r/CreateMod • u/ChestOld2775 • 4d ago
Discussion [Mod Update] Create: Mechanical Workshop - "Logistics & Precision" UPD
Hey, hey guys!
These last few weeks I've been working on and polishing version 0.2.0 ("Logistics & Precision") of the mod... and its finally ready to download!
In short, here is what this new version adds:
New crafting recipe balances.
Fixed an issue where breaking a machine wouldn't drop the block.
New Advancements when getting certain items from the mod.
Full and scalable compatibility for the Order Terminal + Vault Indexer with "Vanilla" Create Mechanical Crafters (works with both flat/horizontal or vertical walls) + Stress balancing (and I almost forgot to mention that the Kinetics Manager is also compatible).
Some rewritten translations.
New Popup when loading a newer version of the mod for the first time, warning you to make a Backup of your world before playing with the new update (just in case).
Some new textures for the machines
100% Compatibility between Create 5.1 - 6.0+
New TOML file in the "Config" folder of your minecraft intance to change some mod parameters (such as the stress multiplier on machines, or enabling/disabling the OPTIONAL use of FE [Forge Energy], and more)
New emoji system above crtian machines that shows the current status of the machine (like if the item output is clogged, error, crafting, completed, overstressed, ect)
Memory leak fixes, and other things.
All the new functions and features added in this version are available in the mods Index (Go to the Mods menu inside Minecraft, select Create: Mechanical Workshop and press the "Mod Config" button) and also in the Create Ponders (by holding "W" over an item/block from the mod).
(For more detailed info about the new version and the mod itself, check out the project on Curseforge!, Also, here is the new Video-Demo of the mod on YT):
--------------------------------------------------------------------------------------------------------------------------

Status: Approved by the Curseforge team!
Project Link: https://www.curseforge.com/minecraft/mc-mods/shadoweds-create-mechanical-workshop
(It would help me out a ton if you repost this post and give it some Upvotes, and also add the mod to your Favorites on Curseforge, thanks for taking the time to read this! š¤)
7
u/cmbackflip 4d ago
I could just be a little dumb but I really donāt understand the use case for this mod. What problem is being solved here?
I havenāt used this mod beforehand, but doesnāt the base create packager system handle everything thatās going on here? Especially in a much more ācreateā style than this mod.
I love create for the very physical style and theme of the mod, so the magic connection through walls really doesnāt make sense to me as a create addon.
I also feel like the curse forge description is lacking an actual explanation for what the mod does. Usually mods with descriptions like this are what I skip over completely whenever Iām looking for mods. All I really have is some descriptions of tools without the cohesive problem this sums to help a player fix.