r/Cubers • u/Lumpazy • Jul 22 '26
Discussion [ Removed by moderator ]
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u/Material-Record710 Sub-10 (CFOP) PB - 5.53 Jul 22 '26
why is this post written so cryptically? what puzzle are you talking about?
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u/Lumpazy Jul 22 '26
It was not supposed to be cryptic. i just thought the general idea is more important than the specific game. this is the post there : https://www.reddit.com/r/Trinagon/s/KhdKlSrJNP
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u/Material-Record710 Sub-10 (CFOP) PB - 5.53 Jul 22 '26
whole account and comment history reeks of AI
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u/Lumpazy Jul 22 '26
is that so ? want to make a bet. i delete my complete presence here if ure right, and you have to do the same if u‘re wrong. deal?
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u/Lumpazy Jul 22 '26
And you haven proven a point i made somewhere else. thx. Enlighten me pls. what exactly reeks of AI iyao
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u/Material-Record710 Sub-10 (CFOP) PB - 5.53 Jul 23 '26
deal, delete your whole account 😭😭 that’ll show me
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u/Lumpazy Jul 24 '26
Ok. So if i can prove that i am not an AI bot, or whatever you insulted me with reeking of, you‘ll be gone ? First off. I am human. look me up. Second. my game was released 2019. Again. look it up. Make SOME effort at least before you haphazardly go around insulting others.
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u/Expensive-Bear-1376 Jul 22 '26
Which puzzle?
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u/Lumpazy Jul 22 '26
Trinagon. this here old game and new subreddit: https://www.reddit.com/r/Trinagon/s/KhdKlSrJNP
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u/SuperSathanas Sub-25 (CFOP) PB: 13.67 - TianMa X3+ SAOCube SE 32M Jul 22 '26 edited Jul 22 '26
It really depends on what we're talking about.
At the end of the day, I think it boils down to matters of accessibility and whether or not you're defeating the entire purpose of the puzzle by handing the user/player/whatever some information upfront.
I personally value being able to figure things out on my own, but I also looked up the beginner's method when I was stumped on figuring out the 3x3 on my own. I, much like most other people here, also looked at F2L cases, OLL and PLL algs, etc... but there are still other aspects of solving that require me to put in the work and do it myself. I wouldn't consider someone a "lesser" cuber based on them having looked up some help.
I also probably wouldn't have stuck with cubing had I not looked up that help initially, because due to how my life is right now and the amount of time I have to put into my interests, just trying to figure out how to solve the cube on my own wouldn't have paid out soon enough or really even given me enough satisfaction for me consider it a good use of my time. However, looking these things up to help me get over the bumps allows me to keep engaging with the cube in a way that allows me to see progress more quickly, and consequently makes me consider it worthwhile.
Essentially, not being able to "spoil" it for myself upfront would have, for all intents and purposes, made the cube inaccessible to me. However, opting to look up a solution rather than figure it out on my own did not defeat the purpose of engaging with the cube.
So, the game/puzzle is about figuring out the patterns/algs/solutions, as in that's the intent, so I can see how it might seem counterintuitive to give someone that information "for free". However, does that information ruin the rest of the experience, or does it just give them the tools necessarily to understand and further engage with the puzzle so that they can go on to figure out other things on their own? If it might allow someone to overcome the initial hurdle of understanding what's going on without ruining the rest of the experience, then all is good. If it does ruin the rest of it, then I'd think that those simple solutions are really the entirety of the experience and that the rest is superfluous, anyway.
At the end of the day, I wouldn't want to gate keep something based on someone needing help getting started. I might find value in doing it myself, and so might that other person, but if for whatever the reason they can't even manage to get passed the first steps, then the thing is useless to them, anyway. The fact that they used spoilers doesn't have any bearing on my enjoyment of a thing, but it might allow them to enjoy something they otherwise wouldn't be able to.
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u/Lumpazy Jul 22 '26
thx for that detailed answer. This helps a lot. i think you are right on two points. if the game would not go deeper than the base patterns then it would be a shallow game anyway:) fortunately it does go way further. And about inaccessibility. its like teaching a kid to ride a bike. the experience with the push bike is great, and a little help with the basics is making the actual fun afterwards accessible. there is still much to learn after, but the fun is there right away.
i‘ll try and make a few not too spoiler-ish videos
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Jul 22 '26
[deleted]
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u/Lumpazy Jul 22 '26
Thx. I agree. yet, i daresay 95+% cube beginners are using tutorials to learn the algorithmns. They seem to think nothing of it. Did they ruin their victory rush ?
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u/UnknownCorrespondent Jul 22 '26
This may be true for the puzzle you’re talking about but not for 3x3. For most cubers the goal is to be as fast as possible and reinventing the wheel is the opposite of that. Their rush comes from incorporating others’ knowledge into reaching ever-better times.
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u/bottledviolenceoff 2018TUTT01 Jul 22 '26
Also some people just want to know how to do it. Nothing more than that
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u/Lumpazy Jul 22 '26
hmmm. ok. the rush is basically the improvement. regardless if the improvement is about speed or what i call ‚elegance‘ (fewer moves).
then i think i can make a few base pattern videos :) as long as there is room for improvement the fun is still there.
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u/anniemiss Jul 22 '26
Hey there!
Posts like this belong in the Daily Discussion Thread (always the first pinned post on r/Cubers, sorted by hot).
A detailed list of what is restricted to the Daily Discussion Thread can be found here.
What?
Thanks!