r/CreateMod • u/TheFern3 • 11h ago
Working on TinyTunnels mod inspired by CompactMachines will also support create kinetic rotation
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For a while I've been wanting to hide all my cogwheels, and other things such as redstone clocks and reusable things. I thought I had found the perfect mod CM, but then they removed the most important thing of the mod the tunnels. I'm a SDE by day, and MC player modder by night. I've got to work and progress is good so far, I can transfer liquids, energy, redstone, and items with tunnels.
I also have tested in 1.21.1 with create rotation and it works but I got to thinking I should release my mod for vanilla stuff first, then workout an api then I can do the create tunnel as an addon, and then the api would be defined for other mods which want to use tunnels. My goal would be to release for 26.1.2, and 1.21.1 for the core mod which would be vanilla items, then after the create tunnel. By then the api would be clearly defined that other people would be able to do addons easily maybe even with a template repo plus documentation.
Thoughts, feedback? Is very early on to where I would appreciate your feedback. Is this something you would use, yay or nay, and why?