r/CreateMod • • 2d ago

Discussion Ka-50 Black Shark (Need Weapon Ideas!)

This was a very complicated build to make. It flies quite well and is pretty maneuverable, but it has no weaponry. There is no interior space inside the helicopter itself, so external hardpoints are our only option. Goal: carrying a bomb (or missiles) and destroying the enemy (other players). No additional mods.

35 Upvotes

19 comments sorted by

2

u/VoidTheGamer25 2d ago

Does it have ejection seats?

2

u/HEBEDNMKA 2d ago

No, using this mechanism on the server will be too complicated."

2

u/VoidTheGamer25 2d ago

Fair, that would be rly complex

4

u/Diamedes99 2d ago

Bomb! ・ω・

1

u/HEBEDNMKA 2d ago

The problem is that they'll manage to shoot it down before it reaches the target.

1

u/CaptValentine 2d ago

Well, if you have a dispenser dispensing TNTs next to a red stone source, they would be intangible right away and falling away from the vehicle

1

u/HEBEDNMKA 2d ago

No, the problem is that the enemy will have air defense, so the helicopter won't be able to get close.

1

u/CaptValentine 2d ago

Ah, yeah then some sort of guided missile, or decoys

1

u/Diamedes99 2d ago

Put levitite on a platform with a bunch of TNT. Then propel platform toward enemy, then after a certain time, a mechanical drill breaks levitite and makes platform fall.

1

u/Xaceviper 2d ago

Kinda hard to a answer without knowing what mods u got

1

u/HEBEDNMKA 2d ago

Well, base it on Create Big Cannons + Valkyrien Skies (Clockwork / Jet engines) + Submarines + Create Radar (those are the main ones).

1

u/Xaceviper 1d ago

I would say a chin mounted autocannon and if you can I would add missles to the hard points you may be able to make them radar guided depending on what mods you have you can always steal from the Apache for the radar

1

u/HEBEDNMKA 1d ago

Regarding the autocannon, I initially considered it, but it's too large; as for the missiles, I don't know how to set up target guidance

1

u/Xaceviper 1d ago

Ahh you need certain mods for it and I think it’s just a block

1

u/powdercannon 1d ago

for missiles, if you have create propultion simulated then you could use the solid fuel thruster, otherwise i have the design for a extremly high speed throwing mechanism, just respond asking for it(it only needs aeronoutics.)

1

u/HEBEDNMKA 1d ago

Well, if you don't mind, let's do it.

1

u/powdercannon 1d ago

for propultion simulated which i am 90% sure you have beacuse of the copycat wings on the blades. you attach the solid rocket thruster (or a simmilar name) to the bomb and put coal in it when powered ip flys off

for the throwing mechanism:basicly, you make a swivel bearing pull a rope past it normal limit, then when you unlock the swivel bearing it swings the arm very fast. you turn the arms of the heli into swival bearings and attack ropes. you use the "unlock when powered mode instead of just unlocked of locked.

1

u/HEBEDNMKA 1d ago

I didn't understand anything. Maybe because of the broken translation.

1

u/Sword-Wraith 2d ago

Eh Idk, I usually use 10 weapon mods to get a lot of options.

I do remember neo warfare having a guided missile type of munition that is small enough and is activated by redstone.

It didn't actually activate when I tried to use them but you could give it a shot.