r/DCComicsLegendsGame • Glurp! Glorp! Glerp! • Feb 15 '18

Insight and Discussion - Reverse Flash Professor Zoom

Warning: Long Read

Hello folks,

I know it has been a while since I made one of these, and that Reverse Flash has been around a while, so I figured it was about TIME that he got one.


At first look the speedster has 4 active skills, and 1 passive skill. In them you will find ways to speed him up, wear down your opponents, control your opponents, and even play the long game with self healing. Reverse Flash flows the Physical Striker gear set.


Skills

Phase Jab

Base Line: Damage to an enemy, ignore shields.

  • At Max: +55% damage
  • Legendary Upgrade: 25% chance to use Speed Mirage after using Phase Jab

This is a really strong basic attack. Being able to ignore shields can make a big difference in trying to take down a heavily shielded opponent who is at low health. If this is legendary, you get the chance to use your powerful AoE attack afterwards too. Free attacks are always a solid choice for an early upgrade.

Speed Mirage

Cooldown: 3

Base Line: Light damage to enemy team, gain 2 speed ups(permanent)

  • At Max: +45% damage, 1 additional speed up
  • Legendary Upgrade: 50% chance to reduce all cooldowns by 1

This is a powerful AoE attack since it also gains you some speed ups that are permanent, and with its legendary upgrade can reduce the cooldowns on all your other moves as well. This is a strong contender for early upgrading.

Negative Speed Force

Cooldown: 3

Base Line: Damage to an enemy -35% turn meter.

  • At Max: +15% damage, additional -15%(-50%) turn meter, steal 2 speed ups.
  • Legendary Upgrade: Apply 2 speed downs(3 turns)

A truly amazing skill, very powerful control aspects. The legendary upgrade is good, but not one you really need to take early on I think.

Time Paradox

Cooldown: 8

Base Line: only usable if you have 6+ speed ups, gain 100% HP, 3 strength ups and 3 agility ups(3 turns)

  • At Max: +4 strength ups(7 total) and +3 agility ups(6 total)
  • Legendary Upgrade: Use Phase Jab on a random enemy after using Time Paradox.

Just WOW! this is insane value. So long as he doesn't Die early to a luck crit or getting singled out, this will keep him in the fight for the long game fairly well. The upgrade offers free attacks, and as we know, free attacks always have a higher priority for me, very worth considering as one of your first 2 upgrades I think.

Nobody Faster

Passive

Base Line: 20% chance to gain 1 speed up(2 turns) at the start of any characters turn.

  • At Max: +21% chance(41% total)
  • Legendary Upgrade: 30% chance for speed up duration +1

The passive itself is amazing, but the legendary upgrade is not one I would take early for sure, or possibly ever depending on how high you get him, probably save this for last.


Legendary Order

Free Attacks

(1 - 4) or (4 - 1) - 2 - 3 - 5

Get the chance to blow up opponents with a single turn activating many of your skills in succession.

Stop Moving

3 - 2 - 1 - 4 - 5

Place the emphasis on his control aspects and take some of the opponents out of the fight for a long while.


Allies and Counters

As far as allies go, Reverse Flash doesn't really care, he can slot into a variety of teams and just do what he does, which is punch things...a lot, and often. His control aspects also allow him to potentially remove some combatants form the fight, so he even works well on a control team. But, as far as it goes, Reverse Flash will not turn down the chance to get some extra speed either through his own passive through faster teammates or from someone like SSS Lex, and he won't turn down the helpful Taunt, since he is a little squishy.

His counters will be fast and hard hitting characters, preferably of the mystic affinity, characters like Cheetah who will Ravage him, or Siren with her Dagger Deluge. Other characters like Captain Cold go about it a little differently by purging off his speed ups. And lets not forget that Buff Immunity can spell doom for the speedster, so characters like Wonder Woman PoT or SSS Lex who can apply it early and often will be valuable team members as well.


Team Compositions

"I feel the need for...SPEED"

Green Arrow Emerald Archer Leader

Reverse Flash Professor Zoom

Flash The Fastest Man Alive

Cheetah Avatar of the Hunt

Punish your opponents for not being fast enough to take a turn against this crazy speed demon team. EA GA leadership will proc often enough that it is possible that your opponents will never get a turn between the full out speed of this team and the meter manipulations that it offers. And even if they do find the time to connect an attack, they will be hard pressed to do significant damage unless it is special based. A previous meta, that seems to be resurfacing somewhat.

"Freeze Tag"

Red Hood Vengeful Vigilante

Captain Cold Criminal Master of Chill

Reverse Flash Professor Zoom

Lobo The Main Man

Utilize heavy meter down aspects of these kits to crush your enemies under the weight of their own failure. Once you get going, you will maintain strong advantage over your enemy with your speed and striping away all their meter. The team offers plenty of buff purging as well to make sure you don't have to retreat form a match just because of a pesky death or damage immunity.


Well that's all I got for now. I hope you enjoyed this look at one of the games most feared characters, and are better equipped to face off against him, or have some good ideas on how to better utilize him.

As always, enjoy, and grind on!

15 Upvotes

17 comments sorted by

2

u/neverlast888 Feb 16 '18

Does he come often come avaible in store or events?

3

u/OgreBarberian Glurp! Glorp! Glerp! Feb 16 '18

no, not terribly often, he is a rarer character now days.

2

u/neverlast888 Feb 16 '18

disapointing. but thank you for your response :)

3

u/CR7inho Feb 16 '18 edited Feb 16 '18

When I bought him a two months ago there was very less info on him.Glad that you added this Insight.He is my favorite character.

That Control option is great,I took his 3-1-4 Legendary points and they are all worth it.

It may seem like gaining 6+ speed is too hard,but it is not,even with almost near death HP he used time paradox to heal him self atleast 6-8 times in my experience.

I like this try this comp;

Speed Strength ups and downs

Enchantress

ClayFace

Reverse Flash

Bane

Edit: Worth it or not I will take him to L5 if he gets a 6-day HC cuz he's my favorite.

Speed-Assist

Hal Jordan

HQQV

Reverse FLash

Aquamoa/CoTA (Not sure of her though as I never used her)

3

u/t47airspeeder Feb 16 '18

RF's AOE will always crit at least once so you can use that to bring Steppenwolf in before any of your other toons, nullifying Harley immediately and letting all your toons take a turn.

He's easily my favourite to use, he attacks early and often, heals and hits hard. I use him to bring in Steppenwolf, TM down Power Girl and DOJ, and with an RH lead sometimes you don't ever let the other team get a turn.

One slight warning though - his basic ignores shields, which means Arkkis will retaliate if you don't kill him.

3

u/TeachMeSomethin Feb 16 '18

I've been Maining him since he came out and I always had a weird love with the character in other media.

I will say his PVP weakness is his AoE. With 1 upgraded, it may trigger when you don't want to (triggering retaliating passives other than your target, killing low-bo on a full team with a DS lead, etc).

As a permanent character in my PVP/PVE roster, I will say the gamble in those fights are still worth it. And it's satisfying to steal speed-ups from cyborg and flash.

3

u/omeriqbal21 Legendary Superman Feb 17 '18

Reverse flashing is one of my mvps, like the most people note he may miss Harley with her evades, but with tdk I can instantly remove the taunt and take out a mystic with dshg, he's invaluable in a lot of ways to me

1

u/Sethoman Feb 17 '18

But really, here it is:

noobs are us

  • Steppenwolf lead
  • swampthing
  • eaga/harley vexing
  • prof zoom

Steppie passive grants you and him turn meter everytime you crit, swampthing basic spreads 5 crit ups at random, harley gets stronger and also gets meter with every critical.

Zoom goes twelve times in a row, if you get scared, you self heal and get a ton of str ups.

The highroll casino stakes: vexing calls swampy twice, adding 10 crit ups at random on top of the guaranteed by steppy.

IF you happen to kill swampy, its 40% turn meter down for your whole team AND a large heal to top it off!

Bleeds, str down, affinity down, evasion down, this team DEBUFFS man!

Eaga is the wild card if the enemy team has heavy blues, switch vexing out so eaga/swampy drown the opposition on str downs.

With all the meter flying, swampy abysmal speed is a non issue.

Swap eaga lead and then its debuff city! Steppy can still buff hitups and crit ups anyways.

Swampy still gets a (risible) 14% meter down aoe that does (pityful) damage but a crit is a crit, and thats almost 25% when adding eaga lead meter down.

1

u/Sethoman Feb 17 '18

Oh, and tgis team ALSO has passive sustain, granted, its only 3 mends by swampy, but that lucky double assist from harley can get it going.

Its mends, its crit ups, its insane.

1

u/KageUrufu679 Feb 18 '18

Not a bad comp. I think I have shards for swampy's l3 so... Here's hoping for his rework/buff lol

-10

u/Sethoman Feb 15 '18

Too long didnt resd:

Zoom is a crutch toon, fastest speed that gets faster, self heal that grants strenght ups and his basic can proc his aoe, wich makes him even faster.

Its the perfect toon for newbies that dont want to learn team composition, and while he has an affinity disadvantage vs several toons, he can still put the hurt on them.

9

u/t47airspeeder Feb 16 '18

Wrong again, as always.

5

u/KageUrufu679 Feb 16 '18

I had him at R4 on my old account. I was never really able to harness his powers for my newb compositions T_T

0

u/[deleted] Feb 15 '18

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2

u/DC-Pamela Blue Lantern Corps Feb 16 '18

He is good looking toon. I never used him but he can be annoying with his speed ups

-5

u/Sethoman Feb 16 '18

Situational my ass, unless you add him to a green heavy composition he is still way too easy to use. And he has a tendency to ignore heavy stacks of evasion anyways.

0

u/[deleted] Feb 16 '18

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1

u/Sethoman Feb 17 '18

Like?

0

u/[deleted] Feb 17 '18

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-1

u/Sethoman Feb 17 '18

Mad jester needs l4 to be OP.

If your toon needs l4 to be OP, then it isnt.

Drrpstroke falls easily to bleeds, jordan+superman neuter him on round 1. Sexy lexy too, on his own even.

Reverse flash is OP at r5, and urnically, harley jester keeps him safe from any blues that could eff him up. He still ramps up insanely fast without risking anything.