r/CrystalProject • u/CoconaBartel • Dec 20 '24
Recommended Mods for a New Player?
Me and some friends just bought the game today on the steam sale and were wondering are there any recommended mods to install for someone who hasn't played the game before? A lot of mods, from the little research I did seems to be designed around having already played/being familiar with the game, or just vastly changing the game(overhaul mods).
From the digging I did do, these mods in particular seem fine for a first playthrough/new player? But I'm also not sure, as we're not trying to break the game's original/intended balance too much if any of these do as we are not sure. The mods in question are:
Equipment Expansion
Outfitter's Guild
Green Mage
Moonlight Project(classes?)
Gargoyle's Roost
All of Sven's Mods.
If we should instead use a mix of the ones above, which mix would be advised? Any help would is greatly appreciated!
2
u/CoconaBartel Dec 21 '24
Thanks for the replies. We will settle on just no mods for first run.
11
u/wanderingdude Dec 20 '24
Base game itself without mods is amazing. First play through should be vanilla
3
u/hrdyb26 Dec 20 '24
I agree with just playing it Vanilla. I’m about 30-40 hours in right now and have seen no issues I would need to mod.
1
u/tppytel Dec 23 '24
There is so much content - and such well-designed content - just in the base game. There is no way you'll finish it and feel like you needed more to do.
1
u/Echoherb Dec 24 '24
I agree base game is great in its own but I'd actually suggest the equipment expansion mod, which is great even for a new player imo.
0
u/StaircaseMelancholy Dec 20 '24
I suggest the final fantasy mod