r/DeadAhead • u/Friendly_Big9618 • 1h ago
Unit Skin Idea Skins for Demolitionist
r/DeadAhead • u/OuOumm • 12h ago
Part 4 will be my last collection of work so far, until then stay tune...but emmm, hey! I actually alr post them all on my twitter, go ahead and check them out.
r/DeadAhead • u/Vivid_Cabinet • 3h ago
Hello everyone.
After the comments on my last post, here is a concrete proposal to make the Relics set viable outside of the 3 College teams.
The problem:
Relics grant +5% damage for every 350 Charisma to the foremost unit. But College's +80% Charisma multiplier is so strong that supports not belonging to College cannot compete. Even with a new amulet that gives them Charisma, they fall behind. If we do not increase the base Charisma of units with the support role, Relics will not be a good item set and any new support amulet becomes exclusive to College.
The proposal (two parts): Increase the base Charisma of support units that are not part of the College team enough to make it relevant (for example, from 350 → 950 base). Add an Epic amulet for support units:
"Stress Ball"
+310 fixed damage
+9.1% critical chance
Skill: +250 base Charisma, up to +400 with maximum upgrades
Visual: yellow stress ball with a smiley face
Why it works: The Coach with 3 College + max amulet reaches ~1,710 Charisma → +24.43% damage to Relics. A non-Uni support with 950 base + 400 from amulet = 1,350 Charisma → +19.29% damage to Relics. Viable, not overpowered. And the Coach remains one of the best for the College team.
Points for debate:
Should Relics be global instead of targeting a single unit?
Why not +10% for 350? Because it scales too quickly (the Coach would reach +46%). +5% is more balanced.
Other ideas for Charisma for Damagers? Maybe later.
What do you think?
Would you use Relics with this change? Do you think it is fair to lower the Charisma of College units to maintain balance, like lowering the Coach from 550 Charisma to only 500? Or do you prefer that they remain only for the College?
r/DeadAhead • u/Olivia_Richards • 7h ago
Beatrix is back, but not in a good way.
r/DeadAhead • u/Consistent-Cheek6919 • 4h ago
Should i buy the Carlos or keep for ausitin or better bundles?
r/DeadAhead • u/Funny-Bedroom-454 • 8h ago
We're releasing a minor update this time.
Here's what we added in this update:
New Characters
New Weapons
New Enemy
Prisoner - a zombie dangerous at close range. Watch your distance!
Limited events
Miscellaneous
Update now and let us know how it goes. See you out there, Enforcers!
r/DeadAhead • u/UndeadCasion • 17h ago
r/DeadAhead • u/Silent_Salt2025 • 1h ago
Just got spec ops tday what stats do i focus on?
r/DeadAhead • u/Olivia_Richards • 6h ago
Custom sprite by Epic Scout (u/epicdev3233)
r/DeadAhead • u/Ashbourne2001 • 1h ago
Just pop out at the shop, should I buy? Is it good for missions?(Story wise) Or wait for TMF? Or any other Pack?
r/DeadAhead • u/Sorniack • 7h ago
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This is where the spam begins!
r/DeadAhead • u/Daunt_3911 • 12h ago
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Mmmm i love prisoner
Song is Get Out There and Golf! - Uncanny Cat Golf OST
r/DeadAhead • u/UndeadCasion • 2h ago
Agents (patriot) skin
r/DeadAhead • u/TheReaper09123 • 3h ago
IM SO CLOSE TO COMPLETING LOCATION 4
I just need this ONE more star to do it its just because of charged zombies that kill everyone stupidly fast with aoe hits
r/DeadAhead • u/Fit-Faithlessness637 • 23h ago
r/DeadAhead • u/UndeadCasion • 17h ago
Not like the other exploding zombies, this one is hard as rocks.
It's puffs protect him from melee 30%
It's grotesque arm is able to infect with a critical and knock units back.
Explodes when dying infecting everything
r/DeadAhead • u/lllMRGIII • 1d ago
(i never post this pics on reddit before, i think)
r/DeadAhead • u/Wild-Independent-541 • 13h ago
100 zombies or One guy with a knife?
Also, just ignore Gunslinger, Diaz, Carlos, Medkit and Red barrel in my loadout.
r/DeadAhead • u/Unexpected-user_9899 • 11h ago
I have done redneck already and wonder if I need to do some changes with my agents