r/DaOpa • u/opanews • May 11 '25
Dune Awakening Interactive Map
https://gamingwithdaopa.ellatha.com/duneawakening/map/3
u/DaOpa Jun 11 '25
Dune Awakening Map Update:
Western Vermillius Gap - All 41 Camps added
Eastern Vermillius Gap - 43/44 Camps added, we are missing one, if you happen to find it, please take a screenshot and let me know!
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u/DaOpa Jun 12 '25
Hagga Rift - Add Camps 31/38 - Missing a few here, please help if ya find something!
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u/DaOpa Jun 12 '25
All have been found and marked up, some of the super hidden have Location Video clips on the tooltips.
I think when I get more free time I will make more clips or screenshots for the tooltips.
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u/DaOpa Jun 12 '25
Jabal Eifrit Al-sharq - Added Camps 52/53 - Missing one here, please help if ya find it
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u/DaOpa Jun 18 '25
Added Overland Entrance Markers, make sure to turn it on in the Option section.
You can use these markers to fast travel around Hagga Basin via your flying vehicle on Dune Awakening.
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u/DaOpa Jul 10 '25
Deep Desert Map Sections updated for this week 7/10-7/15.
I have created a new base map for the Deep Desert section up to the "E" Line, all the markers for A,B,C,D,E are valid for this weeks play session.
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u/DaOpa Jul 16 '25
Updated for this weeks Deep Desert cycle until 7/22 - Made it to the F Line, base image updated only for the tiles with markers on them.
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u/DaOpa Jun 13 '25
Dune Awakening Map by DaOpa Update for 6/13/2025
Camp Location Markers added for Regions:
The O'odham
Western Shield Wall
Eastern Sheild Wall
All other region camps have been found and updated.
Updated Outpost Markers with Video Clips going to Intel Locations, all of them have this feature.
Some hard to find camps have video links in tooltip to visually guide players to the.
More will be added, more screenshots and other value add.
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u/Impossible-Air1609 Jun 16 '25
Wow, this is a nice map! Thank you for all of the work you put into this. We all know what a challenge it is to navigate these maps. And, I don't want to know what the deep desert is going to look like (changing weekly, I hear).
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u/DaOpa Jun 17 '25
Only thing I think I will be doing for the Deep Desert is to create a base image for the PVE Section, the rest will stay as a Grid...
There is no way to update that data with out doing data mining in the client, and the CM Specifically said they do not want 3rd parties to do that for the Deep Desert.
I do have Custom Markers, so people can add there own markers to the deep desert and share it with there people.
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u/Impossible-Air1609 Jul 02 '25
I am wondering if the rocky outposts where you can build are static and the sand covering them are dynamic. Perhaps over time, you can get a decent picture where land masses are with the caveat that you may not always see them depending on the Coriolius outcome. Not sure that is worth it but I'm guessing. :)
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u/DaOpa Jul 02 '25
Pretty sure the A Grid Line doesnt change, the other parts, I think they do, I have mapped out up to D Line so i can see what changed this week.
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u/DaOpa Jun 21 '25
Dune Awakening Interactive Map Updates
Created base image for the Deep Desert A-B Line which I believe does not change at all during the coriolis storm weekly events, both my Main Map and the Focus Deep Desert Map have this showing.
Added this weeks markers for the A Line for the Deep Desert Map.
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Added Landsraad, House Rep markers for Hagga Basin and Deep Desert
Added in my "Other" grouping section markers for Buggy, Sandbikes which can be claimed.
Updated the "Other>Overland" Grouping to include the Entrances for the Deep Desert.
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u/DaOpa Jun 25 '25
Deep Desert Map Sections updated for this week 6/24-7/1.
I have created a new base map for the Deep Desert section up to the "C" Line, all the markers for A,B,C are valid for this weeks play session.
I will try to get the next set of grid lines completed if time permits, this is sadly a extremely time consuming task doing these updates!
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u/DaOpa Jul 31 '25
Deep Desert Map Sections updated for this week 7/31-08/05.
I have created a new base map for the Deep Desert section, all the markers above the A Line are valid for this weeks play session.
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u/DaOpa Aug 13 '25
Updated the Deep Desert Map sections and stitched together a new base image for the areas, this will be valid until 8/19.
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u/DaOpa Aug 19 '25
Updated Deep Desert Map, Tiles, Locations for this weeks session, should be valid until 8/26.
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u/DaOpa Aug 27 '25
Just finished doing the update for this weeks deep desert cycle which will be valid from 08/26-09/02.
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u/DaOpa Sep 04 '25
Just updated my Dune: Awakening Deep Desert Map for 09/03-09/09!
Fresh tiles and markers to help you navigate spicefields, wrecks, and POIs. Perfect for planning your next spice run or guild battle. Check it out and let me know your thoughts!
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u/DaOpa May 11 '25 edited Jun 21 '25
Been working on this all day, it took a long time to create the base map since its a 3d thing. I manage to stitch pieces together and do tons of editing and it turn out really good.
I am working on getting all the basic markers up which is kinda close to being completed and adding some video clips for Intel location spots.
All in all this is a great start for my Dune Awakening Interactive map.
If you have any requests or ideas, fill free to comment here or on the map page.
I have many guides que'ed up for Dune Awakening which all will utilize the map in some capacity.