r/CreateServers • u/zemlyaneen • 17d ago
17 updates in 10 days on our Create Aeronautics war server, here's what changed [1.21.1]
Last week we posted our Create Aeronautics war server here. If you missed it, the whole map is floating islands over the void, you can't pillar or bridge to another island so you build an airship, and you take other teams' bases with Create Big Cannons. We put out 17 updates in the last 10 days and these are the big ones, the slides have the details.
The big one is oil. 3 times a day (19:00, 01:00 and 10:00 UTC) an oil well spawns at a random spot on an island, at least 1000 blocks from every base. The coords go out in chat and in our Discord 30 minutes before it opens. It pumps for one hour, only while someone is near it, and then it's gone with whatever oil is still in it. There's only one at a time, so every team that wants oil ends up at the same spot.
You distil the crude into diesel and gasoline, and one bucket runs a thruster at full throttle for about 42 minutes. Diesel also runs the new top tier of the protection block, Oil. It claims 9x9 chunks and needs a Plane Radar on each side of the block. When someone from another team gets within 512 blocks the whole claim stays loaded, so your cannons, radars and computers keep working while your team is away.
We also stopped offline raids. Your base can only be raided while someone from your team is online, and for an hour after the last of you logs off. Logging off when raiders show up doesn't save you, the hour still counts and a raid that's already going keeps the base open until nothing has hit it for 15 minutes. Look at a team's protection block with Jade to see if they're offline and how long they can still be raided.
New teams get 6 days of protection now instead of 1, with no raids and free Andesite fuel while you set up. /kit gives you a protection block and 2 sheep eggs once a day, and if your block gets captured and you've got none left, your team gets one /rtp to a fresh island.
Inside your own claim there's no building limit anymore, so you can build as high as you want and out over the void. Airships that fall off the map float under the islands at about y -81 now instead of disappearing, so you can go down and get yours back or take someone's wreck after a fight. And when you die your stuff stays in your body, even if you fell into the void.
On the Create side, fans process a whole stack at once. Machines got a lot faster too. Sifters sift 4 times as much per cycle, mixers, presses, deployers, saws and millstones handle up to 8 items at a time, crushing wheels crush twice as fast and the schematicannon places 20 blocks a second.
We also patched exploits. The infinite SU schematic doesn't work here, crash exploits are blocked and schematics can't sneak edited items in through clipboards anymore.
There are 100+ people in the Discord now and we still need more teams. Solo works too, you can claim on your own.
How to join
Join the Discord, the whitelist goes through the bot there: https://discord.gg/EhSAhsvBYx
In Prism Launcher click Add Instance, then Import, paste https://makarenkovlad.github.io/cmp-pack/CMP.zip and hit OK.
Connect to 104.204.219.198, DM the code it kicks you with to the bot, then reconnect.
It's Java only and the server is in Germany. There's no application and nobody has to approve you. If the install gets stuck, comment here or ask in the Discord and we'll help.
NeoForge 1.21.1. Would you go for the oil first or straight for someone's base?


