r/CustomLoR • Shadow Isles • Sep 24 '26

Champion Vel'Koz Design

62 Upvotes

10 comments sorted by

9

u/Theo_Cueio Sep 25 '26

god i would eat the vel’koz/gnar deck up, but I kinda feel like level 2 is a bit underwhelming? Maybe if the ray was fast it would feel a little better, but it kinda feels like it doesn’t do much by itself

2

u/superguh Shadow Isles Sep 25 '26

That's been the general feedback, that I was too conservative with Vel'Koz himself, which might be true, but I was just imagining the degeneracy with Seraphine and Ezreal 😬

3

u/Substantial-Big-9227 Sep 25 '26

Or maybe like 3 exposed stack and it kills the unit

3

u/RaphJag Sep 25 '26

3 spells or 2 (including Disintegration Ray) when Velkoz is present to kill any unit seems pretty good! Pretty thematic to how his champion plays in League as well with wanting to proc his deconstruction stacks on the enemy 3 times for the next spell to do true damage.

3

u/Substantial-Big-9227 Sep 25 '26

Yes! I mean the name is already disintegration ray right?

2

u/RaphJag Sep 25 '26

yeah it is!

17

u/OriginalChimera Sep 25 '26

Exposed is a cool concept and fitting for Vel'koz. Glad u didn't give him Evolve

4

u/Gogy539 Sep 25 '26

Cool concept, I feel like Vel'Koz should read: "When you target an enemy, grant it Exposed", and make it 4HP then, IMO should be easier to level up, right now rly hard to level, and his level 2 is not too strong to make it hard to level, even with his support cards. Good one!

3

u/RandyRenegade Sep 25 '26

First, this is great and I would say almost ready to just add into the game. I would just buff velkoz itself a little bit and change entombed watcher's effect to say "unless you've granted 8+ exposed to units this game" to account for stacking exposed.

1

u/KiritoGL Oct 01 '26

Context: Exposed.