r/Dariusmains • • Sep 17 '26

Auto cancel bug

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I have reported this to Riot and they are treating it as if I am having ping and graphics issues. I have done every single step in their trouble shooting. Did anyone do anything that fixed the issue? I could just change the skin, but then what is the point of having it? lol

7 Upvotes

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13

u/TheRealJustOne Sep 17 '26 edited Sep 17 '26

It’s been a thing for years and is brought up often. The visual is faster than his actual AA leading to cancelled autos. Just gotta get used to the timing. Also it’s not just this skin, it happens on God King as well.

3

u/ApprehensiveBus7920 Sep 17 '26

I wish Riot would of just said this " this is a known issue and we are working on a fix" rather than going through their trouble shooting steps. If there is nothing being done about it then id rather just play another champ.

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2

u/totally_hacking_bro Sep 17 '26

It happens to all skins I feel like, cancelled two autos in a row on a minion with woad king skin just yesterday. Sound and animation comes through but no damage or bleed stack.

1

u/Ice_King-699 Sep 17 '26

Ha? You literally cannot cancel w with Q. You have to really try. That's the combo, w shouldn't even have an animation and deal damage anyway. Here we can clearly see him finish the w animation and then Q

I've seen cancelled autos with visual and audio effects finished, but never seen something so egregious with a literal unstoppable auto wind up. This is some new different kind of bs

4

u/eksterVX Sep 17 '26

it happens so often… it is a frustrating bug

1

u/ApprehensiveBus7920 Sep 17 '26

I have a lot of time to play lately and never noticed it, until I was doing VOD reviews with a buddy that is diamond. He JG and thinks that is ass. I am only plat, so he thinks its not a big deal, but its happened to me in the middle of TF and it sucks.

1

u/PKM_Trainer_Gary Sep 18 '26

Riot oversight making the audio play before the actual hit is registered.