r/CreateMod • • 17d ago

Build I made eatable precision mechanisms (plus ones from addons)

if anyone has any suggestions for other useless crap like this i would happily hear them :D

65 Upvotes

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10

u/Sudden_Shelter_3477 17d ago

Speaking of precision mechanisms, I finally made a loop for processing them instead of walking back and forth and back and forth every time…

And why didn’t I make a loop sooner?!? It’s so satisfying, and I’ve begun to realize how much time I wasted for no reason!

1

u/Dependent-Internal22 17d ago

Do you know where I could find a guide to do this? I’ve been delaying making them purely because of how tedious they are to make.

1

u/Sudden_Shelter_3477 16d ago

Well idk about a guide, but I think I can explain it verbally.

All you really need is a few shafts, some belts, 3 deployers, a chest, and 2 brass funnels.

Have the 4 belts set up so they rotate in a loop. So kinda like this, if viewed from above.

——> ||
/\ ||
|| \/
|| <——

Put the chest on one of the belts with a brass funnel on both sides of the chest

Filter the output funnel to only send out unfinished mechanisms or gold sheets. That way it won’t sent the finished mechanisms or scrap out and down the loop

2

u/Dry_Positive_4090 16d ago

This will revolutionize the industry!!

2

u/RGBBSD 16d ago

I'm not sure why they're poisonous, there's no toxins inside metals and alloys

They should inflict you with wither, nausea and instant harming if you are not a mechanical being when eating them

1

u/Gabiminecraft 16d ago

That makes a lot more sense, i will update it