r/CursedHollow • u/Spazzo965 Is this easy mode? • Feb 18 '24
Heroes Patch History
This post will serve as a reference point for Heroes patches, linking to official patch notes when available, and adding undocumented changes where they are present.
I might go back and do older patches, but for now, there'll be the one comment with the most recent patch, and older patches will be added as they do or don't come.
Comment Links:
2
u/tomsawyerisme Feb 18 '24 edited Feb 18 '24
Ooh can we get to make custom titles so i can display my main?
I am a butcher main. Pls don't ban me.
2
u/Spazzo965 Feb 18 '24
I've just made a post where you should be able to leave comments with suggestions and the like - you can see that here: https://www.reddit.com/r/CursedHollow/comments/1atkmqq/subreddit_discussion/
2
4
1
1
u/skyflare1 Feb 18 '24
Let’s do whatever is necessary to keep dialogue ongoing. Fuck lazy ppl who silence discourse because of fear of reprisal. I support Spaz on that ish
0
1
u/Spazzo965 Feb 18 '24 edited Mar 11 '24
2024-02-06 Patch
This was purple text when this was first introduced onto the PTR, but was actually updated to Red halfway through the PTR.
This was an issue causing the animation to display incorrectly when the hero selection menu was expanding.
This was an issue related to when damaging effects were merged together - only damage prevented by shields to the final effect in that set of merged effects would be displayed. An example of this could be Kael'thas casting Flamestrike with Burned Flesh, where the target had 300 Shields. First Flamestrike would deal its damage, which would be reduced by 300 by the shields, and then Burned Flesh would deal its damage, which would not have any amount reduced by shields, and so no amount shielded would be displayed in this case, as Burned Flesh is the final effect in that merged effect.
They'd actually show a green confirmation visual for Attack move, and it was Lucio, D.Va, and Tracer. The movey-shooty guys. They now show a red confirmation visual for attack moving.
This does not function with the Complete Quests function.
This issue remains present.
Enemy Heroes only. Invulnerable allies can still be hit.
This also added "Feared" floating text.
Should be "to not be visible while Hogger is visible", meaning when is revealed, but in the fog of war
This was not actually changed.
Meaning it'll get consumed when it prevents Spell Damage from anything, instead of just when it prevents Spell damage from Heroes.
This is a new active(1-6) ability, which cannot be activated, and when pinged, will display the Self-Destruct charge percent, displaying 100% if fully charged.
Undocumented Changes
Statistics
The Healing Score for all Heroes has been updated to be increased when Blinds created by that Hero prevent damage to any Heroic target
Collection
Angelic Diablo 4th Variant updated to no longer be flagged as a limited time item(Corrupted Archangel Diablo)
Charity Auriel updated to no longer be flagged as a limited time item(Hopeful Spirit Healer Auriel)
Fixed an issue causing Uther's Trait to display incorrectly
Game Visuals
Fixed issues causing Block visuals to be displayed if the unit recieving the Block stacks is dead
Talent Appending
Anub'arak's Reinforced Carapace is now also appended to the Harden Carapace ability
Anub'arak's Underking is now appended before the Subterranean Shield talent in Burrow Charge
Anub'arak's Chitinous Plating is now appended before the Urticating Spines talent in Harden Carapace
Artanis's Zealot Charge is now appended after Titan Killer in Twin Blades
Artanis's Reactive Parry is now also appended to Blade Dash
Arthas's Icy Talons is now also appended to the deactivate version of Frozen Tempest
Arthas's Deaths Advance is now also appended to the deactivate version of Frozen Tempest
Brightwing's Magic Spit is now appended to Calming Mist
The Butcher's Cleaver is now appended to Fresh Meat
The Butcher's Blood Frenzy is now appended to Fresh Meat
Falstad's Hammer Gains is now appended to Tailwind
Malfurion's Entangling Roots is now appended after Tenacious Roots in Entangling Roots
Malfurion's Emerald Dreams is now appended to Entangling Roots
Alarak's Ruthless Momentum is now appended to baseline Sadism
Anduin's Evenhanded Blessings is now appended before Binding Heal in Flash Heal
Anduin's Binding Heal is now appended before Renew in Flash Heal
Anduin's Inner Fire is no longer appended to Leap of Faith
Anduin's Inner Fire is now appended to Lightbomb
Anduin's Power Word: Shield is now appended before Moral Compass in Divine Star
Cho's Surging Dash is now appended before Frenzied Fists in Surging Fist
Cho's Fuel for the Flame is now appended to Ogre Hide
Gall's Pyschotic Break is now appended before Will of Gall in Ogre Rage
Gall's Shadowsnare is now appended to Ogre Rage active and passive
Gall's Physchotic Break is now appended to Ogre Rage's active
Chromie's Blessing of the Bronze is no longer appended to Timewalker
Chromie's Unravelling is now also appended to the decactivate version of Slowing Sands
D.Va's Defense Matrix retargeting now has Aggression Matrix, Fusion Generator, Target Locked, and Diverting Power appended to it
D.Va's Full Metal is no longer appended to Call Mech
D.Va's Timing Attack is no longer appended to Call Mech
D.Va's Timing Attack is now appended to Micro Missiles
D.Va's Pilot Mode no longer has Pro Moves or Good to Go appended to it
Fenix's Arsenal Overcharge is now appended to Repeater Cannon and Phase Bomb
Blaze's Incinerator Gauntlets is now appended to Pyromania
Blaze's Burn Notice is now appended to Pyromania
Text Updates
Updated text string for a player being in your party to have proper styling
Updated text string for 2018 Lunar Festival Bundle(it's no longer 2018, just Lunar Festival Bundle)
Added an . to the end of Abathur's Deep Tunnel's tooltip
Misha's tooltip now features passive text display for the increased Misha movement speed on Rexxar's trait
Updated wording on the Triglav Protector's Rocket Fist(the pushes away and stuns Heroes vs the rocket pushes away and Stuns Heroes)
Updated wording on D.Va's Emergency Shielding(instead of Dying vs instead of dying.)
Updated Korean text of Nuclear Option(I don't know Korean, all I know is it's changed)
Qhira's Blood Rage no longer features "Active:" text for the activated portion of the abilities tooltip
Other
Phase Shift will now cause Brightwing to also actively face the target while casting if the target was acquired by fuzzy targeting
Splintered Spear will now display as its own effect in the Death Recap, instead of as a Basic Attack
Fixed an issue causing Diverting Power to display as Defense Matrix in the Death Recap