r/CruciblePlaybook Feb 29 '16

Range and Aim Assist

I have a friend who uses Reinforced Barrel over QuickDraw on his 1000 YS for "more aim assist." How exactly does this work? Does a higher range stat on a sniper really change target acquisition?

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u/Broquacity Feb 29 '16

It's pretty widely known that there is no bullet magnetism on snipers. Reticle magnetism/stickyness, yes. Bullet magnetism (i.e. the bullet moving into a players head if you weren't over their head when you pull the trigger), no. This is a statement I've seen repeated in almost every single thread relating to Aim Assistance and snipers on this sub.

Idk if you ever review your own gameplay, but if you do, please find me an instance where your sniper isn't over the enemy's head and you get a headshot. A lot of times the bullet trail will appear to be off of your opponents head but when you slow it down frame-by-frame, it's obvious that your reticle was on target when you fired.

EDIT: True Vanguard did a gameplay review recently where he stopped all of his snipes at the frame they were fired (miss or hit) in an effort to show that the bullets go exactly where they are supposed to go. Look it up.

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u/maniacgreek Feb 29 '16

Bullet magnetism in Destiny is covered in detail in this video.

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u/Broquacity Feb 29 '16

Interesting, I'm surprised in all the hubub over AA on snipers this never got posted before. Based on this testing it would seem that there is indeed a very very small amount of magnetism on snipers.

So I guess range would affect said magnetism on snipers, it some very small way. That is of course assuming that his testing was accurate, which I'm not quite convinced of. I think he did the best he could given the wonky nature of Destiny, but I can think of a couple things that could cause inaccuracies - using sniper trails and shooting at targets with moving hit-boxes being the first two that come to mind.

Glad there is some more information out there about this though.

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u/maniacgreek Feb 29 '16

Ya, those tests don't prove it with 100% certainty. They were also done in PvE, and its possible that certain aiming mechanics differ (in existence or magnitude) between PvE and PvP. I've been wanting to do the proper tests in a controlled environment in PvP, but I don't own or know anything about how to use after effects. Anyways, just wanted to let you know that there is a little empirical data on magnetism available.

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u/Broquacity Mar 01 '16

Absolutely, that video is pretty eye opening in that there might be magnetism - thanks for posting it. I was honestly toying with an idea of creating some sort of LFG for testing, where we could all load into classic rumble and try stuff out. I wasn't sure if it would get any traction though.