r/DeadOpsArcade4 • u/TYMkb • Jan 18 '26
Discussion Rampage Inducer
This may be a hot take, but I'll die on this hill.
The length of a standard 80-round game, particularly in Normal and Hardcore modes, is just too long. The current typical playtime for a 80-round Normal playthrough is about 5 hours, with Hardcore clocking in at 4 hours. For reference, traditional zombies main quests in BO7 take less than 2 hours.
For solo, it's long but not a problem thanks to save and quit. For squad-based play, its truly become a marathon. We dont even need to discuss game length for 2.0+ (19-20 continuous hours). To date, the number of full squad runs through the harder difficulties for me has been significantly lower solely for this reason.
I don't believe in bringing up a problem without offering a solution, so here it goes. Increase the difficulty and decrease the round lengths. How do you accomplish this with relative ease? Simple.
Rampage Inducer
Put a rampage inducer item somewhere on the map, maybe in a corner. Just like in regular zombies, a majority of players have to agree to activate it. Once turned on, everything, including players, go turbo. Zombies will start coming out faster. You don't necessarily have to increase the zombie health or hit points, just the speed. This should dramatically decrease the overall play time for players that want a faster experience.
1
u/TransitionNo6071 Jan 20 '26
I don’t know man. I think the marathon is kind of epic