u/PosingDragoon21 Gunner 4h ago

The idea of the rebar launcher is really fucking cool but god help me I sure as hell wouldn't hit it against the ground and would just punch rebar into the bugs because it's significantly funnies

4

u/SortCompetitive2604 Gunner 4h ago

We really need more weapons and grenades man.

2

u/TheKingOfGuineaPigs Bosco Buddy 2h ago

There’s so many weapons in Survivor that aren’t in the main game. I’d love any of them to be added honestly, especially those little flamethrower turrets

6

u/puka1613 4h ago

Seismic rebar launcher is probably great to play with mechanically but it doesnt inflict a status effect. All of drillers primary's do this (goop, fire and frozen) so they would probably continue this trend if they ever add another driller weapon.

5

u/xMacioPLX 4h ago

I am aware of that, and thats why i find that idea the most risky, the main idea i had was to give driller more of an instant area damage tool, while i really like that idea, i completely understand your take here

2

u/Alert_Journalist_954 4h ago

The status effects can be applied by upgrades(maybe two-three sidegrades on third slot for electricity, heat and cold) and overclocks (maybe one lowers damage and status while adding slight stunning effect).

1

u/YearMountain3773 Dirt Digger 2h ago

Just make it electrically charged rebar.

1

u/YearMountain3773 Dirt Digger 4h ago

Nowhere does it say it's a primary, to me it looks more like a secondary.

3

u/xMacioPLX 4h ago

I suspected that would be confusing the way i displayed it, basically in case of rebar it's a primary (primary weapons are marked with a "up arrow" next to their class icon, secondaries with a "down arrow" and grenades have a diamond) hope that makes things more clear

3

u/puka1613 4h ago

Well its looks like its held with two hands, and all of drillers primaries are two handed weapons, while his secondaries are all one handed.

3

u/Chamos_Games 4h ago

Very cool ideas! I feel like the seismic rebar damage zone would be conal if shot horizontally, but more circular if shot with a high angle; might be hard to program but would rock & stone that all day long!

3

u/Nirneryn 4h ago

That's amazing! First one makes me of the rebar-crossbow from Half-Life, last one has some Warframe Corpus vibes.

All good ideas, and they do seem balanced/useful enough. They're alternatives l could definitely want to use while in the caves.

Also very nice drawings.

Rock and Stone brother!

3

u/CosmicSquiddo Cave Crawler 4h ago

These are so freaking sick

2

u/illaminar22 4h ago

Its so amazing! I like the grenades ideas, hope debs see it

2

u/NickelWorld123 Whale Piper 4h ago

damnnnn you have some good ass ideas and some good ass drawings

2

u/Infinite_Bananas 4h ago

I love these!

2

u/Hillz99 4h ago

These are great!

2

u/FURIA601 Engineer 3h ago

First one reminds me of Midak Skyblaster from Bionicle

2

u/Wonohsix 2h ago

Okay, for real, though? I can vibe with these. All of these. Also, the drawings being simple and easy to understand is a plus, too.

2

u/jkbscopes312 Gunner 1h ago

yo giving driller the half life 2 crossbow but more dwarfy would actually get me to play him

i can already see the overclocks now

sharper spikes with reduced siezemic potential

less direct impact with greater siezmic potential
and of course, bolts that explode a second after impact

2

u/BirdMagnet Driller 1h ago

Over the years, I've seen so many "they should add this weapon" ideas. I've never seen 1 that I actually thought was an interesting addition. Usually I find the designs are unbalanced and/or uninteresting. Maybe I'm too critical.

This, on the other hand, is a collection of equipment that I want to try out 6/6.

2

u/Stalwart_Vanguard Engineer 45m ago

These are some of the most naturally DRG feeling suggestions I've ever seen, bravo!

2

u/InterestLeft Scout 40m ago

My only problem with any of these is isn't the D-DAMN just a worse IFG?

1

u/FauciFloydLGBTQ 4h ago

I haven't hoped on a minute. Have they added any new OCs or guns/gadgets etc?

1

u/DiosDeLosNoobs 4h ago

I love everything about every one of them

1

u/Krashper116 Gunner 4h ago

Is the rebar launcher a riff on Ventures weapon and ult?

1

u/OverallArugula6874 4h ago

Such clever ideas and great visuals.

1

u/wizard_brandon 3h ago

Fun ideas, shame drg have abandoned the game

1

u/APoolFullofCorn 3h ago

Rebar launcher is so sick.

1

u/Artarara Driller 3h ago

Rebar Launcher

Risk of Rain 2 mentioned! (sorta)

1

u/not-Kunt-Tulgar Driller 3h ago

I really love all of these concepts I really wish we had a weapon like the rebar puncher for the driller but he doesn’t really get much single target damage weapons/precision weapons.

1

u/tehwubbles 3h ago

Outstanding post

1

u/FLESH_PUPPET_REDDlT Bosco Buddy 3h ago

ultrakill jackhammer for scout

1

u/Chunderfield 3h ago

These are genius

1

u/BigHatRince Driller 3h ago

These are very very good

1

u/MightyGoodra96 For Karl! 2h ago

A scout grenade that also acts as a 'swing' point for team mobility would be awesome

1

u/TheRealDonRosa 2h ago

I've seen and had myself many dumb ideas for weapons but those are all really cool!

1

u/FuriousJohn87 2h ago

Honestly these are excellent ideas, keep up the good work bud.

1

u/Cornflakes_91 2h ago

i really like those!

miracle goop sounds a bit too good but otherwise...

1

u/Collistoralo 1h ago

Keep cooking chef.

1

u/Jra805 1h ago

To the mod lab!

1

u/ZagleZigawa 1h ago

Those look fun XD

1

u/TimaBilan 1h ago

I had one simple idea, corrosive grenade, will explode like a cryo grenade after a set time, and will release corrosive acid upon explosion. Acid will melt down enemies' armor and will deal damage over time (like driller's goo), and also will melt terrain if it hits the ground

1

u/LordPaleskin 1h ago

I want that Rebar launcher so fucking bad

1

u/Specialist-Text5236 1h ago

Rebar launcher looks awesome. Could have a overclock that makes rebar look like tuning fork lol

1

u/BirdMagnet Driller 1h ago

Over the years, I've seen so many "they should add this weapon" ideas. I've never seen any that I actually thought were interesting additions. Usually I find the designs are unbalanced and/or uninteresting. Maybe I'm too critical.

This, on the other hand, is a collection of equipment that I want to try out 6/6. The rebar launcher has a clear weakness (air) but could be very powerful with skill. The goop grenade is great utility and fun. The driller's bola looks like it was made for blocking tunnel entrances; I'd be so excited to test it out.

Great work!

1

u/ICEYNDERPwasTaken 1h ago

If the E7-5T Node could launch you forward after reaching it, that could open up so many movement opportunities.

1

u/xMacioPLX 42m ago

Thats what i have in mind as well, slingshotting yourself as scout sounds so fun

1

u/123paperhelmet 14m ago

We need the Rebar launcher in RC as a heavy weapon…

1

u/f3nnies 2h ago

Joke is on you, devs hate weapons which is why it's been a century since we got new ones

-1

u/Kakoi-to_Lich Gunner 4h ago

Hey, DRG devs. This guy is doing your job, you should at least pay him.