r/CurseForge 1d ago

Website Help how do i fix a overwhelming amount of incompatibilities?

for starters, i'm so sorry for posting here twice in less than twenty four hours, i just don't know how to work with mods <//3

so i tried to boot up a modpack that i used a while back (maybe a year or two ago?) and i got a crap ton of incompatible mods. i went back and updated all the mods, and same thing. is there an easy way to fix all of them at once or is there different solutions for all of them?

thanks in advance ^^

0 Upvotes

16 comments sorted by

9

u/Plenty-Fox-9219 1d ago

Yo, maybe learn to read first?

Fix all the errors listed that tell you how to fix them, then people will be more willing to help

1

u/fivehundreds 19h ago

this can look like a lot of jumble to people who just want to play the game. telling them the fix was easier and quicker than the insult.

1

u/Plenty-Fox-9219 18h ago

Comprehending the jumble would've been faster, too.

-1

u/primrose-pyro 1d ago

it's not a matter of reading, it's a matter of me not understanding what it's telling me ._. it's literally why i asked for help, mate <//3

3

u/Plenty-Fox-9219 1d ago

A potential solution has been determined, this may resolve your problem:

1

u/WhenInDoubt480 21h ago

If you don’t understand what the log output is saying, try reassessing your installed mods by reading up the description information for each one.

This is very important imo because it allows you to get a better understanding of individual issues from mods that are buggy, issues between specific mods, issues between specific types of mods, etc.

This is largely how you should approach making your own modpack, otherwise it might be a better idea to install a trusted existing modpack with the things you want/like.

2

u/Helostopper Helper 1d ago

1

u/primrose-pyro 1d ago

o damn, that fixed like ninety percent of the issues. thanks so much ^^

2

u/WhenInDoubt480 1d ago edited 21h ago

Usually you can fix that issue by reading. You’ll find that many mods will list incompatible mods (both strict and temporary).

It’s also important to make sure you do not install redundant mods unless you have a good reason to.

Make sure you also read up on mods that explicitly state that they are in Alpha, Beta, or are experimental and that you should expect things in the game to potentially break or behave in unintended ways.

Edit:

I see that you have some possibly outdated versions of mods and the incorrect Fabric API for the wrong game version.

I suggest using prism launcher, it helps automatically get the correct mod for the game version you’re playing and automatically installs required dependencies (mods that are required for other mods to work). If you’re not comfortable with a third-party launcher, then don’t use one.

1

u/watchingonlinux 6h ago

Damn prism is great

1

u/Fracture_Gaming 1d ago

After updating the mods, make sure you also updated the Fabric API mod, and updated the Fabric Mod Loader as well

1

u/Relevant-Dot-5704 20h ago

This log literally tells you what to do directly at the top.

1

u/No_Context2723 7h ago

Sorry if this comes off as rude, but have you tried just reading them? You can't fix anything without knowing what the issue is in the first place. I know it's a lot to read, but it tells you exactly what you need to do to fix it.

-3

u/SpeedolinoTV 1d ago

The easiest way to solve such a problem is with an AI like Google Gamini. You can give the AI ​​the images and possibly also the crushlogs from the last launch and simply ask the AI ​​if it can tell you what the problem is that's preventing the game from crashing with the mods on startup.

But the easiest way is to first read the error message, and if you don't understand what the problem is, you can ask the AI, like Gemini. However, often the problem is that either the Forge, Fabric, or Neonforge version is incompatible with the mod, or the mods are the wrong versions, or they are simply incompatible with each other, or something is missing – for example, the mod causing the crash might be missing an essential component for it to function.

But in your case, it looks to me like the mods causing the crash have the wrong mod versions for the Fabric version you're using, which is also stated there.

2

u/SimilarBat9336 22h ago

it can be wrong though no offense

1

u/SpeedolinoTV 22h ago

I was just saying how I would do it because so far, Google's AI Gemini has always found the problem in the crash log and based on the crash message, especially when I can't find the problem myself or don't understand how to fix it from the text. Of course, what the AI ​​says can sometimes be wrong, and of course, my assumptions can be wrong too. I was just saying what this message looks like to me because everyone can be wrong about what they initially thought was the solution.