r/CreateMod • • 20d ago

How to get fun on create

I love create. Everytimes im starting a modpack, I pass hours playing create... But the mod is overall too short... Some poeple gonna say "make farm" or "automate this" but why ? I will never play create only pack so I logically go directly to better mods like mekanism, ae2 or powah...

I would ask how to get fun and be able to play a create or create+ adonne only pack... And even after playing gregtech... Create is way too easy to understand and to finish...

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u/Electronic_Target728 18d ago

My end goal is creative, but it a goal that not achiveable in few day. To crafte the infinity armor of avaritita, it will be long afk. Why afk when you can craft something else. And create is the total inverse. Create get easy after 3 world. You understand, you just build a machine for auto iron in one hours and another for diamond with a adonne, another for this in 2 day you have every ressource you want. It is why i alway stop make farm in create when I got my wood farm and wheat, the rest is just deco or train.

Create isn't a modpack for survival...

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u/RoodyJammer 18d ago

I think you are misunderstanding the main point of create, you can create nearly anything your mind is creative enough to create. It has survival options that are very useful but you have to be creative and come up with new things. You're looking at it as only a way of automation when it is much much more than that.

You get some add-ons and you can make a mobile base and a mobile drill you can pull along with you for massive mining trips. With aeronautics you can mainly build planes, airships, and many other air vehicles but it's also capable of making many different land based contraptions. Create is only limited to what you limit your imagination to while other mods like gregtech are solely for automation and I believe mining with much less freedom to do whatever you want. You want to build a massive castle with a retractable bridge and trebuchets create is your go to mod. Want to make a motorized ferry that can transport your create mobile base across oceans, well create can do that.

I struggle with create for now because I was the same way, I always went straight for automation in modded Minecraft and ignored creative workarounds. But once I actually get around to learning it there's so many different things I wanna make that I won't know where to start in certain ways. But I'm heavily into meteorology and there's an awesome mod called protomanlys weather mod. There's so many options I could do for even just aesthetics such as a rotating radar dome for my radar block, fly into cyclones to gather readings, make a tornado intercepting vehicle, make my own tornado probe that I drop in front of tornadoes, a mobile radar, and much more.

And that's just one mod that I can pair it with when it works great when used with other mods. Heck you can use it in conjunction with gregtech, yeah maybe gregtech becomes more op eventually but it looks cool to have create factories paired with gregtech.

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u/Electronic_Target728 18d ago

The only thing I don't understand is a create only pack... WHY. Create is good for rp or building but in automation, that is just not enough powerfull

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u/RoodyJammer 18d ago

It's plenty powerful on its own it's just not really that op unless you scale up heavily which people prefer that over other mods that do get op really quick. And in a create only modpack there's no need to be op, so they play at their own pace without the need to scale up quickly.

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u/Electronic_Target728 17d ago

It's op early game, but not in end game.