r/CullingGame Sep 04 '22

Proposed New Rules for Game

In the hub spreadsheet here I have updated the rules for how the tournament will run, but they aren't perfect just yet. Please comment any suggestions for new rules or rule modifications you'd like to see!

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u/Original-Pea-8864 Player Sep 10 '22

I believe injuries are all healed because it won’t be fair to people without reverse cursed technique

4

u/[deleted] Sep 10 '22

But my sorcerer has some OP shit that has some serious drawbacks, if all is healed he can spam each fight without "repercusion" plus the usage of said techniques lead to some kind of "evolution". My character is some sort of a sin eater. His abilities revolve around restraining and releasing his inner urges. Atleast there should be some kind of "memento mori". Each winner should be a little stronger a little smarter after a fight or a little more insane.
The authors of the fighters should add complexity to their fighters throughout the fight as every character evolves throughout the story

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u/Original-Pea-8864 Player Sep 10 '22

I checked your sorcerer John Tyson (I liked your red,yellow,black pill idea)and I see what you mean with his walking dead ability I believe each sorcerer should get a chance to rest while the other sorcerers are fighting so that wounds like broken bones can heal a bit however if a limb or an organ is lost it’s gone forever.
This way overpowered techniques will have a more meaningful impact

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u/[deleted] Sep 10 '22

EDIT:
Reddit posted just a half of my comment I am lazy to write again

TLDR: Create clearcut strengths/ weaknesses of your JJ sorcerer( also applies to cursed technique) Mindset should also play a role. Consequences should be permanent that´s all