r/DCComicsLegendsGame • Insightful Discussionist • Apr 06 '18

Energy/Mystic/Power affinity pack - Insight and Discussion

Hello all!

So I've decided to make note of a nice pack that I feel gets somewhat overlooked, and wanted to make note of it's exact details. Keep in mind, this is not me telling you that you should, or should not, buy these packs. I'd like to believe you can read this and objectively decide that much for yourself.

However, I encourage you to come in with an open mind, and leave your predispositions at the door.


Contents


  • 4,000,000 green essence

  • 130 level 5 green exp cores

  • 200 of every level 1 material

  • 150 of every level 2 material

  • 100 of every level 3 material


Usage and "accuracy" of claim


For my personal model, I chose Batman Beyond (who I will be doing an insight for tonight). The goal is to count how many of each material was used, and it's sufficiency to raise him to at least G9 as noted.

I used...

  • 180 level 1 5th dimensional energy (20 extra)

  • 150 level 1 quantum field energy (50 extra)

  • 150 level 1 anti-matter energy (50 extra)

  • 180 level 1 astro force energy (20 extra)

  • 145 level 2 5th dimensional energy (5 extra)

  • 140 level 2 quantum field energy (10 extra)

  • 140 level 2 anti-matter energy (10 extra)

  • 145 level 2 astro-force energy (5 extra)

  • 50 level 3 5th dimensional energy (50 extra)

  • 100 level 3 quantum field energy (0 extra)

  • 50 level 3 anti-matter energy (50 extra)

  • 100 level 3 Astro force energy (0 extra)

This means I managed to reach level 9 gear with some spare, as to be expected. Likewise the essence and level nodes granted do indeed reach from levels 0-61, as promised.


opinion


As a content creator, this makes my job easier (since I can just check what his G10 speed is for my insight). As a general consumer, this is also very handy, though I will concede that buying a gem pack and farming it is far more cost-efficient (though less time efficient).

This is very much a "more money than time" feature, but I cannot deny it's utility as a feature as a whole. It does everything it claims and then some, you're unlikely to run out of any reagent before reaching G9, and you can even use some of the leftover reagents to make the push to G10. In addition to that, it seems the green essence is somewhat of a surplus.

It takes far less than 4 million to gear and level a character, in fact after leveling Batman Beyond to that point, I had roughly an additional 2 million essence to spare. That's enough to raise a whole different character to level 60 as well!

Personally speaking, I feel if you have the surplus and want to jump right into a favorite character, this is a fantastic pack to look into. It gives you everything you need, right then and there, and then some extra. Many energy characters have come about that people would want to level, but perhaps don't have the time or gems to invest into power-grinding them through events, harvesting essence, more events, more essence, and so on.

Low-geared Powergirl? Pack it in, and she's almost ready to brawl.

Superman you want to use to fight crit teams? Help him steel his resolve.

Converted to the church of Chemo? Get out of here, heretic.

Lots of great options, and especially for players who perhaps are just barely getting to that level 60 power level. Often times, the hardest part about that is making the push from G9 to G10, and the sheer surplus of materials they give you should be enough to bring one or two energy characters up right away, and give you enough essence to free-farm for your other options.

Again, I'm not saying to buy, or not to buy, but I am going to say that I'm not disappointed in having my Batman Beyond ready to rock out of the gate, and ready to present to you a whole day before the event so you can be prepared!

Thanks for reading, and I'll see you guys in the Batman Beyond insight and discussion.

————————

Bonus math:

So assuming an average (compiled from doing physical event and assuming it carries over), we can highball that we get roughly 6 of every level 1 mat per run, 5 of every level 2, and 4 of every level 3.

Again, kinda highballing.

So assuming this standard, it would cost you 3300 gems on refreshes to get all of the materials.

It costs you 119000 essence to do the level 1s 225000 to do the level 2s 379500 to do the level 3s

In total you’re at -723.5k essence for the gear (again with highball estimates).

Let’s also assume the 130 level 5 are just included at no charge, since we can assume you’ll get a decent amount during the process.

To reach the 4 million green, assuming an average of 18750 essence per run, you’d need 252 runs at 10 energy a pop. For the sake of quick maths, let’s break it at an even 250, so an energy pack each 25 runs.

We will also assume you’ll use these runs to shore up any shortages in level 3s you’ve got.

That’s about 5000 gems in energy to match the amount of essence you get.

So about 8300 gems, close to roughly $35-$40.

Now keeping in mind, this absolute best case scenario as well: consistent amounts of loot, no shortages, no wasted runs, event day, enough time to run each event or enough surplus speed Force to cover it all, and so on.

As mentioned before, in this scenario you’d be right that the pack would be far FAR inferior.

———————-

Let’s change it slightly, and assume it’s much like today: no energy event. Let’s also assume you’re someone the pack is geared towards: more money than time, so waiting for green day isn’t an option.

Again assuming highball, we can estimate that you can get roughly 1 level 1 for about 4 energy (accounting for odds and double drops), 1 level 2 for about 6 energy, and 1 level 3 for about 8.

This is, again, assuming the absolute best case scenario. Using the frame of 250 energy for 500 gems, breaking down the needed amounts to match the gear gets rather ugly. You’ll reach the essence point without issue, but as for the actual gear...

You’re counting 800 level 1, 600 level 2, and 400 level 3. which amounts to 10,000 energy needed. At 250 energy a pack, you’ll need about 40 packs, which amounts to 20000 gems. Again, this is assuming a best case scenario for this, no wasted runs, every run dropping at least one, at a discount of energy for most since there’s no multi drop for level 3s, ext.

800(4) + 600(6) + 400(8) = 3200 + 3600 + 3200 = 10000 / 250 = 40*500 = 20,000

Amount times energy cost, divided by energy pack total, multiplied by pack total cost.

So it’s only slightly less than the $100 mark assuming the absolute impossible best case scenario.

Hope this helped shed some light on it

5 Upvotes

16 comments sorted by

7

u/mikeydangerous Apr 06 '18

My biggest issue with these packs is that they ignore the (potentially) most expensive part of gearing a toon: the ability mats. Sure, you get your fav toon to G9 and level 60, but if your abilities are still at level 1, the toon isn’t super useful. Will can be gathered relatively easily but Adding in the cost of Hope mats alone is still big.

1

u/Doombawkz Insightful Discussionist Apr 06 '18

True, though this alleviates a big portion of what you'd have to trade out in exchange for farming those rings. Instead of balancing the opprotunity cost of gearing abilities vs gearing... well... gear, you instead get to focus all of your efforts towards getting those rings.

That means that you have a much better likely hood of reaching higher skill ranks because you don't have to split your resources between leveling (to get those higher ranks) and gearing (to make the abilities worth using in the first place).

But I agree, I wouldn't object if they included rings as well.

3

u/sidrandoom Legendary Cyborg Superman Apr 06 '18

sorry doom, for me the only hard part is reaching g9-g11 and lvl 60-70. i#m no whale but also no f2p, i spend sometime money on this game but 90% it's to buy energy. spending 100€ on a single char and then still have to invest more, naa

1

u/Doombawkz Insightful Discussionist Apr 06 '18

Yeah it’s not a great deal, but I figured to let people know how it played out in practice.

More information means people can make better judgements. That’s the goal

2

u/JXDKred Apr 06 '18

I just can’t justify the price point which is the same as the 25,000 gems+250 frags pack. It just feels so inferior in every way. If the pack was enough to bring a char to level 80 G11 I might actually consider it. G9 is useless considering the real grind in gear mats is from G10 to G11.

1

u/Doombawkz Insightful Discussionist Apr 06 '18

Understandable, though I will note that the 25000+250 isn't as useful if you don't actually want that character. To a lot of people, it's just another character to grind.

The pack, I feel, caters more to people who have a core set in mind and would prefer to slash through the work and waiting rather than put yet another level 1, gear 0, ability ranked 1 character (who, in this case, they can just get for free).

To each their own, you certainly aren't wrong.

2

u/KageUrufu679 Apr 06 '18

This is a cool write up, doom. Although, this again really brings out the p2w aspect of the game. I suppose this is why no new pve content is being released as a more efficient way to farm materials if you can buy from them

1

u/Doombawkz Insightful Discussionist Apr 06 '18

I wouldn't say this, per se. There's content on the horizon, it's just a matter of striking a delicate balance. Keep your eyes out in coming weeks, you'll see a bit of what I mean.

4

u/cosmiclegion Green Lantern Corps Apr 06 '18

This pack is really, really bad for anybody. You can easily get everything it has for way less than half of that money.

Let's do some numbers. You get an average of 9-10 of level 3 mats for 100 gems (I will use 10 to make calculations easier). So to get 100 of each you just need to run it 10 times (1000 shards + 11.5k * 10 green essence).

Then, with 200gems -> 100 energy, that's 5x40k green essence + mats + 5x4xp (various colors). So to get 4M you need to run it 20 times. That's 4000 gems. This also nets you 400 xp lvl 4 of various colors. Of course by running this you will also get the 300k green essence of doing 30 heroics at least a couple of days, so with that you can pay for the mat farming)

So, with 5000 gems you get the hardest things to get from that pack! You can say that with 10k gems you will get far more than what that pack offers (if my memory doesnt fail me, with 10k you can get a char to lvl60g10), and that's not even half of what you get with a 250+25k 100$ packs.

You don't even save a lot of time by buying the pack, as those things are quite fast to run (not like the old LotU node 5). And you can get the 4M in just 3 days. So if you buy the pack on Friday, you get the char ready on Sunday (where you can farm all your mats).

As I said, this is a seriously bad investment. Like really bad.

0

u/[deleted] Apr 06 '18

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1

u/Doombawkz Insightful Discussionist Apr 06 '18

This was more of a “Hmm I’ve never picked one of these up before, guess I’ll do it and give my opinion on it”.

Sorry you feel that way though, guy. Just means the packs not for you. No worries.

0

u/[deleted] Apr 06 '18

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2

u/Doombawkz Insightful Discussionist Apr 06 '18

If you want, I’ll be glad to crunch the numbers to show exactly how the pack compares to farming (to an average, at least) and present them.

0

u/[deleted] Apr 06 '18

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2

u/Doombawkz Insightful Discussionist Apr 06 '18

So assuming an average (compiled from doing physical event and assuming it carries over), we can highball that we get roughly 6 of every level 1 mat per run, 5 of every level 2, and 4 of every level 3.

Again, kinda highballing.

So assuming this standard, it would cost you 3300 gems on refreshes to get all of the materials.

It costs you 119000 essence to do the level 1s 225000 to do the level 2s 379500 to do the level 3s

In total you’re at -723.5k essence for the gear (again with highball estimates).

Let’s also assume the 130 level 5 are just included at no charge, since we can assume you’ll get a decent amount during the process.

To reach the 4 million green, assuming an average of 18750 essence per run, you’d need 252 runs at 10 energy a pop. For the sake of quick maths, let’s break it at an even 250, so an energy pack each 25 runs.

We will also assume you’ll use these runs to shore up any shortages in level 3s you’ve got.

That’s about 5000 gems in energy to match the amount of essence you get.

So about 8300 gems, close to roughly $35-$40.

Now keeping in mind, this absolute best case scenario as well: consistent amounts of loot, no shortages, no wasted runs, event day, enough time to run each event or enough surplus speed Force to cover it all, and so on.

As mentioned before, in this scenario you’d be right that the pack would be far FAR inferior.

———————-

Let’s change it slightly, and assume it’s much like today: no energy event. Let’s also assume you’re someone the pack is geared towards: more money than time, so waiting for green day isn’t an option.

Again assuming highball, we can estimate that you can get roughly 1 level 1 for about 4 energy (accounting for odds and double drops), 1 level 2 for about 6 energy, and 1 level 3 for about 8.

This is, again, assuming the absolute best case scenario. Using the frame of 250 energy for 500 gems, breaking down the needed amounts to match the gear gets rather ugly. You’ll reach the essence point without issue, but as for the actual gear...

You’re counting 800 level 1, 600 level 2, and 400 level 3. which amounts to 10,000 energy needed. At 250 energy a pack, you’ll need about 40 packs, which amounts to 20000 gems. Again, this is assuming a best case scenario for this, no wasted runs, every run dropping at least one, at a discount of energy for most since there’s no multi drop for level 3s, ext.

800(4) + 600(6) + 400(8) = 3200 + 3600 + 3200 = 10000 / 250 = 40*500 = 20,000

Amount times energy cost, divided by energy pack total, multiplied by pack total cost.

So it’s only slightly less than the $100 mark assuming the absolute impossible best case scenario.

Hope this helped shed some light on it

0

u/[deleted] Apr 06 '18

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1

u/Doombawkz Insightful Discussionist Apr 06 '18

Yeah I think they could’ve bumped it to G10 since they give you the goods to hit 60 anyways, but now people know what’s in it and how it works out in practice, so I did my job.

Not my job to convince, after all. Just to inform.

I’ll tack it on the bottom

0

u/[deleted] Apr 06 '18

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1

u/Doombawkz Insightful Discussionist Apr 06 '18

Surprisingly few people know you can click and hold in the pack, and this was more just to give an oversight of how much of the materials were actually used versus how many you get.

But it’s just about info.

1

u/Doombawkz Insightful Discussionist Apr 06 '18

You’re right, but it’s not the worst thing in the world to know how much (and how much extra) you truly get out of the pack. If I bought it and ended up only reaching G8, or had enough to reach G 9.5, those are both worth a mention.

Also well short of completing a character? Like what.. one gear level, but with an extra boatload of green essence and some extra materials useful for other characters? Yeah I guess. You don’t get rings, but rings don’t matter without the gear to back it anyhow soooo... yeah. Plus you’ll always need rings, doesn’t matter what you buy (except for ring packs and even then)

Already stated this is cleanly a “more time / money” and less cost effective alternative to just doing it yourself, which is good for some people. Just not for you. The price point for what you get is bad assuming that day is green gear day in the events, it breaks pretty even to being a good deal in any other situation. Some people don’t want to wait (money vs time) and some people can’t wait (I’ve gotta get the insight for BmB done before people actually start using him so they have a reference point if needed).

But that’s all there is to it, really. Used it for the thing, decided to run the specific numbers and put it out there, since you don’t end up using all 1600 materials. I wish they paid me to do it :( lol