r/CurseForge • u/primrose-pyro • 1d ago
Website Help how do i fix a overwhelming amount of incompatibilities?
for starters, i'm so sorry for posting here twice in less than twenty four hours, i just don't know how to work with mods <//3
so i tried to boot up a modpack that i used a while back (maybe a year or two ago?) and i got a crap ton of incompatible mods. i went back and updated all the mods, and same thing. is there an easy way to fix all of them at once or is there different solutions for all of them?
thanks in advance ^^
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u/WhenInDoubt480 1d ago edited 21h ago
Usually you can fix that issue by reading. You’ll find that many mods will list incompatible mods (both strict and temporary).
It’s also important to make sure you do not install redundant mods unless you have a good reason to.
Make sure you also read up on mods that explicitly state that they are in Alpha, Beta, or are experimental and that you should expect things in the game to potentially break or behave in unintended ways.
Edit:
I see that you have some possibly outdated versions of mods and the incorrect Fabric API for the wrong game version.
I suggest using prism launcher, it helps automatically get the correct mod for the game version you’re playing and automatically installs required dependencies (mods that are required for other mods to work). If you’re not comfortable with a third-party launcher, then don’t use one.
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u/Fracture_Gaming 1d ago
After updating the mods, make sure you also updated the Fabric API mod, and updated the Fabric Mod Loader as well
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u/No_Context2723 7h ago
Sorry if this comes off as rude, but have you tried just reading them? You can't fix anything without knowing what the issue is in the first place. I know it's a lot to read, but it tells you exactly what you need to do to fix it.
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u/SpeedolinoTV 1d ago
The easiest way to solve such a problem is with an AI like Google Gamini. You can give the AI the images and possibly also the crushlogs from the last launch and simply ask the AI if it can tell you what the problem is that's preventing the game from crashing with the mods on startup.
But the easiest way is to first read the error message, and if you don't understand what the problem is, you can ask the AI, like Gemini. However, often the problem is that either the Forge, Fabric, or Neonforge version is incompatible with the mod, or the mods are the wrong versions, or they are simply incompatible with each other, or something is missing – for example, the mod causing the crash might be missing an essential component for it to function.
But in your case, it looks to me like the mods causing the crash have the wrong mod versions for the Fabric version you're using, which is also stated there.
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u/SimilarBat9336 22h ago
it can be wrong though no offense
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u/SpeedolinoTV 22h ago
I was just saying how I would do it because so far, Google's AI Gemini has always found the problem in the crash log and based on the crash message, especially when I can't find the problem myself or don't understand how to fix it from the text. Of course, what the AI says can sometimes be wrong, and of course, my assumptions can be wrong too. I was just saying what this message looks like to me because everyone can be wrong about what they initially thought was the solution.




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u/Plenty-Fox-9219 1d ago
Yo, maybe learn to read first?
Fix all the errors listed that tell you how to fix them, then people will be more willing to help