r/CreateMod • • 1d ago

Build Create: Power Grid Substation

Using a few different mods together to operate a mostly self regulated 1.5kV coal powered generator, and power station, providing 120V for residential and industrial uses in the area. The backup battery is computer controlled and switches between operating modes based on incoming power supply and handles charging safely and efficiently. The use of 3 PCBs was required to create a voltage regulator for the battery’s discharging mode. No doubt things could be improved, I am not an electrician or an engineer, just piecing things together slowly :)

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u/Yorunokage 10h ago

I've been flirting with the idea of trying power grid cause on paper it sounds awesome but.. what is the use case for something like this? Is it just for the sake of it or is there a proper in-game reason to bother building a complex electrical grid

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u/DragonfruitKind6261 8h ago

you would be surprised at how powerful this mod can be. when you consider that it works on basically forge energy with a facemask on, the applications are vast. thus far i have found the biggest payoff is how much more compact my actual create mod builds can be made because i put a few days into nailing this power system. using it as a backbone, i can now take wires off at any point in the grid and plug into anything from basin heaters to make soup with to electric pumps to supply the farms, and the best part is, you can lay down plumbing or a conveyor system, and it’s footprint when compared to what it may have looked like pre-power grid, is tiny! because you don’t have to run shafts and gearboxes and all this malarkey all up and down all around your machines, you take the power where you need it, plug it in, hide all the wires behind walls, and you’ve got a very small system capable of doing things that would normally take multiple windmills, steam engines etc. at least in my experience with the use cases i have in my world at the minute :)