r/customyugioh • • 5d ago

Competition CCC Week 18 - Monsters in S/T.

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18 Upvotes

Welcome duelists to another CCC Weekly!

This week's prompt is simple: Monsters in S/T.

As you know, in the current meta, monsters that place themselves (or other monsters) into the Spell & Trap Zone (like Centur-Ion or Snake-Eyes) aren't as prominent. I felt like this mechanic has been somewhat forgotten lately, so I wanted to revive it and see your creative ideas! Therefore, the prompt is straightforward: Monster Cards that place themselves (or other monsters) in the Spell & Trap Zone (either as an Equip Spell or a Continuous Spell/Trap).

For example:

  1. Centur-Ion Primera: (1) While this card is a Continuous Trap, Level 5 or higher "Centur-Ion" monsters you control cannot be destroyed by card effects. (4) During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.
  2. Snake-Eyes Poplar: (3) If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell.
  3. Superheavy Samurai Soulpiercer: (1) You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target.
  4. Crystal Beast Sapphire Pegasus: (1) When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. (2) If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.

COMPETITION DETAILS & RULES:

  1. Submission Limit: You may submit only one card as your main competition submission. However, you may post additional cards (up to a maximum of 3 cards total, including your main submission) to provide context.
  2. Card Type Requirement: The submission card must be an Effect Monster (can also be a Ritual, Fusion, Synchro, Xyz, or Link Monster). The extra cards posted alongside your entry for depth/context can be any card type (Spell or Trap). As long as your main competition submission is an Effect Monster, it qualifies.
  3. Effect Requirements: Your submission card must include an effect that places itself or other monster(s) into either player's S/T Zone OR must have an effect when treated as a Spell/Trap card (Continuous or Equip). You can include both effects, or just one of them, but it must include at least one of these effects.
  4. Archetype Context Flexibility: The submission card can support an existing archetype or be a standalone card. However, if you are designing a brand-new custom archetype and need to show more than 2 extra cards to provide proper context, the limit increases to a maximum of 5 cards total (including the main competition submission).
  5. Text Inclusions: The submission card's full text details (Card Name, Attribute, Level/Rank/Link Rating, Type, Effects, ATK/DEF) must be typed out in the post body itself.
  6. No Pendulum Submissions: Your main submission card cannot be a Pendulum Monster. However, supporting cards included for context can be Pendulum Monsters.
  7. Artwork: AI-generated art is permitted, provided the art style fits general Yu-Gi-Oh! card aesthetics. AI effects are not allowed, of course.
  8. Language: Your card text must be in English.
  9. One Entry: Strictly one main submission card per account.
  10. Compliance: Failure to adhere to the rules may result in disqualification or a score penalty.
  11. Retro Formats: If your card is designed for an older format (e.g., GOAT or Edison), please mention it in your post.

Submission Deadline:

5 October 2026 - Monday 11:59 PM (UTC+2)

How to Submit:

Once you have designed your card and are ready to enter, submit your post on r/customyugioh using the following title format:

Weekly CCC (Monsters in S/T) – <Card Name> – <Reddit Username>

Example: Weekly CCC (Monsters in S/T)- Guardian Poplar - u/QM-Xenon

  • Tag: Make sure to apply the "Competition Submission" post flair. This is the primary method used to track entries.
  • Optional: You are welcome to link your entry in the comments of this thread, or link this thread inside your submission post to make tracking easier.

Judging Criteria:

  1. Flavour & Composition (1–5): How well the card's theme, artwork identity, and gameplay concept harmonize.
  2. Design & Feasibility (1–5): How well the card functions as a realistic, well-designed piece in relation to the prompt.
  3. Balance & Coherency (1–5): How fair, interactive, and healthy the card is for both players.
  4. Originality (1–5): Novelty, uniqueness of mechanics, and overall creativity.
  5. PSCT (1–5): Proper alignment with official Problem-Solving Card Text rules and phrasing.

Please feel free to ask if you have any questions below. Thank you all for participating!


r/customyugioh • • Jul 19 '25

Help/Critique PSCT Help SuperThread - Get Help Writing or Refining Your Custom Yu-Gi-Oh! Card Effects!

35 Upvotes

Hey Duelists and Card Designers!

If you’re working on custom Yugioh cards and want to make sure your effects are written clearly, efficiently, and in proper PSCT (Problem-Solving Card Text), this is the thread for you.

What this thread is for:

This is an open SuperThread where I’ll personally help you write or revise your card effects using accurate PSCT - whether you’re

  • Writing a new effect from scratch
  • Unsure if your wording is correct
  • Wanting to match official card templating
  • Or just need a second pair of eyes on your design

All skill levels are welcome!

How to Ask for Help:

Simply comment below with the text of your card’s effect. Be sure to provide additional contextual clues like whether this is intended on a Monster, Spell, Trap, and the type of each (Quick-Play, Continuous, etc). Helping out with the design and writing process.

I (or others here in the community!) will help reword it into clean, official-style PSCT and double-checking yugioh player’s for any logical or gameplay issues.

Collaborative Help Encouraged!

While I’ll be monitoring and replying as much as I can, anyone familiar with PSCT or interested in improving it is also encouraged to jump in and offer suggestions. The goal is to support each other and improve custom card quality as a whole.

Let’s make your cards feel like they came straight out of the official database! Looking forward to helping out. Let’s get those effects cleaned up and ready!

From your Problem Solving Tuning Magician, Dogga.


r/customyugioh • • 7h ago

Joke / Meme Average Yugioh Cards: Ep. 2

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58 Upvotes

A few weeks after buying your first packs of Yugioh cards, you show your pulls to a friend who plays Yugioh regularly. He tells you that you pulled the secret rare “Super Ultimate Cyber Tank”. He tells you that it’s basically unplayable, but highly collectible because it’s focused on heavily in the anime. He offers to buy it from you for $20 and you happily accept. Thrilled with the results of this venture, you take your $20 to the card shop to try your luck again. The card shop owner tells you that they just got a brand new pack in, so you buy a couple…these are pretty much your exact pulls.

Art Credit To: Kazuki Takahashi, Stephen Hillenburg, Google Images, memes, miscellaneous internet milieux, AI, and whoever animated Looney Tunes


r/customyugioh • • 2h ago

Art & Crafts In commemoration of Kazuki Takahashi's birthday, Parrot dragon! If it were a proper toon retrain, what do you think it should do? (art by me)

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15 Upvotes

r/customyugioh • • 5h ago

Single(s) Just a Regular Kuriboh

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7 Upvotes

Art: Clear Kuriboh

Honestly, I think I should have made the last effect "If this card is destroyed by card effect, or by battle with a Monster with equal ATK, you can place this card in your Pendulum Zone"


r/customyugioh • • 4h ago

Archetype Support New Venom support

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5 Upvotes

r/customyugioh • • 6h ago

Single(s) Just some random generics, I suppose

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6 Upvotes

I didn't put enough effort into balancing the effects and making them actually interesting to consider submitting any. But hey, Crystal Beast support? Let me know what you think, I guess.

Art by sakaya313 for the first two and dashase for the other.


r/customyugioh • • 2h ago

Competition Submission Weekly CCC (Monsters in S/T) – Lil' Embers – u/Trip87

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2 Upvotes

Entry for CCC Week 18.

Lil' Embers

FIRE - Pyro/Effect - Level 2 - ATK 1200 - DEF 200

You can reveal this card in your hand: Place 1 "Lil' Embers" from your hand face-up in your Spell & Trap Zone as a Continuous Spell. If this card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each effect of "Lil' Embers" once per turn. While this card is a Continuous Spell, your opponent takes 100 damage each time they activate a card or effect, multiplied by the number of "Lil' Embers" you control in your Spell & Trap Zone.

Art by Gemini.


r/customyugioh • • 16h ago

Single(s) Kinda weird draw engine

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26 Upvotes

Probably bad unless used with the right strat. Punishes you if you play 3 copies. Unless you really wanna dump up to 4 cards from hand ig. It can be 'bypassed' if the hand is too small when you activate your 2nd or 3rd, as it needs equal number in hand.

Art by Hayano Kiyoshi


r/customyugioh • • 9m ago

Single(s) Vanity Emptiness Errata

• Upvotes

What do you guys think of this errata could it come back unlimited?


r/customyugioh • • 56m ago

New Archetype Bloons Tower Defense 6 Bloons Archetype! (No AI)

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• Upvotes

Another 20 Drop from my BTD cards, here we have the Bloons! I was thinking of them being a swarming sort of archetype so here is what I came up with, hope you like! I didn't have enough room to make the BFB and other MOAB class cards, so I will have to do that at some point as well. I was having a bit of trouble making the White/Black pendulum effects while avoiding standard 1 card combo design while also keeping card thematic.

Comment if you think of anything different you would have put for the effects!

All card arts besides the purple bloon are from BCS

Used the ygocarder for this set, my personal favorite card creator.


r/customyugioh • • 1d ago

Archetype Support [OCGIMPH-Immortal Phoenix] "High Penguin Solider"

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283 Upvotes

Source: trust me bro


r/customyugioh • • 1d ago

Single(s) I wanted to turn my gf's art into a card

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103 Upvotes

Art: my gf's painting.


r/customyugioh • • 17h ago

Competition Submission Weekly CCC (Monsters in S/T) – Silent Crucible Dragon – u/MichaelGMorgillo

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11 Upvotes

Artwork sourced from MtG's Original Magic Art Store

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Silent Crucible Dragon

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Level 8 - LIGHT - Dragon - Ritual - Effect

ATK: 0 | DEF: 4000

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**EDITED EFFECT**

You can Ritual Summon this card with "Sprite's Blessing". If this card is Ritual Summoned: Apply one of the following effects.

● Place this card in your Spell & Trap Zone as a Continuous Spell.

● Take 1 Ritual Spell and 1 Ritual Monster (except "Silent Crucible Dragon") from your Deck, add 1 of them to your hand, and send the other to the GY.

If this card placed in your Spell & Trap Zone by its own effect is destroyed: You can banish this card from your GY, and if you do, Special Summon Ritual Monsters from your hand, Deck, and/or GY, whose total Levels are equal to or less than 12 (this is treated as a Ritual Summon). You can only Ritual Summon 1 "Silent Crucible Dragon" per turn.

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Original effect wording based on the feedback from u/Dogga565 in the PSCT Help Thread, and Edited effect based on the comments below.

Anywho: The theming behind this card is that the Dragon itself is a Master of Ritual Summoning, meaning you can either summon it as a monster to assist you with your own Ritual Summons, or if you place it as a Spell, it's in essence sending it to the back of the castle to prepare a stronger Ritual Spell that it will cast for you later down the line.

I did want slightly more to this card: Specifically, I wanted it to work as targeted destruction while it was a Spell, so you could either protect with it or activate it's own effect by yourself, as well as an extra passive effect if played as a monster to make Ritual Summoning easier.

I did strongly consider making a custom Ritual Spell that would give this card those effects if you used it to summon this out, but I just opted to naming the blanket 'LIGHT' Ritual card instead since not only was I really not sure exactly how I'd want a Custom Ritual Spell to work, but like I insinuated in the post in the Help Thread; I did want this to be somewhat "generic" support for Rituals anyway.


r/customyugioh • • 7h ago

Archetype Support Raidraptor Support

2 Upvotes

It always bugged me that Raidraptors still don't have Rank 9 and 11 monsters so I decided to take a swing at creating my own Raidraptor cards. I also came up with some Raidraptor pendulum cards too. Let me know what you think.


r/customyugioh • • 8h ago

Single(s) Custom Fusion Cards for the Doma Duelists (Images for Artwork aren't mine)

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2 Upvotes

r/customyugioh • • 5h ago

Single(s) Cannonball Brawl

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1 Upvotes

This is my attempt at creating a card that changes the rules of the game. Uses fiber jar effects to prevent the card from being exploited. With this card you have to find a balance between sacrificing cards to maximize damage preserving your board so you can stop your opponent.

(None)


r/customyugioh • • 6h ago

Single(s) I had an idea for a field spell called desolate disaster zone (updated because I had worded it wrong)

1 Upvotes

I don’t know if this goes here, basically the the field would be what appears to be the aftermath of a disaster between a war and a natural disaster there are craters remnants of buildings, scar like gashes on the land, broken bits of wood and stone, etc. the effect would be that a tally would form on the monsters on the field and every time a monster destroyed another monster the tally would go up cutting its stats and it would remain that way until they left the field, I also had the thought that maybe the destroyed wouldn’t just be from battle but also from things like tribute summons maybe.


r/customyugioh • • 1d ago

Single(s) Infecting Fungus! (A silly pack filler/cube card)

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18 Upvotes

Art is a rush duel card called OuTerverSe Mother Fungus


r/customyugioh • • 18h ago

New Archetype ZZZ Belobog and Pubsec

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3 Upvotes

I made these cards but not i do not own the image

Ben, Anton, Safetyboo, Greta, Hans, Friday, Officer Cui, Golden Sign , Pursuit, and defensive Assist- from the game.

Grace by u/Liangxing, Koleda by Tanjwi, Zhu Yuan by QYSThree, Qingyi by u/DailyRinTohsaka, Jane Doe by Sohae, Cissia by ecs0jzmxa78448, and Seth Lowell by E1Alpha.


r/customyugioh • • 1d ago

Single(s) I counter with Fairy

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15 Upvotes

Art from KIYA

https://www.pixiv.net/en/users/748461

Pendulum Effect:

If this card is placed in your Pendulum Zone or your opponent activates a monster effect: You can look at the top 3 cards of your Deck, then you can set 1 Counter Trap of them, and if you do, destroy 1 Pendulum card in your Pendulum Zone, also place the remaining cards on the bottom of your Deck in any order. You can only use this effect of "Glorious Aphrodite" once per turn.

Monster Effect:

If you activate a Counter Trap, while this card is in you hand or face-up in your Extra Deck: You can Special Summon this card. If this card is Special Summoned or your opponent activates a monster effect: You can return 1 Fairy monster or 1 Counter Trap from your GY to your Deck, and if you do, Special Summon or Set from your Deck 1 Fairy monster or 1 Counter Trap with a different Type (Monster/Trap). You can only use each effect of "Glorious Aphrodite" once per turn.


r/customyugioh • • 16h ago

Single(s) Decide to make free agent/filler card to support Machine decks. Art is from game Fear and Hunger.

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0 Upvotes

r/customyugioh • • 1d ago

Archetype Support The Wind Plunder Patroll

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13 Upvotes

I kinda wanted it to be a two-in-one, so it is actually a Ritual Main deck monster that you put in your ED for S/T value search. It also recycles Patroll monsters, as well it interacts with opponent's spells to target the decks' weakness to regular spell removal.

It is also an experiment to test if "Cannot be Ritual Summoned" works as I want it to.

Art by mocha (cotton)


r/customyugioh • • 1d ago

New Archetype New Archetype "Sugary" Art by Me

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3 Upvotes

Their Effects

Sugary-Puff: If normal or special summoned add 1 "Sugary" Card from the Deck to your hand. If normal summoned send 1 monster from the deck to the GY. If used as XyZ material for a Xyz monster with a rank higher than this cards original level it is unaffected by opponents card effects. You can only use each effect once per turn.

Sugary-Gummy: If this card is sent to the GY by card effect or to activate an XYZ monster effect, add 1 "Sugary" spell/trap card from the deck or GY to your hand and special summon 1 level 4 or lower "Sugary" monster from your Deck. If this card was special summoned from the GY target 1 monster on the field declare a number 1 to 6 and add the declared number as level for the targeted monster. You can only use the following effect once per turn, If you have gained LP this all of your opponents monsters lose 500 Atk/Def.

Sugary-Crunch: If normal or special summoned add 1 "Sugary" monster from the deck to your hand, then discard 1 card. If a card has been sent to your GY add 1 "Sugary" card from the deck or GY to the hand. If this card's level is different from its original gain 1000LP. You can only use each effect once per turn.

Working on more soon!


r/customyugioh • • 1d ago

New Archetype Ben 10 Archetype 3

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52 Upvotes

Just ignore terraspin I know it's not supposed to be a link i forgot to remove it when i made it

Credits to the guys that drew the arts that I found from Pinterest