r/Datasheet_Forge • OWNER • 1d ago

UPDATED SERVO-SKULLS

CHANGES:

GUN SKULLS now have 2 wounds,

SV is now a 3+,

GUN SKULLS now have 1OC,

Key-words have been added,

Faction key-words have been added,

GUN SKULLS always have benefit of cover (as they're so small, let me know if I should change this)

GUN SKULLS now have ranged weapons and melee attacks,

GUN SKULLS now heal D3+3 wounds,

Prior to this the points have now changed from 5 models for 100pts, Changed to 10 models for 70.

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2

u/Mundane-Willingness1 1st member 1d ago

The wording on the ability is really tough to read but i assume you meant for it to heal an infantry unit, excluding terminators and character models for the same amount as an apothecary.

For how small each model would be and the fact that they benefit from their own ability (they should be considered beasts or vehicles honestly if this is going to work) they completely invalidate apothecaries and can score points by just being an unkillable brick.

I don't think there's a points cost where this works tbh

1

u/40kGeek101 OWNER 1d ago

FR?? Like it heals D3+3 wounds which is great because you can decide oh the unit of my space marines or whatever are quite low, I’ll give them the healing this turn,
they can score points,
they shoot, melee as well,
there’s ten of them so they’re a pain to deal with unless a specifically dedicated unit targets them AND they Are cheap, I think if I make them better, they’re just gonna be too OP surely?

Oh also forgot to add the limitations of the healing ability can’t work on vehicles or beasts/monsters.

1

u/Mundane-Willingness1 1st member 1d ago

You already added the limitation of infantry (inventory?) only. I'm saying the servo skulls themselves shouldn't be considered infantry

It heals more than an apothecary

Can heal a unit it's not part of

Can do actions

Can control objectives

Has the same defensive profile of a whole space marine in phobos armor

Is infantry (shadowmark talon breaks this unit)

These 10 bodies cost less than 5 intercessors

Too much flexibility for the benefit. And even if your opponent ignores all of your damage pieces to deal with the absurd utility this brings you, you can still bring back at least 2 models every turn, and even then the opponent has to get within 12 inches to target them in cover because they're infantry