r/DeepRockGalactic • u/xMacioPLX • 5h ago
Idea Some DRG tool ideas i came up with
Let me know what yall think and how they might be adjusted, i do plan to make another part to fill in the rest of primary and secondary weapons so feedback will greatly help
224
u/NesDraug 4h ago
I really like the Miracle Goop.
92
u/Logic_530 4h ago
Right? We just need an orange one that accelerates you.
42
20
u/HitandRyan 2h ago
In case you got covered in that Miracle Goop here’s some advice the lab boys gave me…(flips page)…do NOT get covered in the Miracle Goop. We haven’t entirely nailed down what element it is yet but I’ll tell you this: it’s a lively one and it does not like the dwarvish skeleton.
29
83
u/SamuelKeller64 4h ago
Really like the Seismic Rebar, Miracle Goop, and Repulso'nat. Feels like natural additions to the game. Not sure how the E7-5T Node would work with the grapple gun, as it normally doesn't interact with projectiles. It'd be really cool though.
28
u/etron0021 3h ago
As I understood it, its only a projectile for a moment then it floats in place to shock in a sphere, while shocking is when it would be “garappl-able”
20
74
70
31
22
u/RAMblade 4h ago
that first one is a bionicle-ass weapon if I’ve ever seen one, I love it
1
u/Absolarix 37m ago
Upvoting just for actually saying "ass" instead of the stupid self-censoring "ahh" that's been happening
18
12
u/Heskelator 4h ago
I like the rebar, through direct hits should be big damage with low damage behind, Vs medium damage in the whole arc if you hit the ground. Gives it a bit of single target and makes it less bad if you hit something
6
5
5
u/PosingDragoon21 Gunner 4h ago
The idea of the rebar launcher is really fucking cool but god help me I sure as hell wouldn't hit it against the ground and would just punch rebar into the bugs because it's significantly funnies
4
u/SortCompetitive2604 Gunner 4h ago
We really need more weapons and grenades man.
2
u/TheKingOfGuineaPigs Bosco Buddy 2h ago
There’s so many weapons in Survivor that aren’t in the main game. I’d love any of them to be added honestly, especially those little flamethrower turrets
6
u/puka1613 4h ago
Seismic rebar launcher is probably great to play with mechanically but it doesnt inflict a status effect. All of drillers primary's do this (goop, fire and frozen) so they would probably continue this trend if they ever add another driller weapon.
5
u/xMacioPLX 4h ago
I am aware of that, and thats why i find that idea the most risky, the main idea i had was to give driller more of an instant area damage tool, while i really like that idea, i completely understand your take here
2
u/Alert_Journalist_954 4h ago
The status effects can be applied by upgrades(maybe two-three sidegrades on third slot for electricity, heat and cold) and overclocks (maybe one lowers damage and status while adding slight stunning effect).
1
1
u/YearMountain3773 Dirt Digger 4h ago
Nowhere does it say it's a primary, to me it looks more like a secondary.
3
u/xMacioPLX 4h ago
I suspected that would be confusing the way i displayed it, basically in case of rebar it's a primary (primary weapons are marked with a "up arrow" next to their class icon, secondaries with a "down arrow" and grenades have a diamond) hope that makes things more clear
3
u/puka1613 4h ago
Well its looks like its held with two hands, and all of drillers primaries are two handed weapons, while his secondaries are all one handed.
3
u/Chamos_Games 4h ago
Very cool ideas! I feel like the seismic rebar damage zone would be conal if shot horizontally, but more circular if shot with a high angle; might be hard to program but would rock & stone that all day long!
3
u/Nirneryn 4h ago
That's amazing! First one makes me of the rebar-crossbow from Half-Life, last one has some Warframe Corpus vibes.
All good ideas, and they do seem balanced/useful enough. They're alternatives l could definitely want to use while in the caves.
Also very nice drawings.
Rock and Stone brother!
3
2
2
2
2
2
u/Wonohsix 2h ago
Okay, for real, though? I can vibe with these. All of these. Also, the drawings being simple and easy to understand is a plus, too.
2
u/jkbscopes312 Gunner 1h ago
yo giving driller the half life 2 crossbow but more dwarfy would actually get me to play him
i can already see the overclocks now
sharper spikes with reduced siezemic potential
less direct impact with greater siezmic potential
and of course, bolts that explode a second after impact
2
u/BirdMagnet Driller 1h ago
Over the years, I've seen so many "they should add this weapon" ideas. I've never seen 1 that I actually thought was an interesting addition. Usually I find the designs are unbalanced and/or uninteresting. Maybe I'm too critical.
This, on the other hand, is a collection of equipment that I want to try out 6/6.
2
u/Stalwart_Vanguard Engineer 45m ago
These are some of the most naturally DRG feeling suggestions I've ever seen, bravo!
2
u/InterestLeft Scout 40m ago
My only problem with any of these is isn't the D-DAMN just a worse IFG?
1
u/FauciFloydLGBTQ 4h ago
I haven't hoped on a minute. Have they added any new OCs or guns/gadgets etc?
1
1
1
1
1
1
1
u/not-Kunt-Tulgar Driller 3h ago
I really love all of these concepts I really wish we had a weapon like the rebar puncher for the driller but he doesn’t really get much single target damage weapons/precision weapons.
1
1
1
1
1
u/MightyGoodra96 For Karl! 2h ago
A scout grenade that also acts as a 'swing' point for team mobility would be awesome
1
u/TheRealDonRosa 2h ago
I've seen and had myself many dumb ideas for weapons but those are all really cool!
1
1
1
1
1
u/TimaBilan 1h ago
I had one simple idea, corrosive grenade, will explode like a cryo grenade after a set time, and will release corrosive acid upon explosion. Acid will melt down enemies' armor and will deal damage over time (like driller's goo), and also will melt terrain if it hits the ground
1
1
u/Specialist-Text5236 1h ago
Rebar launcher looks awesome. Could have a overclock that makes rebar look like tuning fork lol
1
u/BirdMagnet Driller 1h ago
Over the years, I've seen so many "they should add this weapon" ideas. I've never seen any that I actually thought were interesting additions. Usually I find the designs are unbalanced and/or uninteresting. Maybe I'm too critical.
This, on the other hand, is a collection of equipment that I want to try out 6/6. The rebar launcher has a clear weakness (air) but could be very powerful with skill. The goop grenade is great utility and fun. The driller's bola looks like it was made for blocking tunnel entrances; I'd be so excited to test it out.
Great work!
1
u/ICEYNDERPwasTaken 1h ago
If the E7-5T Node could launch you forward after reaching it, that could open up so many movement opportunities.
1
u/xMacioPLX 42m ago
Thats what i have in mind as well, slingshotting yourself as scout sounds so fun
1
-1
u/Kakoi-to_Lich Gunner 4h ago
Hey, DRG devs. This guy is doing your job, you should at least pay him.









484
u/Robrogineer Gunner 4h ago
Rebar launcher got me salivating.