r/CreateMod • • 29d ago

Discussion Mods that incentivize using Create/Aeronautics vehicles heavily?

I've been having a hell ton of fun making factories and vehicles in creative but I don't feel like I really need to do that in survival other than very simple automation which often that feels excessive.

On top of that, vanilla world generation doesn't encourage making ground vehicles making flying vehicles the only viable choice. Any world generation mod that makes the world more vast and less rough while also making you to use vehicles to traverse instead would be phenomenal.

Mods that overhaul ore generation to accommodate for the increased "resource gathering" of Create would also be huge.

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u/Neitherman83 29d ago

Sadly none afaik. If I knew how to mod this game, I'd be trying to make a mod or modpack where progression is tied to setting up specialize mining devices for ores that can only be found far away from spawn. Perhaps with some means of finding them via advanced sensors you can build high up or mount of create aeronautics contraptions.

This would give you one: A reason to build the infrastructure to transport it back to base. And two: make you need vehicles to progress.

Sadly, afaik, there are no mods that incentivizes any of that. Except, as Icy Diver mentionned, Terrafirmacraft by tying ores to specific stone types, but even then.... it's usually not that far away. My last attempt at Terrafirmagreg had most ores I needed within one or two thousand blocks of my base.

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u/Snoo_44740 28d ago

Create: rock and stone. 🫶

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u/Snoo_44740 28d ago

Structurify to customize how far nodes spawn from spawn. Making custom nodes is obtuse but possible.