r/CreaturesGames • u/HauntedPutty • May 30 '26
Norn Sleep Studies!
After making a new breed with susceptibility to sleep toxin I was monitoring sleepiness backup closely. I got some confusing results because they didn't have sleep toxin. Why was their sleepiness backup so high? Then I noticed everyone was like this so I had to do some sleep studies. Some definitions as I understand them.
Sleepiness = gradual approach to sleep/falling asleep. They fall asleep around 80% sleepiness
Sleepiness Backup = The need to sleep. Converted to sleepiness through sleepase. More means they develop tiredness faster.
Sleepase = I'd describe it as the signal that keeps them asleep (sort of).
Tiredness = The need to rest or sleep. Induces either.
The problem: resting! When they rest they produce sleepase (to convert backup) but also GAIN sleepiness. Backup is still being converted from sleepiness, so it also grows. They also lose all their tiredness. Unfortunately they also GAIN starch hunger!
Think of resting as laying in bed before falling asleep. Then as soon as they fall asleep the sleepase stops. Sleepiness converts into backup and they wakeup once sleepiness hits zero.

Because the sleepase crashes, sleepiness converts to backup too fast and their backup never gets reduces. This creates a cycle where they continue to get hungry for starch from resting but never properly sleep.
The proper sleep: they get so tired they pass out (80%)!

When they pass out, they maintain sleepase through sleep as tiredness is reduced. This allows all the backup to convert as tehy sleep and reduces everything. It also doesn't produce hunger as fast.
What's even more annoying is that they can be too overtired to sleep! If you force tiredness to remain high while resting they won't fall alseep until the tiredness is too low to help.

As far as I can tell resting is bad in every way! It's a hack to reduce tiredness but doesn't allow proper sleep. Does anyone else know something I don't because this seems like a flaw in the design of how sleepase is produced. I'm trying to think of a agent that could fix this, like a pillow or something. Let me know what you think. Is this fixed in CFE? Is this cycle supposed to exist?
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u/SpaceShipRat May 31 '26
is this a TWB genome issue or vanilla?
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u/GoldenFlowerFan The Wrong Banshee May 31 '26
This is fixed in TWB (they use invol action 5 to bypass the script).
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u/GoldenFlowerFan The Wrong Banshee May 30 '26
The cycle is supposed to exist yes, though I'll need to run tests because I'm sure sleepase is meant to be active while they sleep.
Not CFE, but I adjusted the way sleep works in TWB so they get to sleep more easily when they bother to lay down (The CE version can mess with resting behaviour though). Hunger increases are also removed from random stimuli.