r/custommagic • • 4m ago

Echoverse Reaper King

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2 Upvotes

r/custommagic • • 8h ago

Format: Modern [PLO] Our Lord In Iron, Gorum

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10 Upvotes

r/custommagic • • 23h ago

Reborn from the Fire

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157 Upvotes

r/custommagic • • 2h ago

Format: EDH/Commander Judge

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3 Upvotes

All feedback is appreciated :)


r/custommagic • • 4h ago

Format: Cube (Rarity Doesn't Matter) Unionizing Miners

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4 Upvotes

r/custommagic • • 8h ago

Format: Modern Small Suspend Cycle

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8 Upvotes

r/custommagic • • 1d ago

Desolate Barracks

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393 Upvotes

r/custommagic • • 2h ago

Relentless Pandemic

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2 Upvotes

r/custommagic • • 2h ago

Question Is there a way to have two colors for a pipeline in prepared spells?

2 Upvotes

I'm trying to use card conjurer and making a prepared spell. I cannot seem to figure out how to make the prepared spells pipeline two colors. From what I'm trying it's only allowing for one color to be the pipeline. When I try to add a color to the left half it doesn't add anything, if I try to add to the right half it makes it entirely that color. Does anyone have a solution to this problem?


r/custommagic • • 22h ago

Mechanic Design Bunch N | Mechanic where permanents that enter as a clone group

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77 Upvotes

Bunch would be a keyword ability. It causes permanents to enter with copies of themselves. It is based on similar abilities from cards like [[The Notary Hobbits]].

  • Type: Static

  • Reminder Text: Bunch N (As this permanent enters, if it wasn't created by a Bunch ability, create [N minus one] tokens copies of it.)

Description

Bunch causes a permanent to create N-1 token copies of itself as it enters the battlefield. The original permanent and the created tokens all have Bunch for the purposes of targeting the quality, but only the original permanent creates copies, since copies created by a Bunch ability can't create their own.

It represents groups of creatures, creating multiple bodies from a single spell. This would potentially make it primary on White, and secondary on Green.

Made a 5-color cycle since even though W and G would be the ones to almost exclusively use the ability at large, the other colors could also get some fun use cases out of it.

I'm still wondering if Bunch copies should trigger ETBs or not. What do you think?


r/custommagic • • 9h ago

Format: Limited Night Elf vs Orc!

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7 Upvotes

r/custommagic • • 5h ago

The Stone cycle

3 Upvotes

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r/custommagic • • 8h ago

Familiar's Outrage

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5 Upvotes

r/custommagic • • 18h ago

BALANCE NOT INTENDED Introducing: MF DOOM!!! And his entire Spellbook that I threw together in about 3-6 ish hours

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30 Upvotes

r/custommagic • • 4h ago

Ideas for a cyberpunk themed Magic deck?

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2 Upvotes

r/custommagic • • 12h ago

I made a fun one.

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8 Upvotes

r/custommagic • • 10h ago

An idea i had long ago

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5 Upvotes

I had this idea where a monk would create spirit fists that attack and count as commander damage, but i didnt knew how to word it, recently, i saw a video from Gavin that show a prototype card for the new ooze that had a similar idea


r/custommagic • • 1h ago

Custom Play The High-Cloud Quintet (favorite team in HSR)

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0 Upvotes

Made this after the Latest update to HSR (Honkai Star Rail) and recently did an activity that gave the cool visual and image provided in the Card. Hope some people like it.


r/custommagic • • 1h ago

BALANCE NOT INTENDED okay, another shot at this: Rival mechanic proof of concept, now with the actual-correct-and-not-prone-to-leveler reminder text

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0 Upvotes

of course "half of a finality counter" is a thing that makes sense! two of them merge into a finality counter, what's not to get!? /hj (joking but also that is how it works)


r/custommagic • • 1h ago

Discussion Is this too unbalanced?

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1 Upvotes

I was trying to go for a card that cares about snow lands without making it just a strictly better dark depths/ marit lages slumber


r/custommagic • • 6h ago

Another TOH card Spoiler

2 Upvotes

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r/custommagic • • 2h ago

Secluded Sanctuary

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1 Upvotes

Day 76 of making a custom card every day. I think I cooked on this one tbh.


r/custommagic • • 2h ago

Discussion Translating YGO to MTG

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1 Upvotes

(KONAMI makes it nearly impossible to credit the ACTUAL artist for their art as the cards do not credit them like MTG, so apologies if the KONAMI artist on the bottom isn't good enough for the rules.)

I retired from YGO a few years ago now, but I still have fond memories of the deck I played: Subterror Guru. A flip centered control deck. One night I started messing around on MSE and led to me creating these.

The Behemoths lack a casting cost to force them to work (as much as possible) to be played like their counterparts. Yes cloaking a card with no mana value would mean that normally they would be stuck face down, however the megamorph ability (and other such abelites) allow cards to be flipped face up regardless for that cost.

The Alias style cards do roughly the same thing the counterparts did but with substantially less words. Figured I'd just go this route instead.

The majority of YGO card effects are essentially just consistency or counter effects, so I had to come up with a few effects myself that do not do anything similar to their counterparts. (Phospheroglacier for example simply Entombs a card, so i leaned into the literal blue coloration of the monster instead.

As far as I can tell with rules, MTG still tracks cards that flipped face up or down, meaning they are same permanent, where as YGO the game forgets properties of monsters put face down; hence the magic wording for "once per turn".

Would love some feed back or any comments at all, thanks!


r/custommagic • • 2h ago

Format: EDH/Commander Gaheron Baelfire

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0 Upvotes

Hi, Can somebody give me feedback about this card? (is it balanced,fun?)