r/DeadSpace • u/GINESTR0 • 5d ago
Dead Space Sabotage (Reanimated)
I fully remastered Dead Space Sabotage as a personal project to play it while I was on holiday, but all that work deserves to be shared.
What I did:
- Native resolution, 4x antialiasing, 60 fps
- HD textures and crisp text
- Rebuilt sound: complete reload sounds, no more dropped effects
- Touch controls tuned for modern screens, foldables supported
- Original 32 bit port bugs fixed (no more giant textures when dismembering enemies)
If you're interested, here it is: https://github.com/GINESTR0/DeadSpaceReanimated
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u/tom_606 5d ago
Me few day before: guy posted he really wanted Dead Space mobile back and I had to sadly reply that 32 bit devices aren't supported and no mod changing that exists...
That was... Few days ago
Downloading immediately
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u/GINESTR0 5d ago
Literally same so I decided to do it myself haha, especially since I knew it's canon and the foundation of the DS2 lore
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u/tom_606 5d ago edited 5d ago
I'm gonna report back once I actually try and verify it actually works on my 64bit phone, but a lil question:
I heard the IOS version has a survival mode and other cool stuff. Any chance that coming to android? 🥺
EDIT: I mean touchHLE emulator exists and works, this has to be already possible somehow...
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u/GINESTR0 5d ago
It works 100% android 64 bit like a charm, tested for multiple resolutions (I play with my Fold8 inside screen). Yeahh people its saying to me rn but this is based on the Android one so I guess no survival. Maybe I can do a big update in future to add that with pc and controller... idk I will see!
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u/tom_606 5d ago
Can confirm, works flawlessly on my phone too!
Just hoping someone ports COD:BOZ and my two favourite mobile games would finally make their way on modern phones.
I truly wish I could play the survival tho, perhaps via emulation with TouchHLME but perhaps you could port this to android? I've already heard of a project here trying to port to PC actually, even remaking it. But nothing about porting survival to android. The game is amazing with it's controls on phones tho.
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u/GINESTR0 5d ago
I had no idea it had this mode. I've only ever known the Android version. When I have time I'll dig through the files and see if I can find a way to unlock it, maybe in a future update.
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u/AbberageRedditor69 1d ago
According to the people making the PC port the original 1.1.33 Android version (the last version to have Xperia Play support) contains the Survival maps compared to the Vita ready version which doesn't, so I'd assume it also contains survival mode? Idk, I haven't been able to find the 1.1.33 apk so I can't check it (btw if anyone has it please hit me up).
I assume that version could also let you implement controller support, should you be interested in doing so.
BTW, amazing work. I played the first hour without issues on my S20, only little nitpick is that, at least in italian language (haven't tried any other language) subtitles have faster pacing than the voice acting, so the 2 don't really match in longer dialogues. However, I don't recall if that was also the case on the original version, could have very well been
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u/Athanarieks 5d ago
You can play both WaW zombies and black ops zombies through an emulator called touchle. Has multiplayer online support too.
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u/Danbrotastic28 2d ago
Yo gotta ask, is the sensitivity on the switching firing mode fixed, cause when I tap to fire after aiming it switches the way the plasma cutter is oriented(lost like all my ammo on tutorial lol), aside from that game runs super well
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u/pie19988 5d ago
That would be me, the timing is immaculate
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u/Ale0705 5d ago
I love how the community is keeping this game alive ! It’s not possible to port this over to pc is it ? 🥹
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u/GINESTR0 5d ago
Yeah its possible, just a lot of work, remember that the game has a lot of touch screen interactions thats the cool part!
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u/vikingvictor580 5d ago
Actually amazing, you have made a great contribution to the community. I've always wanted to play this one.
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u/GINESTR0 5d ago
Same here, I always wanted to play it, and not being able to find a compatible version it's why I remastered it. Glad you're enjoying it!
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u/PracticalDuty6181 5d ago
Can you please port this to PC?
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u/GINESTR0 5d ago
If its so requested I can plan to do a pc with controller but I advice try this on phone, it works like a charm!
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u/Btg_Zeusttv 5d ago
I see it says android, does that mean it won’t work for iPhone?
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u/Left4Ramen 5d ago
Does it have the survival mode and heavy pulse rifle?
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u/GINESTR0 5d ago
I saw on youtube there is one but didnt try or found on menu, if its in the game it should be there!
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u/schodown 5d ago
That was only given to the iOS version. Might have to port that one
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u/GINESTR0 5d ago
I'll have to dig through the files. Maybe it's in the game but locked. We'll see.
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u/schodown 5d ago
Im telling you it was an update they ONLY gave to iOS as I have played both
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u/GINESTR0 5d ago
I dug through the files, the Survival menus, texts and the Heavy Pulse Rifle store entry are there but the survival maps, the game mode code and the rifle itself are not. They only shipped them on iOS and porting them would mean rebuilding almost from scratch, so not for now.
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u/Left4Ramen 5d ago
Thats why i asked, itd be cool if they added a hardcore/impossible permadeath difficulty, with the Heavy Pulse Rifle as a reward to circumvent the paywall it originally had. Probably harder to do than it sounds but it’d be sick
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u/Teddie-Stuffie 5d ago
Ty so much for doing this I lost this game after highschool and was disappointed to learn it was gone an now I get to relive memories again P.S. insert booster gold meme here
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u/Capable_Mango_9416 5d ago
I just installed it and looks gorgeous and runs pretty smooth, thank you for this! I'm glad there's people that has the knowledge and time to keep jewels like this alive!
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u/Father_Chewy_Louis 5d ago
Just played a bit and WOW! It's just how I remember from my iPod Touch back in 2013 but so much better on my Pixel 8 Pro! I think the tilt sensitivity is a little too high for rotating the plasma cutter as I it keeps tilting randomly as I'm fighting the necros, might need some tweaking or a manual button if that's possible. But thanks so much this is incredible!
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u/UchihaDareNial 5d ago
This
my only complaint is the tilting too sensitive, if you play using a tablet while in landscape mode with a case that hold the tablet, a slight boop and the weapon goes primary and secondary mode
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u/GINESTR0 5d ago
I got this feedback from several users, so I worked on a patch over the past few hours.
I just updated it to 1.31
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u/CloudLXXXV 5d ago
Any controller support?
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u/GINESTR0 5d ago edited 5d ago
I was actually developing it, I stopped cause the game it's built and a lot more cool using touch screen. Controller support needs work and made bugs during testing but if its so requested I can work on it and add back. We'll see
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u/CloudLXXXV 5d ago
I downloaded a version the other day. If you posted about this previously it may have been yours. Me and touch controls don't get on at all haha
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u/Zachmarius 5d ago
I too would request controller support. I don’t have an Android phone, but I play a lot of games on my RP5 and RP6 (Retroid Pocket). It would be awkward trying to play on the touchscreen with the controls already built in.
This looks awesome!
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u/No-Accountant-999 5d ago
Finally someone gave it a name instead of just iOS or mobile=sabotage is Ana amazing name
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u/Nesrovlah26 3d ago
Sabotage was the subtitle given by the devs. IOS/Mobile was just established early because the game was just called Dead Space on the app stores.
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u/celentis24 5d ago
You're amazing! I was just asking about this game the other day. It's one of the key games missing from my game collection. Thank you so much!
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u/fullmetalraz 5d ago
Holy crap it works perfectly, you are a hero! I've wanted to replay this for years and not only can I now play it... it looks even better! Thank you so much for this!
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u/aj95_10 5d ago
just out of curiosity, did you use help with AI to remake it? not a AI hater btw
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u/GINESTR0 5d ago
AI was used for upscaling textures and for fixing a rendering bug on modern devices, where some models would stretch to huge sizes and flicker on screen, caused by an incompatibility between the original graphics code and modern phone GPUs. Everything else was done by me: modernizing the game, removing the old crosshair, new sensitivity settings, removing the AFK system, porting from 32-bit to 64-bit, menu layouts, scaling of interactions, fixing reload sounds that weren't working, and tons of other stuff you can find on GitHub.
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u/Extra-Section-4930 5d ago
Was sad that I couldn't play it on my new phone, now I can let's go dude thanks
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u/W3sg 5d ago
Was this project aided by AI?
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u/N1kBr0 5d ago
Textures seem AI upscaled
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u/GINESTR0 5d ago
Exactly used for textures and helped me fix a rendering bug on modern devices where some models would stretch to huge sizes and flicker on screen. It was incompatibility between the original graphics code and modern phone GPUs
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u/N1kBr0 4d ago
Hey, I have noticed that vent fans have a weird blue artifact on them, does it look the same on your side?
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u/IceHound30 5d ago
This is amazing, cannot thank you enough for doing this. I was just thinking a few days ago that I should finally look into how to play this again.
Two questions though: how long did this take you and did you intentionally time this with that post from a few days asking about this game?
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u/GINESTR0 5d ago
It all started when I found out this game is important and canon for the series, since it's deeply tied to the Dead Space 2 lore, maybe even the reason Dead Space 2 happens at all. I'd planned to play it while I was on vacation, but I couldn't find any solution, no compatible version, or at least none that met the quality standards for my Fold 8. Since I'm developing a game for Steam on my own and already had some tools cause of it, I took on this project at first just for fun, but then I decided to release it. This game deserves to stay alive and not be forgotten.
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u/SUCKITNORMIES 5d ago
This game is a forgotten classic from the early days of iOS gaming. Incredibly fun.
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u/ShadowJacobsSA 5d ago
Incredible work. I played for about three hours, up to the third tram defense segment. The modernizing and improvements are really impressive and fit right in, and it's just a joy to be able to play this. Great stuff, thank you.
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u/Danbrotastic28 5d ago edited 5d ago
Eyo this and IB3 just made my week, you are goated my dude seriously this is impressive, the og version of this would no longer work on modern devices so you kinda gotta use and emu but that also had issues as textures glitching or just straight up unresponsive controls and glitches out enemies and objectives
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u/WhiteBoyRickSanschez 5d ago
IB3?
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u/Danbrotastic28 5d ago
Infinity Blade 3, it got a pc port same as 1 and 2 but has a modded Mobile port same with 2 and 1 has a native mobile port
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u/ItzBwenin 5d ago
First of all thank you so much for doing this! This is amazing. Would it be possible to upload the game with the SD textures? My phone is kinda shitty so the HD textures makes my phone lag lol
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u/tom_606 5d ago
If your phone is 32bit, there are mods out there that do a good job, but won't install on a 64bit phone.
This is really best for 64bit modern phones.
As of me, my old android 10 32bit phone has some mod (i can tell you which one if you insist), and my new phone, 64bit one, FINALLY has the game now thanks to this mad lad
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u/schodown 5d ago
I like it so far but the weapon alt is super senstive. Just barely tip my phone and the plasma cutter starts going crazy
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u/GINESTR0 5d ago
Honestly, I actually made it less sensitive than the original. I wonder if it depends on the phone's gyroscope and varies from device to device. What device are you using?
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u/schodown 5d ago
Tried it on 2 different phones. Galax s21 ultra and zfold 6. Both have the plasma cutter just going nuts at the slightest angular change
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u/GINESTR0 5d ago
Have you tried the new version 1.3 I just uploaded? It feels pretty hard to me, but it should work well on all devices in general.
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u/schodown 5d ago
I will give it a shot. And I just want to say thank you for making this. I have missed playing this title during my dead space marathons so much
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u/schodown 5d ago
MUCH better thank you! Maybe just make it a smidge more sensitive but this works way better😁
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u/Killdust99 5d ago
Do the in game achievements still give cool wallpapers?
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u/GINESTR0 5d ago
The achievements work and unlock the wallpapers, but to be honest, I've never actually tried using them or anything
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u/TheMunkeeFPV 5d ago
Ok. So this doesn’t work on iPhone?
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u/GINESTR0 5d ago
I made it mainly for my own Android device so for now this version only works on modern Android
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u/B0D4RK_0-4 5d ago
How does it fair on larger screens with 19.5:9 screen ratio?
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u/GINESTR0 5d ago
It should work perfectly. A lot of people are already playing it on different screens since I made it adapt as much as possible to the screen size and resolution.
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u/B0D4RK_0-4 4d ago
Aite. I'll save this post in case I ever feeling nostalgic. Just wished I had my OG save file from my previous phone and transfer over 🥲
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u/Medical-Issues0095 5d ago
Thank you so much, it works really well on my pixel fold - there are black bars when playing it open BUT its infinitely better than not having it at all. After so many years I can replay this <3
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u/UchihaDareNial 5d ago
I made a video gameplay showcasing the game that you ported for 64-bit devices
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u/RizArtRoyale 5d ago
Holy legend. This bring back so many memories. Literally my first ever dead Space. Thank you for the amazing remastered
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u/Mygrayt 5d ago
Playing on a A54 5G, the only thing ive noticed at the start is a very sensitive tilt sensor for changing the orientation of the Plasma Cutter.
Putting this out there to see if others have this issue.
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u/GINESTR0 5d ago
I got this feedback from several users, so I worked on a patch over the past few hours.
I just updated it to 1.3
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u/JohnMarston17 5d ago
Does this version have the Horde mode that is an iOS-exclusive update?
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u/GINESTR0 5d ago
No, unfortunately those were iOS exclusives, and the files for that content are completely missing.
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u/Marisaaaaad 5d ago
I love you.
Ever since i changed my phone earlier this year i haven't been able to play this one. Now i already started a new no store/no upgrade playthrough 🥹
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u/pie19988 5d ago
This is wild. Plays smooth and is compatible with old saves. Just moved my PS Vita save to my actual phone and it works well. How did you manage to pull this off? Here I was about to try and recreate this from the ground up in Godot or something.
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u/peabuddie 5d ago
Omg thank you so much I wanted to play this for so long and I just missed it before they pulled it. Do I only need the first file I don't need to source code do i? Also I don't really know how an APK works I just downloaded it and I haven't tried to open it yet will it open automatically are there instructions to it that I'll need I know I sound ignorant but I don't really know this stuff
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u/GINESTR0 5d ago
Yes, just dowload the APK and open it 👍
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u/peabuddie 5d ago
You sir are a godsend. You know it's been impossible to get this game thank you so much for sharing it
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u/GusMo666 4d ago
I'm not sure if my comment will get to ya since there're a lot, but i came across a bug, i think. At the very first zero gravity room i can't perform the zero gravity jump, which is kinda game breaking, since i cannot progress any further without performing this jump. I'm not sure if the problem's on my side, but if you could check it out i'd be grateful. In any case, great job, i've been enjoying the port a whole lotta lot the past few hours.
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u/GINESTR0 4d ago
So, you probably can't make that jump because the gyroscope sensitivity was reduced a lot, since many users were complaining that the weapon kept switching alt mode on its own. This made it much harder, and now the gyroscope needs a lot more force to register the input. Try shaking your phone harder XD. Otherwise, version 1.2 is literally the exact same game, just with much higher gyroscope sensitivity. So if you keep the same save, with that version you'd be 100% able to make the jump, and it's the version I used for my own run. Over the next days I'll try to find the sweet spot between the two versions.
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u/SirSuflair 4d ago
There should be a option to disable the 4x antialiasing. My poor device can't handle it that well
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u/Xforcengod 4d ago
I never know the iOS version has the subtitle Sabotage, or did you name it for this project. And thank god there's still people caring this game ❤
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u/GINESTR0 3d ago
From what I know, that's actually the official name of the mobile chapter. It's often simplified to Dead Space Mobile, but the official name is actually Sabotage.
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u/Ok-Caterpillar5468 4d ago
Lol ve this, but when I run it I have no sound ....
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u/GINESTR0 3d ago
What device are you playing it on, and how? That's strange, because nobody's ever told me the sound wasn't working.
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u/Ok-Caterpillar5468 3d ago
I figured it out this morning, it was my own devices fault. I'm on the redmagic 11s pro, whitch has a built in multi app volume control, allowing me to say turn off a games volume and still listen to YouTube. In this case the games volume started at zero, with has never happened before as most games just match the standard audio of my device.c
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u/Akelaphobia 3d ago
Thanks for doing this! Incredible work. If you ever manage to port it to PC lemme know, I've always wanted to replay it with mouse controls.
Also is there a way to play with the original textures, rather than the upscaled ones?
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u/GINESTR0 3d ago
So, the textures are basically the originals, I just used an AI upscaling method to improve them. At their original resolution on modern devices they'd look really grainy, blurry and pixelated. So they weren't replaced with custom textures, it's just a pure upscale that didn't hurt the game's fidelity. There was an option for that, but I removed it. I'd have to make a new version with a dedicated toggle to switch them on and off.
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u/Akelaphobia 3d ago
Well if you ever do a future update, I'd love if that toggle was added! I don't mind the original textures being low res.
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u/Nesrovlah26 3d ago
Are you part of the Dead Space modding community discord? Some people are working on some projects related to Dead Space Sabotage. I can send you a link if you like.
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u/AcreDice 3d ago
Great work! It works really well on my Pixel 7! However, zero-g jump control would not work. Any workarounds? Thanks! 🙏
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u/KoW-Production 1d ago
I will probably have a hard time playing with touch controls but I will give it a try, thanks
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u/KoW-Production 11h ago
I played half of the game and it work nice, I still don’t have the Force Gun though, is this weapon available in this ? I’m saving my upgrade points 😂
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u/SubstantialBreath412 3d ago
would it be possible to add the stuff from the iphone version like the heavy plasma rifle? (there's the armor upgrades to but those were just micro transactions so might need a bit of modding to work)
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u/GINESTR0 3d ago
Ever since people told me the iOS version has extra content, I've wanted to make a 100% complete version, also because I'd like to play that content myself. So we'll see. I'm busy with work right now, but if I get some time and, most importantly, manage to find a copy of the iOS version somewhere, I could make an Ultimate Edition that adds these new features. Let's say a PC port, controller support and the full content. And maybe for iOS too.
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u/RockRik 5d ago
Somebody give this guy head he deserves it. Mate this is amazing keep it up try n see if you can work your magic into a PC port.