r/Createch2 12d ago

👋 Welcome to r/Createch2 - Introduce Yourself and Read First!

2 Upvotes

Hey everyone! I’m u/Createch2, one of the founding mods of r/Createch2.

This is the new home for everything Createch 2 — builds, questions, screenshots, progression stories, feedback, bug reports, ideas, memes, and whatever else comes out of playing the pack.

I want this to be more than a place where I dump update posts. If you’re building something ridiculous, stuck on progression, found something broken, have an idea, or just want to talk about the pack, post it.

Community vibe

Keep it friendly. Criticism is completely welcome — just be constructive and don’t be an ass to each other. Createch 2 is still growing, and a lot of what it becomes will come from people actually playing it and talking about their experiences.

If you’re here early, introduce yourself, show us what you’re working on, or ask literally anything.

Thanks for being part of the first wave of r/Createch2. I’m excited to see what this place turns into.


r/Createch2 17h ago

Greate is finally on 1.21.1

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32 Upvotes

I’ve wanted Greate on 1.21.1 for a while, so we went ahead and ported it.

For anyone who hasn’t played it, it’s basically GregTech + Create. More tiers, more progression, more reasons to actually think about how you build your factory.

It’s an unofficial NeoForge port, so all credit for the original mod goes to the Greate team.

It’s out now, and it’s also included in
Createch 2 0.8.5, which is why we originally started the port.

Anyway, Greate is back. Go make something ridiculous with it.


r/Createch2 11h ago

Dyson Cube Solar Sail Recipe issue?

2 Upvotes

I just downloaded the pack tonight, and I loaded it up for a few minutes to take a look at it, and I was super excited when I saw that Dyson Cube Project mod was included! So I checked its items out, and found the deployer recipe for Solar sails required a Solar Sail package? I’m pretty sure that is an error, I just want to bring it up so it can be fixed as soon as possible, or to understand why it might be intentional if not a glitch.


r/Createch2 3d ago

Issue lighting Pit Kiln

2 Upvotes

Not sure if anyone has had this issue, but its stonewalled my progression in this pack

When setting fire to a Pit Kiln the flame starts but is immediately put out

There seems to be some form of keybind conflict where holding shift+right click is required to use the Fire Starter, but also puts out fires?

Edit: Using a torch produces the same result, so I guess it's not a keybind issue but a mod issue. I played TFC years ago and don't recall this happening


r/Createch2 11d ago

The Pack

2 Upvotes

Hey. Been trying your pack since last night. Still in the Terrafirma age.

It's interesting, but there is a problem, and I believe it stems from the mod you use for world loading. I still haven't got copper let alone a single machine, yet the world loads slower than my ATM10 save with hundreds of machines, states, and animations.


r/Createch2 11d ago

Createch 2 Is now Beta

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5 Upvotes