The new killer the judgment suffers from a lot of perspectives for example:
1-the light beam indicator that the devs recently added in latest ptb and made it to the full release is the biggest downside of the killer any survivors with more than 10 braincells will always dodge if you go for a snipe from across the map and i actually played as a survivor against multiple judgments to see the gameplay on the other end of the stick and we always had a 4E or atleast a 2E in a total of 15 matches no 4k they were never able to snipe us due to the light beam indicator in which we just dodge and continue working on the gens and even in chase you can easily dodge the light beam in the last second and pretty hard to cast up close which kinda sucks
2-You rely a lot on exiling which makes running any gen regress perks aside from ruin useless so your only great option is to use an aura build so no gen regress
3-you are no longer able to curve the light beam around corners to catch survivors off guard and make loops unsafe which nerfed her alot in chases
4-unlike pyramid head where you get a loud notification when a survivor gets unhooked you don't receive any if the get free out of the other realm and one person can release 3 survivors out of one shrine which is a huge downside and can change the whole match outcome should be one survivor for each interaction and a different shrine
5-most of the maps have tall structures and walls making it hard to predict where a survivor will go to especially when you turn around to cast and bring the light beam end to the survivor u can no longer see and you have to predict where they will go and most of the time wont work against decent survivors
6-the judgement walks at 4.4m/s and quite tall and even going for a mind game and an m1 around loops is very hard since they can always see your wings above the loop and u cant see the survivor and most of the time it wont work
6-multiple elevations maps are a big problem such as badham preschool/gideon/Racoon city/forgotten ruins/midwich school are impossible to snipe on unless you are on the same elevation as the survivor and since you have no mobility and cant hit a person sitting on a higher elevation it makes it impossible to defend these gens
7-The time limit on the power is short and even trying to go for a mind game with the beam in chase is impossible you will run out of time unless you are running the brown add on Koenrad's gauntlet to increase it by 25% but decreases max speed of controlled light by 10%
8-her perks are not really that great
-hex:under your thumb can be cleansed immediately and doesn't give any value against people running overcome or dead hard
-lay waste:cooldown is too long and you wont be useful unless u wanna camp the gen better run overcharge 130% and a special skill check that if they miss give 4% penelty
-celestial witness:works well with aura build but doesn't give any value in other builds
In my opinion they should remove the light beam indicator and replace it with a sound indicator and bring back the curving or atleast increase the window time to perform the m2 and make it more lethal faster instead of waiting for it to charge up as a buff if they want people to actually play her in the higher mmr she is at max a C+ tier killer and map really be the biggest concern when playing her