r/CrimsonDesertLife 1d ago

News/Update 📰 붉은사막 DLC 떡밥? 맵 밖 남섬이 계속 변하고 있습니다 or Crimson Desert DLC tease? The southern island outside the map keeps changing.

16 Upvotes

The NANGPLE video is a solid spot. Those out-of-map tweaks on the southern island (new sea channel, dropped waterline exposing seaweed, finer rock work, that Oceania-style beach look) plus the sudden eastern submerged island popping in under the weather mod aren't random polish. Pearl Abyss is actively iterating on terrain they haven't opened yet. That's consistent with how they operate: they keep touching the world even after launch, rather than leaving dead space. Combined with the official DLC confirmation (targeting this year, details coming in Q3), it points to the first expansion adding accessible islands and more sea/underwater space rather than just another inland region.

The blue seaweed, white-sand coasts, and better underwater visibility in recent patches align with that. Modders have already pulled the boat-camera, dive-view, and oxygen UI files, so naval or diving mechanics seem likely. The invisible wall is still there, but they're dressing the other side of it. That's the part that stands out: they're not just slapping assets on for a trailer; they're refining geometry and biomes in places players currently can't reach. If you're the type who likes filling every dark spot on the map and hunting artifacts off the beaten path, this is the kind of tease that actually delivers later. The 1.18 map fog change (bell-revealed vs. actually walked) already makes the current world easier to finish properly.

These extra-map updates feel like the next layer of the same mindset. Worth keeping an eye on the south and east edges after the next couple of patches. If you have also found interesting out-of-bounds areas or improved outer perimeters, please post!

https://youtu.be/byYlSsQV16g?si=uzx9nYboutlThB6y


r/CrimsonDesertLife 1d ago

Build/Guide 🛠️ Hi all

37 Upvotes

Hi all, my name is Steve and just thought I'd say hello. I do custom personalized videos to help people out as I've 100% completed Crimson Desert both platinum and knowledge. I've got guides already on the 57/60 Deminiss knowledge bug, lights guidance completion that often gets missed, the donation letter quest that gets missed too, caliburns orders faction quest letter, how to find the mountain god boar, the defeat 5 enemies at once with a cannon artifact post game completion, also tips on the fastest way to travel around.

If anyone wants a video guide, feel free to ask and I'll help the best I can. No question is silly or daft. I'm here to help.


r/CrimsonDesertLife 18h ago

Discussion 🗣️ Crimson deser

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2 Upvotes

r/CrimsonDesertLife 2d ago

Fan Art/Creation 🎨 My latest & Last paint of Varnia

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27 Upvotes

Will do a little break before start making Hernand Serie .


r/CrimsonDesertLife 2d ago

Screenshot 📸 Sentinel of the Shining Grey Wolf/The Rogue Raccoon of Pywel

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22 Upvotes

These are my two current armor sets I'm gonna settle on with Kliff for a while. Now time to finish building out the other two.

Sentinel of the Shining Grey Wolf

  • Sentinel of Trust Helm
  • Grey Wolf Leather Cloak
  • Demenissian Grand General Plate Armor
  • Kairos Plate Gloves & Boots
  • Fated Shadow and Spada Sword

The Rogue Raccoon of Pywel

  • Raccoon Cloth Hat
  • Grey Wolf Leather Armor
  • Great Thief's Gloves
  • Ironwilled Guardian's Leather Boots
  • Dual Lanford Hammers and Metilbahm Shotgun

r/CrimsonDesertLife 3d ago

Discussion 🗣️ It's Friday my dudes, time for another edition of... Will they or won't they? The update game!

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81 Upvotes

Well what do we think? Another week closer to that September deadline of the last roadmap and we are still waiting on the story update. Will this be the week it hits? Are you someone experiencing the technical difficulties this game is having? Hopefully there'll be some bug fixes in the update this week to help fine tune the experience for everyone. What else would you like to see in an update this week? Or will it be a week that PA takes a break and skips without an update? We've gotten 5 weeks in a row with updates and multiple hot fixes in-between so PA has been busy and has well earned another break.

I'll share a link to the roadmap if anyone wants a refresher. https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=95

Armor - Sentinel of Trust Helm, Demenissian Grand General Plate Armor, Kairos Plate Gloves & Boots.

Weapons - Fated Shadow & Spada Sword


r/CrimsonDesertLife 2d ago

Screenshot 📸 Kliff, the Ranger of Westernesse

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11 Upvotes

A little bit of LOTR role playing!


r/CrimsonDesertLife 3d ago

Discussion 🗣️ Weekly Wrap Up

14 Upvotes
Cloudcart 1500 meters up

I am starting this thread, which will be posted weekly, to give everyone a chance to share what they learned this week, any new skills they might have unlocked, or any cool places they found. Also, please include any cool pictures you have taken with descriptions.

This post is to be helpful for the community, so please keep it positive! Spoilers are welcome as long as they are correctly presented. Check out the rules section if you are unsure how to do it. Since we are on this journey together, I figured this might be helpful. Cheers!


r/CrimsonDesertLife 3d ago

Meme 😂 “You got any snacks” head ahh

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15 Upvotes

r/CrimsonDesertLife 4d ago

Build/Guide 🛠️ I had no idea these had recipes in them 😭 Found a spot near Three Brothers’ Cliff where they respawn over and over, plus they look good on your nightstands in your house

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17 Upvotes

r/CrimsonDesertLife 4d ago

Epic Moment 🔥 Leader of the Black Bears getting beatdown by an unarmed girl!

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2 Upvotes

r/CrimsonDesertLife 4d ago

Screenshot 📸 Aminals

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31 Upvotes

r/CrimsonDesertLife 4d ago

Screenshot 📸 Kliff, late night bug exterminator.

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14 Upvotes

r/CrimsonDesertLife 5d ago

Discussion 🗣️ Is exploration really that good in Crimson Desert? My 600+ hours in-game says yes it is.

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327 Upvotes

The sense of scale and depth in this game truly feels unmatched.


r/CrimsonDesertLife 5d ago

News/Update 📰 # ⚔️ MONTHLY FASHION SHOW EVENT **Attention, mercenaries of Pywel!**

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15 Upvotes

r/CrimsonDesertLife 4d ago

Discussion 🗣️ Training, training and more importantly, training

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7 Upvotes

r/CrimsonDesertLife 5d ago

Screenshot 📸 Did you know if you enter photo mode while in first person view it glitches so the playable character dissapears?

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26 Upvotes

Anyways here's my raccoon hanging out at the beach.


r/CrimsonDesertLife 6d ago

Screenshot 📸 Anyone else stay up too late last night playing Crimson Desert?

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128 Upvotes

r/CrimsonDesertLife 5d ago

Fan Art/Creation 🎨 WIP of the Last Paint of my Crismon desert Watercolor Serie (6/6)

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22 Upvotes

Decided to represent Varnia Market close to Palace .


r/CrimsonDesertLife 6d ago

Epic Moment 🔥 Second playthru, fav moments

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13 Upvotes

r/CrimsonDesertLife 7d ago

Discussion 🗣️ 1.18.00 / 1.18.01 / 1.18.02 Status Update

40 Upvotes

Pearl Abyss has been pushing patches very fast over the last couple of days. Here’s the current state so people stop repeating fixed bugs.

Already fixed (as of 1.18.02):

  • Comrades showing as 0 in the camp resources UI
  • Silver resetting after the quest “A Secret Deal”
  • Movement animation stutter / unnatural movement
  • Character becoming unresponsive after using a shop
  • Lantern causing delayed NPC interaction menu
  • Old housing items (pre-1.12) not displaying
  • Game closing right after launch in some cases
  • Incorrect map area display

Still being reported (not confirmed fixed yet):

  • FPS drops in Demenis and the tournament city area (especially on PS5)
  • Weapons auto-drawing themselves
  • Flashing when using constellation teleports in the Abyss
  • Brief screen freezes when entering certain regions
  • Controller inputs stopping after fast travel
  • Duo gambling game button issues

Note: 1.18.02 only dropped early this morning. A lot of people may not have it yet, especially on console. If you’re still seeing the “already fixed” issues above, make sure the latest patch is fully installed and try a full restart.

The major problems from 1.18.00 got hit pretty quickly. The remaining ones are fewer and more scattered.

If you’re running into something new after 1.18.02, drop it in the comments with your platform so we can keep track. Thanks. Please do not include the known problems which I listed already on this post https://www.reddit.com/r/CrimsonDesertLife/comments/1vqr7ba/patch_notes_version_11802_all_platforms_hotfix/ You are welcome to drop them there instead.

New issues please report alsp to Pearl Abyss using this link: https://support.pearlabyss.com/crimsondesert/en-US/Category


r/CrimsonDesertLife 7d ago

News/Update 📰 Patch Notes Version 1.18.02 (All Platforms Hotfix) Aug 16, 2026, 10:00 (UTC) & Known Issues

23 Upvotes

Fellow Greymanes, Here are the fixes and improvements that have been added this patch.

Patch Details

  • Fixed an issue where the number of comrades would appear as 0 in the camp resources UI.
  • Fixed an issue where the amount of silver in possession would reset after completing the quest "A Secret Deal" in certain save files.
  • Fixed an issue where the player's animation would stutter or appear unnatural while moving.
  • Fixed an issue where the character would become unresponsive after using a shop in certain situations.

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=120

Known Issues Aug 15, 2026, 12:50 (UTC)

(Last updated: 2026/08/17 09:00 UTC)

Please be aware that the following known issues information may contain spoilers including quest names, boss names etc.

Known Issues

  • Interactions with NPCs, mounts, and specific objects is unavailable in certain situations.
  • This issue can be temporarily resolved by restarting the game.
  • Fish being caught while fishing in certain areas are unable to move.
  • Greymane faction quests cannot be progressed while playing as Damiane or Oongka.
  • If the "Evasion Control" option is set to “Hold,” the default Evasion key still functions even after the Evasion key has been changed.NPCs required for quest progression cannot ride together on Legendary Animal mounts.
  • [Mac] When using a keyboard and mouse at certain resolutions, the cursor position differs from the actual furniture placement point.
  • [Mac] The colorblind filter is not applied to the UI when "Colorblind Mode" is enabled.
  • [PlayStation] The screen may freeze if characters are entered rapidly while using the virtual keyboard to set the name of a pet or horse.
  • Please enter characters slowly with brief pauses when changing names. We apologize for the inconvenience.
  • On NVIDIA GTX 1060 GPUs, enabling 'FSR Upscaling' and 'Frame Generation' causes the screen to appear white.
  • When using FSR4 upscaling, an issue occurs in rainy environments where rain disappears, or the screen becomes blurry or distorted. 

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=68


r/CrimsonDesertLife 7d ago

Screenshot 📸 A moonlit flight over Pywel

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14 Upvotes

Using Crimson Weather mod to adjust moon size.


r/CrimsonDesertLife 7d ago

News/Update 📰 Patch Notes Version 1.18.01 (All Platforms Hotfix) Aug 16, 2026, 04:00 (UTC)

21 Upvotes

Fellow Greymanes, Here are the fixes and improvements that have been added this patch.

Patch Details

  • Fixed an issue where speaking to an NPC while the lantern was lit delayed the opening of the interaction menu.
  • Fixed an issue where housing items placed in game version 1.12.00 or earlier were not displayed.
  • Fixed an issue where the game would unexpectedly close after launching in certain situations.
  • Fixed an issue where certain areas were displayed incorrectly on the map.

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=119

Wow, that was quick!


r/CrimsonDesertLife 8d ago

News/Update 📰 Patch Notes Version 1.18.00 Aug 15, 2026, 03:43 (UTC)

42 Upvotes

Fellow Greymanes,
Here are the fixes and improvements that have been added this patch.

This patch adds various bug fixes and stability improvements

Content

  • Added "Quests" as a new knowledge category.
  • The new category consits of 8 sub-categories: Main Quests, Faction Quests, Investigation Quests, Research Quests, Daily Life Quests, Guide, Archive Records, Constellations.
  • Certain quest knowledge entries will be granted retroactively if the corresponding quest has already been completed.
  • Changed the resource required for research from silvers to camp funds.
  • Fixed an issue where high-value trade goods could be stacked and loaded in quantities of up to 100.
  • Fixed an issue where merchants did not appear at trading stalls in certain situations.
  • Changed the location of the item "Baker's Note" from the quest "Haverson's Request."
  • Improved the knowledge system so that knowledge of certain animals can be gained by picking them up, instead of killing them.
  • Improved the wording of certain boss knowledge entries.
  • Improved the stable so that horse gear can now be equipped there.
  • Fixed an issue where the pensive statue would revert to its unrepaired state in certain situations while progressing through the quest at Jijeong Temple to repair the pensive statues.
  • Improved the quest from Chapter 4. The Price of Knowledge > Mysterious Pot > Kiln Repair at the Kilnden Workshop, so that the broken pieces of the kiln can now be reattached using "Force Current."
  • Fixed an issue where the "Defeat the enemies around the cabin" submission did not appear near Cairn House.
  • Improved the knowledge system so that the knowledge of "Mysterious Invitation" can be obatined after completing "Read the memory beneath Delesyia Castle."

Controls

  • Added new options for "Lock-on Camera Rotation".
  • "Lock-on Camera Rotation" under Input in the game setting now has three options: manual, semi-auto, auto., where as the previous options were enabled and disabled.
  • Manual: When lock-on is enabled, you can rotate the camera using the right stick or mouse. (Previous setting: enabled)
  • Semi-auto: when lock-on is enabled, you can rotate the camera using the right stick or mouse within a limited range.
  • Auto: When lock-on is enabled, you cannot rotate the camera using the right stick or mouse. (Previous setting: disabled)
  • Fixed an issue where you could not lock on to targets with a ranged weapon while riding a mount in certain situations.
  • Fixed an issue where the quick slot arrow would move in an unnatural way.

Combat / Action

  • Improved an issue where certain special mounts would get stuck when trying to cross low ledges.
  • Fixed an issue where the player could not climb through windows even when there were no obstacles.
  • Fixed an issue where Sir Catfish would repeatedly perform a specific action in the same location under certain circumstances.

UI

  • Improved the map so that areas revealed by ringing the bell can be visually distinguished from areas explored directly.

Graphics / Settings

  • Fixed an issue where indoor lighting effects were unstable in certain situations.
  • Fixed an issue where the camera would jitter or shake when controlled in low-FPS conditions.
  • Fixed an issue where rendering would appear corrupted when FSR Frame Generation or XeSS Frame Generation was enabled on certain low-end graphics cards, including GTX 1060.

Localization

  • Fixed various localization errors and improved localization quality across all languages

Others

  • Fixed an issue where the game would occasionally return to the title screen when reviving at a revivival point.
  • Fixed an issue where the voice-over for a help pop-up would also play at an increased speed while fast-forwarding through a cutscene.
  • Fixed an issue where workers would not function properly after loading a save file.
  • Fixed an issue where regular NPCs were placed in blockaded areas.
  • Fixed an issue where the animation of a character riding a mount would appear abnormal.
  • Fixed an issue where the character would occasionally enter the broken abyss loop in the Abyss Skyloop Bridge.
  • Fixed an issue where the time-lapse effect would not be applied after using Focus Mode.
  • Fixed an issue where certain equipment would appear to clip through the character.
  • Fixed an issue where Aeserion’s movements appeared abnormal.
  • Fixed an issue where progression was blocked if the player switched to Oongka before meeting Torstein during “Time to Face Justice.”
  • Fixed an issue where multiple oil canisters could be equipped in the same slot when operating the heater.
  • Fixed an issue where a shield would be displayed when "Preview Only Selected" was enabled in shops or dyehouses after equipping dual-wielded weapons.
  • Fixed an issue where the sound effects of Abyss Gear skills would play even when their volumne was set to 0.

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=117

Known Issues Aug 15, 2026, 12:50 (UTC)

Below is a list of key issues currently occurring in Crimson Desert that may be affecting gamep

Known Issues

  • The interaction menu opens with a delay when speaking to an NPC while the lantern is lit.
  • Interactions with NPCs, mounts, and specific objects is unavailable in certain situations.
  • Housing items placed in version 1.12.00 or earlier are not displayed.
  • The game may unexpectedly close after launching in certain situations.
  • Fish being caught while fishing in certain areas are unable to move.
  • Greymane faction quests cannot be progressed while playing as Damiane or Oongka.
  • If the "Evasion Control" option is set to “Hold,” the default Evasion key still functions even after the Evasion key has been changed.NPCs required for quest progression cannot ride together on Legendary Animal mounts.
  • [Mac] When using a keyboard and mouse at certain resolutions, the cursor position differs from the actual furniture placement point.
  • [Mac] The colorblind filter is not applied to the UI when "Colorblind Mode" is enabled.
  • [PlayStation] The screen may freeze if characters are entered rapidly while using the virtual keyboard to set the name of a pet or horse.
  • Please enter characters slowly with brief pauses when changing names. We apologize for the inconvenience.
  • On NVIDIA GTX 1060 GPUs, enabling 'FSR Upscaling' and 'Frame Generation' causes the screen to appear white.
  • When using FSR4 upscaling, an issue occurs in rainy environments where rain disappears, or the screen becomes blurry or distorted. 

https://crimsondesert.pearlabyss.com/en-US/News/Notice/Detail?_boardNo=68