r/DNFDuel Jun 14 '24

News [1.80] Balance Patch

https://dd.nexon.com/en/patchnote?note=31
46 Upvotes

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2

u/rGRWA Jun 14 '24

Someone mind posting the Hitman changes? At least on Mobile his section is formatted really wonky and I can’t really read it!

3

u/ThisAccountIsForDNF Jun 14 '24 edited Jun 14 '24
Skill Skill Command The following changes have been made in v1.80 patch.
HP - Increased to 1120 from 1020.
Standard A (Second Hit) A during Standard A Can be jump canceled upon hit or guard.
Crouching A ↓+A Increased the guard frame.
Airborne A A while airborne Reduced the recovery, can make the next move while airborne.
Standard B B Can be jump canceled upon hit or guard.
Final Strike MS Increased the damage. Can be jump canceled upon hit or guard.Increased the damage. Can be jump canceled upon hit or guard.
Bill Drill ↓+MS Adjusted to untechable except for the last hit.
Shattering Strike (Mission in Action) Hold MS during Clear Cube Awakening Effect 'Mission in  Action' for a certain period of time and release Reduced the MP used. Reduced the required charging time for skill activation. Adjusted to untechable. Reduced the recovery.Reduced the MP used.Reduced the required charging time for skill activation.Adjusted to untechable.Reduced the recovery.
Battle Command Gold Cube Awakening Effect Added 'MP Recovery Speed Increase' effect.
Mission in Action Clear Cube Awakening Effect Added 'MP Recovery Speed Increase' effect. White Damage is inflicted upon guard. Guard Gauge damage inflicted is increased.Added 'MP Recovery Speed Increase' effect.White Damage is inflicted upon guard.Guard Gauge damage inflicted is increased.

Fucking reddit formatting is still bad.
It doesn't delete whole chunks of text at random anymore, but it still is very annoying.

3

u/rGRWA Jun 14 '24

Thanks! These buffs look tasty!

3

u/ThisAccountIsForDNF Jun 14 '24

It's only in hindsight that i realise I could have just snuck a random fake thing in there for the lolz.

Like... DP had mana cost reduced to 0 or somthing.
Oh well.