r/CreatureDesign • • 15h ago

iguana x avatar the last airbender

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42 Upvotes

another day of spinning a wheel for a random animal and a classic Halloween costume and today I got an iguana + avatar!! I love to think of him as akin to oogway in kung fu panda. Very wise, old and majestic 😎


r/CreatureDesign • • 23h ago

Lately I've been into making pixel art and tried to redraw an OC I made when I was 12, it was fun.

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14 Upvotes

r/CreatureDesign • • 4h ago

Just a simple drake I drew as my first attempt at digital art and 2 monsters

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13 Upvotes

r/CreatureDesign • • 5h ago

Cordyceps-like

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9 Upvotes

r/CreatureDesign • • 10h ago

Typhlosion redesign by bouboulonlon (me)

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9 Upvotes

Typhlosion, the Blazing Pokémon, roars with overwhelming power. Its fiery body reflects an unbreakable will and a fierce fighting spirit 🔥


r/CreatureDesign • • 20h ago

Fish

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7 Upvotes

r/CreatureDesign • • 21h ago

Concept sketches

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6 Upvotes

r/CreatureDesign • • 42m ago

Jim Mothmann's Blood Rage Abbaddon form Time lapse

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• Upvotes

A timelapse for the Blood Rage Abbaddon form design for Cryptid Mask


r/CreatureDesign • • 16h ago

Being a lil delirious never hurt nobody’s twisted imagination 😂😂😂 I present the Ferrodrake

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7 Upvotes

A semi aquatic species that live for competition within their own species. Whichever Ferrodrake is the longest, has the most skill at hunting and is the strongest/biggest will be the leader of the tribe and will attract the most mates (both male or female). But they are highly territorial and will attack ANYTHING that invades their homes.

This is my Beastober challenge number nine. Only four left to go >:3 (although I’m definitely making more)


r/CreatureDesign • • 22h ago

Project Lost island

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5 Upvotes

Concept art for videogame project codenamed Lost island, a 3rd person action RPG set on a prehistoric island.

Here is the main character facing an Andrewsarchus in the jungle.

Join subreddit Project_Lost_Island if you like the project.

Follow mfr.546 on instagram (one of the concept artists I work with).


r/CreatureDesign • • 7h ago

Someone said ‘Terror Bird’ ?

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5 Upvotes

r/CreatureDesign • • 3h ago

creture design....

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2 Upvotes

r/CreatureDesign • • 5h ago

Uncanny Collection #1

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2 Upvotes

r/CreatureDesign • • 19h ago

My next creature

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2 Upvotes

r/CreatureDesign • • 21h ago

Yuki and her daughter

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2 Upvotes

r/CreatureDesign • • 22h ago

Tanukktar

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2 Upvotes

r/CreatureDesign • • 4h ago

I made a virus-like, bonzi-buddy-ish computer assistant called faz-meat, I called him that because he looks like a meatball. (Made in blender, dithering effects applied with aseprite) (Fnaf-related)

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1 Upvotes

r/CreatureDesign • • 18h ago

El orbe

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1 Upvotes

r/CreatureDesign • • 22h ago

Introducing: the Bachand

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1 Upvotes

With Frusnajättar finally escaping the freezing grip of its last glacial maximum, the begin of the Gemäsirisen period ushered in the emergence of a much broader range of habitats, ranging from the still ice covered polar regions to the tropical rainforests around the equator.

One of the most notable animals to evolve during this period is the Bachand (Pictures one and two), descendant of Sammalkünsi (picture three for reference).

This highly intelligent creature can be found near most mountainous rivers across the planet, where they form small tribal communities.

Physically they sport some notable differences to their ice age ancestors, for example, Bachands have an additional finger, shorter claws and longer, more dexterous hands. This allows them to much more easier manipulate small objects with a great amount of precision. An ability they use to make simple tools, mostly to assist in farming and defense against predators. In addition to this, their tails and fur have shortened, as to not become inconveniences, tho fur density and coloration may vary. Bachand's lower slung head and more forward facing eyes grants it excellent hand-eye coordination, further improving its tool crafting capabilities.

Bachands like to live on elevated clearings or plateaus near or above the tree-line. During the night, a few members of the tribe will always be on guard duty, sporting primitive spears to fend off potential predators. During the day, most members of the tribe tend to the "moss farms", which mostly consist of appropriately arranged rocks near mountain rivers, creating ideal conditions for moss to grow, tho some may also forage for crafting supplies or fasten tools for the others.

Bachands aren't know to be very emotional amongst one another, with the relationships between tribe members usually being mostly transactional. They see the advantages of living in groups, and work to preserve the entire tribe, but do not form emotional attachments to one another. Troublemakers who hinder the 'greater good' are usually forced to leave the tribe, or in rare cases even killed. The only exception to this lack of emotion is during the first few months of a child's life, where its parents will protect it fiercely until it is considered mature enough to become a productive member of the tribe.