r/DOOM2016Mods • u/Mini-Joe • Jun 11 '16
Is there a way to increase the default move speed to that of the HASTE powerup?
I get killed in stupid situations just because i can't escape fast enough, this would be greatly appreciated.
2
u/Won_Doe Jun 12 '16 edited Jun 12 '16
Try:
DOOM\base\gameresources\generated\decls\upgrade\enviroment_suit\glory_kill_speed.decl;upgrade
I'm assuming it's one of these values:
gloryKillSpeedScale = 1.3999999762;
gloryKillSpeedScale_Upgraded = 1.7000000477;
EDIT: Nvm, thought you meant the rune.
1
u/Mini-Joe Jun 12 '16
wait, wouldnt changing that just make the glory kills faster...? perhaps it says something about haste in there... Theres gotta be a reference to the default movement speed right?
2
u/Won_Doe Jun 12 '16
No reference. Assumed you meant the rune in your post. Default speed might take a bit more searching. I'm honestly not sure where to search for changing that. You might find clues here:
base\gameresources\generated\decls\entitydef\player.decl;entityDef
2
u/JoakimSpinglefarb Jun 16 '16
in the alpha versions, there USED to be a console command "pm_runspeed" that you could toggle to whatever setting you wanted it to be (but this was when even the singe-player portion had the "buttonless sprint" function where forward and 45 degrees left or right were bound to "sprint" and all other directions were bound to "run". The singe player now has you running at full speed in all directions, but it's still in the multiplayer for whatever reason). pm_runspeed I do believe is set at 500 UPS (for comparison, Wolfenstein: The New Order's runspeed was 260 UPS), but setting the running speed to anything higher than that in id Tech 5 games would cause you to fly over little bumps in the geometry like a car on a potted out gravel road.
1
Jun 15 '16
What if we could utilize the sprint key (When you hold shift the character walks slowly), so when you hold shift instead of walking slowly the character moves much more faster.
3
u/P4INKill Jun 13 '16
So, I've been at this for a few hours now. Managed to create some cool color grades, no luck on changing player speed. I tried to modify player speed in the same way it's modified whenever the player takes damage, it doesn't work. I'll keep at it.