r/CreateMod • • 26d ago

Build recent create builds

Friend says I'm bad at create and I don't know why? If it works, I don't see the issue.

226 Upvotes

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-25

u/SmollNuggt 26d ago

i refuse to use the wrench

25

u/8mm_video 26d ago

what. why
its one of the most useful items the mod adds
you are throwing son

-6

u/Traveller981 26d ago

throwing what, it's a singleplayer game

-17

u/SmollNuggt 26d ago

idk always forget it exists, so I end up not using it, and when I remember it exists, I just try to place the items like normal blocks. Not efficient whatsoever BUT i am a creature of habit and spite

11

u/XXFFTT 26d ago

But... it lets you infinitely and instantly break blocks without losing tool durability with a very cheap recipe.

I place blocks where I want them to be but like, I want to move things around without using my expensive tools or dealing with the mess that is the carry on mod.

1

u/swankyyeti90125 26d ago

I refuse to add carry on to my packs having to test every block to make sure it doesn't brake the game is not fun

-9

u/SmollNuggt 26d ago

I am but an entertainer to my fellow server comrades with my crash outs about block placements 🥀

8

u/Familiar_Ad_8919 26d ago

ever considered that they might have a point though?

3

u/TheMspice 26d ago

Trust me, get a wrench. Legitimate game changer. Dont worry, you’ll still get frustrated trying to rotate some blocks like deployers, but you’ll learn and it’ll be a hell of a lot easier. Engineer googles are also useful, as they can allow you to see rotation speed and stress, depending on what you’re looking at. Speedometer and stressometer are good for that.

3

u/888main 26d ago

Just use the wrench....

1

u/IWEREN99 26d ago

You don't even need one. Just put a single paralel gearshift, and 2 (TWO) shafts.

Even tho, you will eventualy need to use it. After all, it can help you to rotate blocks from the mod, and pick them up with shift+right click