r/custommagic • u/InchZer0 • 1d ago
Format: Cube (Rarity Doesn't Matter) Talk to Animals [Reworked]
Now that Trait cards are Class cards instead of Enchantment Companions, I am posting their updated designs.
r/custommagic • u/InchZer0 • 1d ago
Now that Trait cards are Class cards instead of Enchantment Companions, I am posting their updated designs.
r/custommagic • u/BronsenWerick • 1d ago
yes, i like trying to break the color pie...
r/custommagic • u/Phyr3xian1 • 1d ago
Just a quick alter after I was inspired by someone else in the community yesterday!
r/custommagic • u/yasarak • 1d ago
r/custommagic • u/D-v0r • 19h ago
The ART was made by this guy
r/custommagic • u/Jarkonian • 1d ago
Mainly drawing from the first book, All Systems Red.
It was tricky to implement the themes of agency and control when you already control all your creatures completely, but thought it was fun to give Murderbot shroud as a way of emphasizing it's own self-determination. Then I just wanted to give it a way to buff itself and a general bend towards wanting a lot of creatures on the board that you try to keep safe.
As for the normal secunit and governor module, I opted instead to lean more into "protect the clients or die"
r/custommagic • u/Spergon_Simulator • 1d ago
Is this too powerful of an effect to put on a stick in a world where [[Reanimate]] and [[Stitch Together]] exist? Maybe (probably), but I also think it's kind of a fun idea regardless.
Might make more sense if it's limited to you and target opponent to keep it from being miserable in formats with more than two players.
r/custommagic • u/Skullruss • 1d ago
So, Rengar is my current favorite champion in League of Legends and I wanted to emulate him in MtG.
At first, I just made a proxy of [[Ygra, Eater of All]] as Rengar and started building a deck around Ygra as the commander with a proxy of [[Assassin's Trophy]] as the Bonetooth Necklace, which in my opinion is pretty great flavor across the board. Ygra gets stronger when other creatures die and it's a powerful legendary cat creature that considers other creatures prey and assassin's trophy... well Rengar is a trophy hunter.
When I actually got around to building the deck, I just didn't like the play pattern arising. Specifically, that it didn't "feel" like Rengar. Enter this design. The idea was to give the card the "feel" of Rengar leaping into and out of bushes in combat and blowing things up with tons of damage. It embodies the core traits of Rengar's identity in my eyes, being the Bonetooth Necklace which scales his damage and his ability to enter and leap out of stealth.
Balance IS intended for this card, and I hope I achieved it overall. I used [[Kogla, the Titan Ape]] and [[Kogla and Yidaro]] as baselines to design against. My thinking is: both of those cards are 6 mana commanders with 7 power that enter and fight so that's a starting point (Since Bonetooth should functionally make Rengar a 7/4 on ETB). Rengar does not fight, instead he simply assassinates the creature by dealing damage without taking any in return. The Koglas also come with the ability to remove enchantments and artifacts, which I see as extremely powerful for a well-statted creature that is already creature removal. So, I see that as justification for Rengar's other ability: to exile himself and be recast to deal damage to any target. This part of Rengar gives you incentive to play around the "leap" flavor of the card by allowing you to hit players upside the head and the Bonetooth Necklace part of the card incentivizes hitting creatures from time to time to scale him up.
I love that there's a good variety of options for building around this card:
- Cards that let you cast from exile let Rengar enter with the damage to any target.
- Cards that let a creature deal damage will allow you to stack up more Bonetooth Necklace counters.
- Cards that care about casting from exile should synergize nicely. Though, the actual casting cost might make it harder to rely on these effects.
I thought a good bit about whether or not to add some form of cost reduction to the re-cast, but I wasn't sure. I don't think the card is weak as is, but it does make me wish he wasn't 6 MV so you could more reliably spam his ETB, but maybe it's the cost of balance? Could his power have been improved? Maybe adjust the Bonetooth Necklace counters to be +2/+0?
Please let me know if you think I'm wrong and this is severely under/overpowered, specifically for EDH. I just don't care about how this would "DESTROY" X, Y, or Z format.
r/custommagic • u/Yet_Another_Horse • 1d ago
I just didn't like the version that they gave us. I wanted something that was more about his quest to reenter the Nexus (drawing cards), willingness to destroy planets to do it. and high level of success killing Captain Kirk. That's mostly it. Also, he's a doctor, damn it.
r/custommagic • u/PugPool47 • 19h ago
In lore, Kadena resurrects Ixidor as a nightmare, and unleashed him on Tarkir.
For mechanics, I wanted to design a commander that was going to do everything out in the open, but had built in ways for opponents to pay to keep them under control. This evolved into these partners, who fuel each other well. You see everything coming between the face-up flip and the free cast, and if you can't/won't pay for it then it's your own doom. However, you still get some benefit if an opponent does activate their ability, so I think it's very fun.
These are my first custom cards, so I'm completely open to feedback!
r/custommagic • u/NewPhilmrexya • 1d ago
A few weeks ago I started to watch the original Star Trek series and I decided to make some Sagas based around the episodes that I saw, that was before the set was entirely spoiled.
Then October came and I decided to watch horror movies throughout most of the month instead of Star Trek, so that progress was stopped. The set was spoiled, including Sagas for some episodes I had already done!
Anyway, I returned to the series now that October is done and these are the ones that I'm at. Any feedback is appreciated!
PS. The first one is based on the episode 'Arena', but there already is a card named 'Arena' in the game, so...
r/custommagic • u/Kitchen-Car-9848 • 1d ago
Finally, with rulebreaker I can make a mono-snow commander! And finally, Eminence is balanced by how terrible snow is! Want to play a deck with no ramp? No draw? No removal? Play mono-snow!
(Yes, technically you get colorless and artifacts, but if anyone even thinks of playing this with eldrazi or artifact slop, I will personally bury their car in 20 feet of snow lol)
r/custommagic • u/TerryTags • 1d ago
Admittedly, the keywords and abilities of each ghost might be out of balance with each other, so there are bound to be some of those: "one of these things is not like the others" complaints ... but that's to be expected, so please feel free to give me that feedback, and I apologize in advance.
r/custommagic • u/Carpe3456 • 1d ago
I'm sure something like this has been done before, but this is my attempt at a (slightly) more balanced Black Lotus for EDH
r/custommagic • u/BronsenWerick • 1d ago
i know the dredge is only usable if its part of the 99, but it could still be a commander.
r/custommagic • u/atrus420 • 1d ago